This is a temporary mechanism while LibUnicode is in an in-between state
where some symbols are weakly linked and others are dynamically loaded.
The latter require an asm() label to be loaded.
Currently, we load the generated Unicode symbols with dlopen at runtime.
This is unnecessary as of 565a880ce5.
Applications that want Unicode data now link directly against the shared
library holding that data. So the same functionality can be achieved
with weak symbols.
This requires an implementation of the "text preparation algorithm" as
specified here:
html.spec.whatwg.org/multipage/canvas.html#text-preparation-algorithm
However, we're missing a lot of things such as the
CanvasTextDrawingStyles interface, so most of the algorithm was not
implemented. Additionally, we also are not able to use a LineBox like
the algorithm suggests, because our layouting infra is not up to the
task yet. The prepare_text function does nothing other than figuring out
the width of the given text and return glyphs with offsets at the
moment.
ECMA-402 now supports short-offset, long-offset, short-generic, and
long-generic time zone name formatting. For example, in the en-US locale
the America/Eastern time zone would be formatted as:
short-offset: GMT-5
long-offset: GMT-05:00
short-generic: ET
long-generic: Eastern Time
We currently only support the UTC time zone, however. Therefore, this
very minimal implementation does not consider GMT offset or generic
display names. Instead, the CLDR defines specific strings for UTC.
OpenBSD gzip does not have the -k flag to keep the original after
extraction. Work around this by copying the original gzip to the dest
and then extracting. A bit of a hack, but only needs to be done for the
first-time or rebuilds
OpenBSD provides crypt in libc, not libcrypt. Adjust if/else to check
for either and proceed accordingly
Remove outdated OpenBSD checks when building the toolchain
This introduces a new library, LibSoftGPU, that incorporates all
rendering related features that formerly resided within LibGL itself.
Going forward we will make both libraries completely independent from
each other allowing LibGL to load different, possibly accelerated,
rendering backends.
PVS Studio static analysis noticed we didn't initialize these in a
bunch of cases. This change fixes that so we will always initialize
these using universal initialization.
The generated data for libunicodedata.so is quite large, and loading it
is a price paid by nearly every application by way of depending on
LibRegex. In order to defer this cost until an application actually uses
one of the surrounding APIs, dynamically load the generated symbols.
To be able to load the symbols dynamically, the generated methods must
have demangled names. Typically, this is accomplished with `extern "C"`
blocks. The clang toolchain complains about this here because the types
returned from the generators are strictly C++ types. So to demangle the
names, we use the asm() compiler directive to manually define a symbol
name; the caveat is that we *must* be sure the symbols are unique. As an
extra precaution, we prefix each symbol name with "unicode_". For more
details, see: https://gcc.gnu.org/onlinedocs/gcc/Asm-Labels.html
This symbol loader used in this implementation provides the additional
benefit of removing many [[maybe_unused]] attributes from the LibUnicode
methods. Internally, if ENABLE_UNICODE_DATABASE_DOWNLOAD is OFF, the
loader is able to stub out the function pointers it returns.
Note that as of this commit, LibUnicode is still directly linked against
LibUnicodeData. This commit is just a first step towards removing that.
The variable `s_time_zone_list_index_type` seems to be unused (detected
when compiling with clang), and it seems logical to bind it even it if
it is not used for now.
So far the working directory was set in some cases using
`set_tests_properties(...)`, but this requires to know which name is
picked by `lagom_test(...)` when calling `add_test(...)`.
In case of adding multiple test cases using a globbing pattern this
would require to duplicate code to construct the test name from the file
name.
Just some boilerplate code to get started :^)
This adds both the SubtleCrypto constructor to the window object, as
well as the crypto.subtle instance attribute.
Similar to commit 2a7f36b392, this change moves the generated
CalendarSymbol enumeration to the public LibUnicode/NumberFormat.h
header with a pre-defined set of symbols that we need. This is to
prepare for uniquely generating the CalendarSymbols structure.
Each of the 374 generated calendars include 4 sets of symbols, each of
which have 3 lists of symbols (narrow, short, long). Of these 4488
lists, only 819 are unique.
This option is already enabled when building Lagom, so let's enable it
for the main build too. We will no longer be surprised by Lagom Clang
CI builds failing while everything compiles locally.
Furthermore, the stronger `-Wsuggest-override` warning is enabled in
this commit, which enforces the use of the `override` keyword in all
classes, not just those which already have some methods marked as
`override`. This works with both GCC and Clang.
There are 443 number system objects generated, each of which held an
array of number system symbols. Of those 443 arrays, only 39 are unique.
To uniquely store these, this change moves the generated NumericSymbol
enumeration to the public LibUnicode/NumberFormat.h header with a pre-
defined set of symbols that we need. This is to ensure the generated,
unique arrays are created in a known order with known symbols. While it
is unfortunate to no longer discover these symbols at generation time,
it does allow us to ignore unwanted symbols and perform less string-to-
enumeration conversions at lookup time.
The evolution of UniqueStorage has been as follows:
1. It was created as UniqueStringStorage to ensure only one copy of each
unique string is generated. Interested parties stored an index into
a unique string list, rather than the string itself.
Commits: f9e605397c and 04e6b43f05
2. It became apparent that non-string structures could also be de-
duplicated to reduce the size of libunicode.so. UniqueStringStorage
was generalized to UniqueStorage for this purpose.
Commit: d8e6beb14f
It's now also apparent that there's heavy duplication of lists of
structures. For example, the NumberFormat generator stores 4 lists of
NumberFormat objects. In total, we currently generate nearly 2,000 lists
of these objects, of which 275 are unique.
This change updates UniqueStorage to support storing lists. The only
change is how the storage is generated - we generate each stored list
individually, then an array storing spans of those lists.