This is a continuation of the previous six commits.
The global object is only needed to return it if the execution context
stack is empty, but that doesn't seem like a useful thing to allow in
the first place - if you're not currently executing JS, and the
execution context stack is empty, there is no this value to retrieve.
This is a continuation of the previous commit.
Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
Both at the same time because many of them call construct() in call()
and I'm not keen on adding a bunch of temporary plumbing to turn
exceptions into throw completions.
Also changes the return value of construct() to Object* instead of Value
as it always needs to return an object; allowing an arbitrary Value is a
massive foot gun.
The old versions were renamed to JS_DECLARE_OLD_NATIVE_FUNCTION and
JS_DEFINE_OLD_NATIVE_FUNCTION, and will be eventually removed once all
native functions were converted to the new format.
This allows passing an existing RegExp object (or an object that is
sufficiently like a RegExp object) as the "pattern" argument of the
RegExp constructor.
This is not a functional change, the exposed (incorrect) behaviour is
the same as it was before, this simply removes the last user of
NativeProperties, allowing us to remove them completely from LibJS.
This removes all usages of the non-standard define_property helper
method and replaces all it's usages with the specification required
alternative or with define_direct_property where appropriate.
This makes the implicit run-time assertion in PropertyName::to_string()
into an explicit compile-time requirement, removes a wasteful FlyString
-> PropertyName -> FlyString construction from NativeFunction::create()
and allows setting the function name to a null string for anonymous
native functions.
Requires a bunch of find-and-replace updates across LibJS, but
constructing a PropertyName from a nullptr Symbol* should not be
possible - let's enforce this at the compiler level instead of using
VERIFY() (and already dereference Symbol pointers at the call site).
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *