Implied point = point created by two subsequent "off curve" points.
Fixes following issues in function that builds glyph path from points:
- If first point is "off curve" it was wrongly treated as "on curve"
which caused wrong first point position in the path.
- If both first and last points in the path are "off curve" implied
point was not created between them which caused wrong path shape in
the end of the path.
fixes#18678
This is because the "From:" URL regularly overflows the line, leading
to an unreadable mess. Make sure that the labels for the widget
don't wrap as well, as the widget is fixed height and width.
If CSS requests a font that we have loaded, but we didn't associate it
with a specific weight and/or slope, let's still use it if it matches
the family name.
This is a hack until we implement proper CSS font selection.
The free block list now gets populated on opening a database file.
Ideally we persist this list inside the heap itself, but for now this
prevents excessive heap growth.
Previously, only the first block in a chain of blocks would be
overwritten while all subsequent blocks would be appended to the heap.
Now we make sure to reuse all existing blocks in the chain.
Move the long storage test from TestSqlStatementExecution into a new
test unit called TestSqlHeap. Split it up into a flushed and non-flushed
variant so we test the write-ahead log as well.
We now create a flex container inside the input element's UA shadow tree
and add the placeholder and non-placeholder text as flex items (wrapped
in elements whose style we can manipulate).
This fixes the visual glitch where the placeholder would appear below
the bounding box of the input element. It also allows us to align the
text vertically inside the input element (like we're supposed to).
In order to achieve this, I had to make two small architectural changes
to layout tree building:
- Elements can now report that they represent a given pseudo element.
This allows us to instantiate the ::placeholder pseudo element as an
actual DOM element inside the input element's UA shadow tree.
- We no longer create a separate layout node for the shadow root itself.
Instead, children of the shadow root are treated as if they were
children of the DOM element itself for the purpose of layout tree
building.
We know what types and identifiers a property can accept, so we can use
that information to only parse things that can be accepted. This solves
some awkward ambiguity problems that we have now or will face in the
future, including:
- Is `0` a number or a length with no unit?
- Is `3.5` a number or a ratio?
- Is `bottom` an identifier, or a custom-ident?
Two CSS Parser methods are introduced here:
`parse_css_value_for_property()` attempts to parse a StyleValue that the
property can accept, skipping any types that it doesn't want.
`parse_css_value_for_properties()` does the same, but takes multiple
PropertyIDs and additionally returns which one the parsed StyleValue is
for. This is intended for parsing shorthands, so you can give it a list
of longhands you haven't yet parsed.
Subsequent commits will actually use these new methods.
We don't yet have generic parsing support for `<filter-value-list>` or
`<paint>`, so listing them here confuses the new StyleValue parsing code
I'm working on. For now, let's skip `<filter-value-list>` since it's
only used in one pkace which manually parses it, and list the parts of
`<paint>` instead which are taken from here:
https://www.w3.org/TR/SVG2/painting.html#SpecifyingPaint