These fields are intended to carry the real meat of a drag operation,
and the "text" is just for what we show on screen (alongside the cursor
during the actual drag.)
The data field is just a String for now, but in the future we should
make it something more flexible.
Now that Frame knows the visible viewport rect, it can easily ignore
repaint requests from e.g <blink> elements that are not currently
scrolled into view. :^)
When the visible viewport rect changes, we walk the layout tree and
check where each LayoutImage is in relation to the viewport rect.
Images outside have their bitmaps marked as volatile.
Note that the bitmaps are managed by ImageDecoder objects. If a bitmap
is purged by the kernel while volatile, we construct a new ImageDecoder
next time we need pixels for the image.
A client that only ever does synchronous IPC calls from its side would
never actually process incoming asynchronous messages since they would
arrive while waiting for a synchronous response and then end up sitting
forever in the "unhandled messages" queue.
We now always handle unhandled messages using a deferred invocation.
This fixes the bug where Audio.MenuApplet didn't learn that the muted
state changed in response to its own request to change it. :^)
Instead of implementing menu applets as their own thing, they are now
WSWindows of WSWindowType::MenuApplet.
This makes it much easier to work with them on the client side, since
you can just create a GWindow with the right type and you're in the
menubar doing applet stuff :^)
This patch adds a single "kernel info page" that is mappable read-only
by any process and contains the current time of day.
This is then used to implement a version of gettimeofday() that doesn't
have to make a syscall.
To protect against race condition issues, the info page also has a
serial number which is incremented whenever the kernel updates the
contents of the page. Make sure to verify that the serial number is the
same before and after reading the information you want from the page.
Currently only Ext2FS and TmpFS supports InodeWatchers. We now fail
with ENOTSUPP if watch_file() is called on e.g ProcFS.
This fixes an issue with FileManager chewing up all the CPU when /proc
was opened. Watchers don't keep the watched Inode open, and when they
close, the watcher FD will EOF.
Since nothing else kept /proc open in FileManager, the watchers created
for it would EOF immediately, causing a refresh over and over.
Fixes#879.
This logic is all taken care of by GAbstractColumnView now, so we can
simply delete GTreeView::context_menu_event(). :^)
Fixes an issue mentioned in #826
4KB gets pretty mmap/munmap heavy when downloading larger files,
so bump this a bit to reduce time spent in memory allocation.
This can be improved in various ways, but I'm not sure what the
best way forward is at the moment.
This makes GTreeView able to support multi-column models!
Only one column can be the "tree column", this is column 0 by default
but can be changed by overriding GModel::tree_column().
When the filesystem model is updated, it is rebuilt. This means dangling
indexes inside the TreeView metadata table will have old information and random
directories will toggle open. Clearing the table alleviates this issue.
The kernel now supports basic profiling of all the threads in a process
by calling profiling_enable(pid_t). You finish the profiling by calling
profiling_disable(pid_t).
This all works by recording thread stacks when the timer interrupt
fires and the current thread is in a process being profiled.
Note that symbolication is deferred until profiling_disable() to avoid
adding more noise than necessary to the profile.
A simple "/bin/profile" command is included here that can be used to
start/stop profiling like so:
$ profile 10 on
... wait ...
$ profile 10 off
After a profile has been recorded, it can be fetched in /proc/profile
There are various limits (or "bugs") on this mechanism at the moment:
- Only one process can be profiled at a time.
- We allocate 8MB for the samples, if you use more space, things will
not work, and probably break a bit.
- Things will probably fall apart if the profiled process dies during
profiling, or while extracing /proc/profile
When a GAction is activated by a menu, or by a toolbar button, you can
now use GAction::activator() to get a pointer to whomever activated it.
This can be used to implement context-specific behaviors in situations
where the same action is exposed through multiple paths.
This addresses an issue that was brought up in #826.
We now take advantage of SharedBuffers being purgeable memory by
setting the volatile flag on window back buffers while not painting
into them.
This means that one of the two backing stores used by each window
is purgeable+volatile most of the time, allowing the kernel to purge
it to recover memory if needed.
Note that this is only relevant when double-buffering is turned on,
but since that is the default, this does affect most apps. :^)