The fact that side effects clobbers the accumulator isn't just annoying
inside the instruction handler, but also really counter-intuitive in
the bytecode program itself.
17 new passes on test262. :^)
Instead of assuming that there's an active AST interpreter, this code
now takes VM& everywhere and invokes the appropriate interpreter.
92 new passes on test262. :^)
The CSS box-shadow property takes 2-4 properties that are `<length>`s,
those being:
- offset-x
- offset-y
- blur-radius
- spread-radius
Previously these were resolved directly to concrete Lengths at parse
time, but now they will be parsed as LengthStyleValues and/or
CalculatedStyleValues and be stored that way until styles are later
resolved.
The used width is already a content width, which doesn't include
borders. Border widths should be subtracted from the specified width
instead, since that initially specifies the total width including
borders, for consistent comparison. Also handle table box padding as an
additional fix.
This solution is a middle ground between re-computing `cos` every time
and a much more mathematically complicated approach (as we have in the
decoder).
While still being far from optimal it already gives us a 10x
improvement, not that bad :^)
Co-authored-by: Tim Flynn <trflynn89@pm.me>
This is a sensible separation of concerns that mirrors the WindowServer
IPC split. On the one hand, there is the "normal" audio interface, used
for clients that play audio, which is the primary service of
AudioServer. On the other hand, there is the management interface,
which, like the WindowManager endpoint, provides higher-level control
over clients and the server itself.
The reasoning for this split are manifold, as mentioned we are mirroring
the WindowServer split. Another indication to the sensibility of the
split is that no single audio client used the APIs of both interfaces.
Also, useless audio queues are no longer created for managing clients
(since those don't even exist, just like there's no window backing
bitmap for window managing clients), eliminating any bugs that may occur
there as they have in the past.
Implementation-wise, we just move all the APIs and implementations from
the old AudioServer into the AudioManagerServer (and respective clients,
of course). There is one point of duplication, namely the hardware
sample rate. This will be fixed in combination with per-client sample
rate, eliminating client-side resampling and the related update bugs.
For now, we keep one legacy API to simplify the transition.
The new AudioManagerServer also gains a hardware sample rate change
callback to have exact symmetry on the main server parameters (getter,
setter, and callback).
This facility was added in 15a1d9a, but isn't being used for anything.
It wasn't even hooked up to LibGUI for applications to use.
Relevant use-cases, such as the most prominent one in `AnalogClock`, use
`GUI::Window::set_frameless()` instead.
From what I can tell, this facility was added to WSWindow/GWindow in
2019 in 9b71307. I only found a single place in the codebase still using
this facility: `WindowServer::Menu::start_activation_animation()`. A
subtle fade-out animation that happens when a menu item is selected, and
the menu disappears.
I think our compositing facilities have improved enough to make this
facility redundant. The remaining use mentioned above was ported to just
directly blit the fade-out animation instead of requesting it from
WindowServer.
While this is a useful piece of information it means that diff is
producing hunks that are not of a valid normal diff format. This breaks
the ability to redirect the output of diff to a file to generate a
patch.
Apple Clang 14.0.3 (Xcode 14.3) miscompiles this builtin on AArch64,
causing the borrow flag to be set incorrectly. I have added a detailed
writeup on Qemu's issue tracker, where the same issue led to a hang when
emulating x86:
https://gitlab.com/qemu-project/qemu/-/issues/1659#note_1408275831
I don't know of any specific issue caused by this on Lagom, but better
safe than sorry.
GCC 14 (https://gcc.gnu.org/g:2b4e0415ad664cdb3ce87d1f7eee5ca26911a05b)
has added support for the previously Clang-specific add/subtract with
borrow builtins. Let's use `__has_builtin` to detect them instead of
assuming that only Clang has them. We should prefer these to the
x86-specific ones as architecture-independent middle-end optimizations
might deal with them better.
As an added bonus, this significantly improves codegen on AArch64
compared to the fallback implementation that uses
`__builtin_{add,sub}_overflow`.
For now, the code path with the x86-specific intrinsics stays so as to
avoid regressing the performance of builds with GCC 12 and 13.
Previously, an audio loader could succeed for an HTMLVideoElement that
contains a video file, which caused the duration to be set to the bogus
duration of the audio loader instead of the correct duration from the
video container. Instead of setting the duration based on audio always,
set it to the video duration if we are creating a video element.