This forces anyone who wants to look into and/or manipulate an address
space to lock it. And this replaces the previous, more flimsy, manual
spinlock use.
Note that pointers *into* the address space are not safe to use after
you unlock the space. We've got many issues like this, and we'll have
to track those down as wlel.
We were holding the MM lock across all of the region unmapping code.
This was previously necessary since the quickmaps used during unmapping
required holding the MM lock.
Now that it's no longer necessary, we can leave the MM lock alone here.
This makes locking them much more straightforward, and we can remove
a bunch of confusing use of AddressSpace::m_lock. That lock will also
be converted to use of SpinlockProtected in a subsequent patch.
These libtool archives incorrectly pointed to `/usr/local` causing
other ports not to be able to find the libvorbis libraries.
We cannot use `configure --prefix=...` since that will add up with our
fixed `make DESTDIR=...` logic, causing the path to be duplicated.
We can also not change that `DESTDIR` logic without influencing all
other port builds.
Finally, `configure --with-sysroot=...` doesn't work since not all
other ports (such as SDL_mixer) have a recent enough libtool to
understand the sysroot syntax.
So let's `sed` this and be done with it :^)
This adds menu item icons for Add Mask, Flatten Image, Fit Image To
View, and Generic 5x5 Convolution.
This modifies the menu item icon for Swap Colors to make the action more
obvious and improve accessibility.
For the fuzzer build isnan was not usable in a constexpr context however
__builtin_isnan seems to always be.
Also while we're here add my name to the copyright since I forgot after
the Value rewrite.
This command finds the smallest non-empty content bounding rect
by looking for the outermost non-transparent pixels in the image,
and then crops the image to that rect.
It's implemented in a pretty naive way, but it's a start. :^)
Some header files use __BEGIN_DECLS without including sys/cdefs.h.
This causes issues for C code that compiles against these headers,
which may occur with Ports.
It currently takes upwards of 40 minutes to download the ccache on macOS
and often errors-out near the end. Change the cache version to bust it
so we can start anew. Reduce its max size to 2 GB (a clean build is ~0.9
GB, so this allows just over 2 clean builds to be cached).
We previously had at least three different implementations for resolving
executables in the PATH, all of which had slightly different
characteristics.
Merge those into a single implementation to keep the behaviour
consistent, and maybe to make that implementation more configurable in
the future.
Removing the FIXME'd code in b99cc7d was a bit too eager, and relying on
the main thread VM's current realm only works when JS is being executed.
Restore a simplified version of the old code to determine the realm this
time instead of the global object, following the assumptions already
made in get_current_value_of_event_handler() regarding what kind of
event target 'this' can be.
By default these 2 fields were zero, which made it rely on
implementation defined behavior whether these fields internally would be
set to the correct value. The ARM processor in the Raspberry PI (and
QEMU 6.x) would actually fixup these values, whereas QEMU 7.x now does
not do that anymore, and a translation fault would be generated instead.
For more context see the relevant QEMU issue:
- https://gitlab.com/qemu-project/qemu/-/issues/1157Fixes#14856
The basic idea is that a global object cannot just come out of nowhere,
it must be associated to a realm - so get it from there, if needed.
This is to enforce the changes from all the previous commits by not
handing out global objects unless you actually have an initialized
realm (either stored somewhere, or the VM's current realm).
- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
will later perform a direct lookup without going through the global
object
This is needed so that the allocated NativeFunction receives the correct
realm, usually forwarded from the Object's initialize() function, rather
than using the current realm.
Global object initialization is tightly coupled to realm creation, so
simply pass it to the function instead of relying on the non-standard
'associated realm' concept, which I'd like to remove later.
This works essentially the same way as regular Object::initialize() now.
Additionally this allows us to forward the realm to GlobalObject's
add_constructor() / initialize_constructor() helpers, so they set the
correct realm on the allocated constructor function object.
Similar to create() in LibJS, wrap() et al. are on a low enough level to
warrant passing a Realm directly instead of relying on the current realm
from the VM, as a wrapper may need to be allocated while no JS is being
executed.