Commit graph

98 commits

Author SHA1 Message Date
Andreas Kling
299824de73 LibGUI: Rename GUI::Image => GUI::ImageWidget
"Image" was a bit too vague, "ImageWidget" is obviously a widget of
some sort.
2020-07-23 17:31:08 +02:00
Andreas Kling
ca93c22ae2 LibGUI: Turn GUI::Application::the() into a pointer
During app teardown, the Application object may be destroyed before
something else, and so having Application::the() return a reference was
obscuring the truth about its lifetime.

This patch makes the API more honest by returning a pointer. While
this makes call sites look a bit more sketchy, do note that the global
Application pointer only becomes null during app teardown.
2020-07-04 16:54:55 +02:00
Andreas Kling
1dd1595043 LibGUI: Make GUI::Application a Core::Object
Having this on the stack makes whole-program teardown iffy. Turning it
into a Core::Object allows anyone who needs it to extends its lifetime.
2020-07-04 14:05:57 +02:00
Hüseyin ASLITÜRK
d0411f3756 Minesweeper: Replace Label with Image component to show flag and timer 2020-06-18 16:35:57 +02:00
Andreas Kling
116cf92156 LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
2020-06-10 10:59:04 +02:00
Sergey Bugaev
450a2a0f9c Build: Switch to CMake :^)
Closes https://github.com/SerenityOS/serenity/issues/2080
2020-05-14 20:15:18 +02:00
Andreas Kling
977863ea07 LibGUI: Include keyboard modifier state with button on_click calls
This will allow you us to implement special behavior when Ctrl+clicking
a button.
2020-05-12 20:31:16 +02:00
Andreas Kling
705cee528a LibGUI: Make it easier to create checkable GUI::Actions
This patch adds GUI::Action::create_checkable() helpers that work just
like the existing create() helpers, but the actions become checkable(!)

Clients are no longer required to manage the checked state of their
actions manually, but instead they will be checked/unchecked as needed
by GUI::Action itself before the activation hook is fired.
2020-04-21 17:21:28 +02:00
Andreas Kling
52a250cb61 LibGUI: Make MenuBar a Core::Object
This makes it show up in Inspector with all the menus inside it. :^)
2020-04-21 16:19:18 +02:00
Andreas Kling
26eeaef0a8 LibGUI: Add MenuBar::add_menu(name)
This allows us to construct menus in a more natural way:

    auto& file_menu = menubar->add_menu("File");
    file_menu.add_action(...);

Instead of the old way:

    auto file_menu = GUI::Menu::construct();
    file_menu->add_action(...);
    menubar->add_menu(file_menu);
2020-04-04 12:58:05 +02:00
Andreas Kling
028c011760 LibCore: Make Core::Object::add<ChildType> return a ChildType&
Since the returned object is now owned by the callee object, we can
simply vend a ChildType&. This allows us to use "." instead of "->"
at the call site, which is quite nice. :^)
2020-03-04 21:04:06 +01:00
Andreas Kling
0f3e57a6fb LibGUI: Use GUI::Window::set_main_widget<WidgetType>() in clients 2020-03-04 14:26:16 +01:00
Andreas Kling
4697195645 LibGUI: Use set_layout<LayoutType>() in lots of client code 2020-03-04 13:49:48 +01:00
Andreas Kling
a26b63a958 LibGUI: Remove Button& parameter from Button::on_click hook
There was but a single user of this parameter and it's a bit tedious
to write it out every time, so let's get rid of it.
2020-03-03 17:02:38 +01:00
Jesse
d879102549
Minesweeper: Perform sanity check on configuration (#1300)
This addresses the issue found in #1261. Previously we weren't doing
any form of sanity checking on the values in the configuration file,
meaning that a user could input a ridiculous number of mines such that
the number of mines is larger than the number of squares on the field.
2020-02-26 11:32:47 +01:00
Andreas Kling
ceec1a7d38 AK: Make Vector use size_t for its size and capacity 2020-02-25 14:52:35 +01:00
Andreas Kling
b813b2f871 AK: Make HashTable and HashMap use size_t for size and capacity 2020-02-24 09:42:52 +01:00
Andreas Kling
c5d913970a LibGUI: Remove parent parameter to GUI::Widget constructor 2020-02-23 12:27:53 +01:00
Andreas Kling
bfd86c4631 LibGUI: Make GUI::Frame have the 2px sunken container look by default
The overwhelming majority of GUI::Frame users set the same appearance,
so let's just make it the default.
2020-02-23 11:10:52 +01:00
Andreas Kling
3d20da9ee4 Userspace: Use Core::Object::add() when building interfaces 2020-02-23 11:10:52 +01:00
Tibor Nagy
59b9e9cd4d Minesweeper: Use system theme colors for empty square borders 2020-02-20 14:19:30 +01:00
Andreas Kling
2143da6434 LibGUI: Add forwarding header
This patch adds <LibGUI/Forward.h> and uses it a bunch.
It also dragged various header dependency reduction changes into it.
2020-02-16 09:41:56 +01:00
Andreas Kling
6a9cc66b97 LibGUI: Remove leading G from filenames 2020-02-06 20:33:02 +01:00
Andreas Kling
d17e23bd27 LibCore: Remove leading C from filenames 2020-02-06 15:04:03 +01:00
Andreas Kling
799b0a4fa8 LibGUI: Rename {H,V}BoxLayout => {Horizontal,Vertical}BoxLayout 2020-02-06 14:44:13 +01:00
Andreas Kling
5c06c32df4 LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
2020-02-06 13:39:17 +01:00
Andreas Kling
f8b00aa290 LibGfx: Unpublish Gfx::Size from the global namespace 2020-02-06 13:32:14 +01:00
Andreas Kling
9b87843af1 LibGfx: Unpublish Gfx::Point from global namespace 2020-02-06 13:08:32 +01:00
Andreas Kling
20cfd2a6bf LibGfx: Unpublish Gfx::Rect from global namespace 2020-02-06 13:02:38 +01:00
Andreas Kling
9ac94d393e LibGfx: Rename from LibDraw :^) 2020-02-06 12:04:00 +01:00
Andreas Kling
11580babbf LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
2020-02-06 11:56:38 +01:00
Andreas Kling
c5bd9d4ed1 LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00
Andreas Kling
2d39da5405 LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.

The new convention is:

- "LibFoo" is a userspace library that provides the "Foo" namespace.

That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
2020-02-02 15:15:30 +01:00
Andreas Kling
d67da8c101 LibGUI: Add GHBoxLayout and GVBoxLayout convenience classes 2020-02-02 15:09:48 +01:00
pfg
2ed660490d
Minesweeper: Make sure first tile revealed is always blank (#1164) 2020-02-02 12:07:23 +01:00
Andreas Kling
94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Andreas Kling
26a31c7efb Kernel: Add "accept" pledge promise for accepting incoming connections
This patch adds a new "accept" promise that allows you to call accept()
on an already listening socket. This lets programs set up a socket for
for listening and then dropping "inet" and/or "unix" so that only
incoming (and existing) connections are allowed from that point on.
No new outgoing connections or listening server sockets can be created.

In addition to accept() it also allows getsockopt() with SOL_SOCKET
and SO_PEERCRED, which is used to find the PID/UID/GID of the socket
peer. This is used by our IPC library when creating shared buffers that
should only be accessible to a specific peer process.

This allows us to drop "unix" in WindowServer and LookupServer. :^)

It also makes the debugging/introspection RPC sockets in CEventLoop
based programs work again.
2020-01-17 11:19:06 +01:00
Andreas Kling
df7b81bdf5 Games: Use pledge() 2020-01-12 12:29:40 +01:00
Jami Kettunen
74a18c86c9 Applications: Implement some missing MenuBars & AboutDialogs 2019-12-31 01:46:42 +01:00
joshua stein
c127d16326 Build: support library and generator dependencies
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".

This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM).  This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.

Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.

This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
2019-12-25 10:11:09 +01:00
Andreas Kling
a79bac428b LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.

It is possible to override the GApplication palette, and the palette
of any GWidget.

The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.

Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
2019-12-24 21:27:16 +01:00
Andreas Kling
411058b2a3 WindowServer+LibGUI: Implement basic color theming
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.

The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.

When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.

This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.

To get one of the theme colors, use the Color(SystemColor) constructor:

    painter.fill_rect(rect, SystemColor::HoverHighlight);

Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.

All in all though, this is pretty cool. Merry Christmas! :^)
2019-12-23 20:33:01 +01:00
joshua stein
ac25438d54 Build: clean up build system, use one shared Makefile
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'.  Also support these in any particular subdirectory.

Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.

Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
2019-12-20 20:20:54 +01:00
Andreas Kling
fd5eb79d19 LibGUI: Make GMenu inherit from CObject
This is primarily to make it possible to pass a GMenu* where a CObject*
is expected.
2019-12-09 21:05:44 +01:00
Andreas Kling
272d65e3e2 WindowServer: Port to the new IPC system
This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc

It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.

The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.

Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.

The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.

Goodbye, old WindowServer IPC. You served us well :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
d6abfbdc5a LibCore: Remove ObjectPtr in favor of RefPtr
Now that CObject is fully ref-counted, just use RefPtr everywhere! :^)
2019-09-22 00:31:54 +02:00
Andreas Kling
bc319d9e88 LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.

The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.

CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:

    auto widget = GWidget::construct(parent_widget);

Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.

CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.
2019-09-22 00:25:25 +02:00
Andreas Kling
defafd72bc LibGUI: Convert custom widgets and subclasses to ObjectPtr 2019-09-21 20:04:00 +02:00
Andreas Kling
45cfd57f6e GButton: Convert most code to using ObjectPtr for GButton 2019-09-21 19:28:28 +02:00
Andreas Kling
7584480f62 LibGUI: Convert GWindow to ObjectPtr 2019-09-21 18:34:06 +02:00