Every GL library needs an implementation of this!
Currently drawn with "pixel vomit" colours as we don't
yet support lighting via the GL library.
This also ships with a super basic Wavefront OBJ loader.
After looking closely at this, I realized that we've been running
all the service processes under separate user accounts even though
there's actually no need to.
Since we already use pledge() and unveil() to limit the scope and
access of these programs, separating them to another UID doesn't
achieve anything meaningful. So let's bring them back to the "anon"
user account and simplify things.
Programs affected:
- ImageDecoder
- RequestServer
- WebContent
- WebSocket
Longer term, I'd like for all of these to get spawned for the current
desktop user somehow, possibly by some kind of session manager, or
perhaps by the Browser program itself. But for now they remain under
SystemServer's control.
I can't say I like starting yet another thing on boot... but now that
LookupServer provides mDNS (and optionaly DNS) services to other hosts,
we have to start it on boot, not when the first local client connects.
Windows that are marked as modified will now have another (themable)
close button. This gives an additional visual clue that some action
will be required by the user before the window gets closed.
The default window-close-modified icon is an "X" with "..." underneath,
building on the established use of "..." in menus to signify that
additional user input will be required before an action is completed.
The glyph for the letter `Shin` (U+05E9) looks a bit wonky because the
width of the font is too small. Unfortunately it doesn't look like the
FontEditor is capable of changing the width of an existing font, so if
that option will be added in the future this glyph can be fixed.
We had some inconsistencies before:
- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."
I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.
By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).
The current ProtocolServer was really only used for requests, and with
the recent introduction of the WebSocket service, long-lasting
connections with another server are not part of it. To better reflect
this, this commit renames it to RequestServer.
This commit also changes the existing 'protocol' portal to 'request',
the existing 'protocol' user and group to 'request', and most mentions
of the 'download' aspect of the request to 'request' when relevant, to
make everything consistent across the system.
Note that LibProtocol still exists as-is, but the more generic Client
class and the more specific Download class have both been renamed to a
more accurate RequestClient and Request to match the new names.
This commit only change names, not behaviors.
The WebSocket bindings match the original specification from the
WHATWG living standard, but do not match the later update of the
standard that involves FETCH. The FETCH update will be handled later
since the changes would also affect XMLHttpRequest.
The WebSocket service isolates communication with a WebSocket to its
own isolated process. Similar to other isolating services, it has its
own user and group.
This is useful for CI where we don't want to spend a minute and a half
benchmarking Vector::append, and we don't have a good way to pass
test-specific arguments yet. :)
This error page template is slightly hilarious and should probably
be replaced with AK::SourceGenerator or some such, but for now let's
just get rid of the call to String::format().
Move LibCompress unit tests to LibCompress/Tests directory and register
them with CMake's add_test. This allows us to run these tests with
ninja test instead of running a separate executable.
Also split the existing tests in 3 test files that better follow the
source code structure (inspired by AK tests).
This fixed-width font had some garbage per glyph width values, which
while previously was ok, they now had to be correctly set to indicate
glyph presence.