SonarCloud flagged this "Code Smell", where we are accessing these
static methods as if they are instance methods. While it is technically
possible, it is very confusing to read when you realize they are static
functions.
Our existing implementation did not check the element type of the other
pointer in the constructors and move assignment operators. This meant
that some operations that would require explicit casting on raw pointers
were done implicitly, such as:
- downcasting a base class to a derived class (e.g. `Kernel::Inode` =>
`Kernel::ProcFSDirectoryInode` in Kernel/ProcFS.cpp),
- casting to an unrelated type (e.g. `Promise<bool>` => `Promise<Empty>`
in LibIMAP/Client.cpp)
This, of course, allows gross violations of the type system, and makes
the need to type-check less obvious before downcasting. Luckily, while
adding the `static_ptr_cast`s, only two truly incorrect usages were
found; in the other instances, our casts just needed to be made
explicit.
This patch changes the semantics of purgeable memory.
- AnonymousVMObject now has a "purgeable" flag. It can only be set when
constructing the object. (Previously, all anonymous memory was
effectively purgeable.)
- AnonymousVMObject now has a "volatile" flag. It covers the entire
range of physical pages. (Previously, we tracked ranges of volatile
pages, effectively making it a page-level concept.)
- Non-volatile objects maintain a physical page reservation via the
committed pages mechanism, to ensure full coverage for page faults.
- When an object is made volatile, it relinquishes any unused committed
pages immediately. If later made non-volatile again, we then attempt
to make a new committed pages reservation. If this fails, we return
ENOMEM to userspace.
mmap() now creates purgeable objects if passed the MAP_PURGEABLE option
together with MAP_ANONYMOUS. anon_create() memory is always purgeable.
This patch greatly simplifies VMObject locking by doing two things:
1. Giving VMObject an IntrusiveList of all its mapping Region objects.
2. Removing VMObject::m_paging_lock in favor of VMObject::m_lock
Before (1), VMObject::for_each_region() was forced to acquire the
global MM lock (since it worked by walking MemoryManager's list of
all regions and checking for regions that pointed to itself.)
With each VMObject having its own list of Regions, VMObject's own
m_lock is all we need.
Before (2), page fault handlers used a separate mutex for preventing
overlapping work. This design required multiple temporary unlocks
and was generally extremely hard to reason about.
Instead, page fault handlers now use VMObject's own m_lock as well.
Before we start disabling acquisition of the big process lock for
specific syscalls, make sure to document and assert that all the
lock is held during all syscalls.
The Process::Handler type has KResultOr<FlatPtr> as its return type.
Using a different return type with an equally-sized template parameter
sort of works but breaks once that condition is no longer true, e.g.
for KResultOr<int> on x86_64.
Ideally the syscall handlers would also take FlatPtrs as their args
so we can get rid of the reinterpret_cast for the function pointer
but I didn't quite feel like cleaning that up as well.
sys$purge() is a bit unique, in that it is probably in the systems
advantage to attempt to limp along if we hit OOM while processing
the vmobjects to purge. This change modifies the algorithm to observe
OOM and continue trying to purge any previously visited VMObjects.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
This is something I've been meaning to do for a long time, and here we
finally go. This patch moves all sys$foo functions out of Process.cpp
and into files in Kernel/Syscalls/.
It's not exactly one syscall per file (although it could be, but I got
a bit tired of the repetitive work here..)
This makes hacking on individual syscalls a lot less painful since you
don't have to rebuild nearly as much code every time. I'm also hopeful
that this makes it easier to understand individual syscalls. :^)