Commit graph

4613 commits

Author SHA1 Message Date
Linus Groh
bdd7741ae1 js: Consolidate and re-implement the load() function
This replaces the two sloppy copies of the load() function with a
cleaned up implementation:

- Only use the first argument, to load multiple files just call the
  function multiple times
- Fix a crash when using any non-string argument
- Throw an error if the file can't be opened instead of logging to
  stderr
- Don't use parse_and_run(), which would print the AST of the loaded
  file when using -A, for example - it's used either way as the entry
  point in both REPL and non-REPL mode, so we already get exception
  handling and all that
2021-05-26 01:04:09 +01:00
Linus Groh
64f4dc9a36 js: Use default constructor and destructor for global objects 2021-05-26 01:01:07 +01:00
Marcin Gasperowicz
f2d2640c5f js: Define load() in global object for scripts
Having load() present is required in order to run test262.
2021-05-26 00:27:18 +01:00
Gunnar Beutner
dce97678ae LibCore: Handle partial writes in Socket::send()
Right now Socket::send() assumes that it can send everything in one
go. However, send() is allowed to do partial writes and while that
can't happen at the moment there's nothing that says this can't
happen in the future (like in the next commit).
2021-05-25 22:20:37 +02:00
Timothy Flynn
a428812ba2 Solitaire: Persist high score separately per game mode
With different scoring rules for one-card vs. three-card draw mode, it
makes more sense to separately track their high scores.
2021-05-25 21:20:50 +02:00
Timothy Flynn
5d4cca7e0c Solitaire: Award bonus points based on time elapsed
The exact formula used for bonus points seems to vary by implementation.
This uses Klondike Solitaire's formula:

    https://en.wikipedia.org/wiki/Klondike_(solitaire)#Scoring
2021-05-25 21:20:50 +02:00
Timothy Flynn
0f80e9e4db Solitaire: Tweak scoring for three-card draw mode
Currently, the player loses 100 points each time the waste stack is
recycled. In three-card draw mode, it's standard to only lose 20 points
after the third recycle event.
2021-05-25 21:20:50 +02:00
Timothy Flynn
cf9094cf46 Solitaire: Remove dead call to Game::start_game_over_animation
This invocation will exit immediately. There's also no reason to invoke
stop_game_over_animation here because that's the first thing that will
happen in the call to setup.
2021-05-25 21:20:50 +02:00
Timothy Flynn
0b30a0febb Solitaire: Only update high score after a victorious game
Doesn't make much sense to update the high score on a lost game.
2021-05-25 21:20:50 +02:00
Gunnar Beutner
95401d2ca2 Hearts: Don't advance the game's state when an animation is playing
Previously we'd end up cancelling an animation that was still playing
when the user selects a card.
2021-05-25 21:05:35 +02:00
Gunnar Beutner
fc99aa92bd Hearts: Fix animations that get stuck "mid-flight"
When an animation is stopped the cards should be moved to their final
position anyway. Otherwise they might end up getting stuck in the
middle of the animation.
2021-05-25 21:05:35 +02:00
Gunnar Beutner
87ace131bc Hearts: Add support for playing more than one hand
This changes the game so that more than one hand can be played. Once
one player has 100 or more points the game ends. A score card is shown
between each hand.

Fixes #7374.
2021-05-25 21:05:35 +02:00
Gunnar Beutner
e636ed43eb Hearts: Let the AI continuously play games
When there are no human players (toggled with Shift-F10) the AI will
continuously start new games when the current game has finished.
2021-05-25 21:05:35 +02:00
Gunnar Beutner
ac1eba2f7c Hearts: Implement passing cards to other players
Fixes #7375.
2021-05-25 21:05:35 +02:00
Gunnar Beutner
fab073f33c Hearts: Move card click handler into a separate method 2021-05-25 21:05:35 +02:00
Gunnar Beutner
89d38b7e94 Hearts: Move sorting helper from Player::pick_lead_card into a method 2021-05-25 21:05:35 +02:00
Gunnar Beutner
4ba9cc82c0 Hearts: Move code to reposition cards into a separate method 2021-05-25 21:05:35 +02:00
Gunnar Beutner
9a6c6a98e5 Hearts: Move round initialization into a separate method 2021-05-25 21:05:35 +02:00
Gunnar Beutner
4e3a1f2da9 Hearts: Move hand sorting functionality into a method 2021-05-25 21:05:35 +02:00
Andreas Kling
6da481205b LibTest: Use fstatat() to speed up iterate_directory_recursively()
Employ the same technique as SpaceAnalyzer to avoid doing full path
resolution in the kernel over an over. Starting each path resolution
from the base of the directory iterator (using its fd) is significantly
faster and reduces test-js runtime by ~3%.
2021-05-25 20:53:59 +02:00
Andreas Kling
cfe3895991 LibJS: Fix broken dbgln_if(HEAP_DEBUG) 2021-05-25 19:44:32 +02:00
Andreas Kling
e6f8a5111f Profiler: Hide timeline scrollbars if we don't need them :^) 2021-05-25 19:04:17 +02:00
Andreas Kling
2de9139532 LibJS: Fix clang-tidy warnings about redundant types in Heap.cpp 2021-05-25 19:04:15 +02:00
Andreas Kling
679fc3066c LibJS: Fix clang-tidy warnings about unnecessary move()s in VM.cpp 2021-05-25 18:52:00 +02:00
Andreas Kling
47a4b2ba9f LibJS: Make Value::as_cell() return a Cell& 2021-05-25 18:48:11 +02:00
Andreas Kling
0de954e86b LibJS: Make Cell::Visitor::visit_impl() take a Cell&
Passing a null cell pointer is not supported.
2021-05-25 18:39:01 +02:00
Andreas Kling
789d20ebb7 LibJS: Replace Cell live bit with a cell state
So far we only have two states: Live and Dead. In the future, we can
add additional states to support incremental sweeping and/or multi-
stage cell destruction.
2021-05-25 18:37:37 +02:00
Andreas Kling
91656d63c7 LibJS: Inline Cell::Visitor::visit() functions
This allows the calls to MarkingVisitor::visit_impl() during GC to be
devirtualized in Heap::mark_live_cells().
2021-05-25 18:18:48 +02:00
Gunnar Beutner
c81b3e1ee3 LibC: Implement strerror_r()
This implements the XSI-compliant version of strerror_r() - as opposed
to the GNU-specific variant.

The function explicitly saves errno so as to not accidentally change it
with one of the calls to other functions.
2021-05-25 17:36:02 +02:00
Gunnar Beutner
3526fbbc5f LibC: Add definition for PRIxPTR 2021-05-25 17:36:02 +02:00
Brendan Coles
16094baffc HexEditor: Construct Find dialog from GML 2021-05-25 13:17:28 +01:00
Andreas Kling
7997c02b6c ls: Fix incorrect -t sort order
Dr. POSIX says -t should sort the output by mtime ascending.
2021-05-25 13:23:17 +02:00
Tobias Christiansen
820224bb48 LibWeb: Match the :not pseudoclass
When a Selector features a :not() pseudoclass we now check whether the
current element matches with the given selector in the :not and act
accordingly.
2021-05-24 22:10:08 +01:00
Tobias Christiansen
1ab82afee6 LibWeb: Add :not pseudoclass to the CSS parser
The selector given in the :not() is stored in the SimpleSelector as a
String.
2021-05-24 22:10:08 +01:00
Matthew Olsson
78f3bad7e6 LibPDF: Pre-initialize common FlyStrings in CommonNames.h 2021-05-25 00:24:09 +04:30
Matthew Olsson
cf3eb27108 PDFViewer: Add a toolbar
The toolbar has an option to toggle the sidebar, a number input to
set the current page, and two buttons to go up and down by one page
2021-05-25 00:24:09 +04:30
Matthew Olsson
cea7dbce42 PDFViewer: Add a tab bar with outlines and thumbnails
Outlines are in theory implemented (though I'm having trouble finding
a simple PDF with outlines to test it on), and thumbnails are not.
2021-05-25 00:24:09 +04:30
Matthew Olsson
67b65dffa8 LibPDF: Handle string encodings
Strings can be encoded in either UTF16-BE or UTF8. In either case,
there are a few initial bytes which specify the encoding that must
be checked and also removed from the final string.
2021-05-25 00:24:09 +04:30
Matthew Olsson
a08922d2f6 LibPDF: Parse outline structures 2021-05-25 00:24:09 +04:30
Matthew Olsson
be6e4b6f3c LibPDF: Store indirect value refs in Value objects
IndirectValueRef is so simple that it can be stored directly in the
Value class instead of being heap allocated.

As the comment in Value says, however, in theory the max bits needed to
store is 48 (16 for the generation index and 32(?) for the object
index), but 32 should be good enough for now. We can increase it to u64
later if necessary.
2021-05-25 00:24:09 +04:30
Matthew Olsson
534a2e95d2 LibPDF: Add basic color space support to the renderer
This commit only supports the three most basic color spaces:
DeviceGray, DeviceRGB, and DeviceCMYK
2021-05-25 00:24:09 +04:30
Matthew Olsson
f4941f5940 LibGfx: Add Color::from_cmyk 2021-05-25 00:24:09 +04:30
Matthew Olsson
f2d2f3fae7 LibPDF: Add a very poor path clipping implementation
This completely ignores the actual path and just uses its bounding box,
since our painter doesn't support clipping to paths.
2021-05-25 00:24:09 +04:30
Matthew Olsson
b6c884d20c LibGfx: Add Path::clear 2021-05-25 00:24:09 +04:30
Matthew Olsson
bf96ad674c LibPDF: Implement stubs for all graphical commands 2021-05-25 00:24:09 +04:30
Matthew Olsson
477e3946e5 LibPDF: Add support for stream filters
This commit also splits up StreamObject into PlainTextStreamObject and
EncodedStreamObject, which is essentially just a stream object which
does not own its bytes vs one which does.
2021-05-25 00:24:09 +04:30
Matthew Olsson
97cc482087 LibPDF: Make Reader::dump_state a bit more readable 2021-05-25 00:24:09 +04:30
Matthew Olsson
8c7ebc7a3f LibPDF: Do not assume value is an object in parse_indirect_value 2021-05-25 00:24:09 +04:30
Daniel Bertalan
e401ff0802 Userland: Fix stty not setting control characters
`AK::Result` does not work if both the error and value types are
integers.
2021-05-24 20:14:21 +01:00
Brendan Coles
7982f9aa70 HexEditor: Store UI layout preferences in config file 2021-05-24 20:11:41 +01:00