Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.
This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.
This makes more sense as an Object method rather than living within the
VM class for no good reason. Most of the other 7.3.xx AOs already work
the same way.
Also add spec comments while we're here.
This is still not perfect, as we now actually crash in the
`try-finally-continue` tests, while we now succeed all
`try-catch-finally-*` tests.
Note that we do not yet go through the finally block when exiting the
unwind context through a break or continue.
We are already doing this in a good manner via the generated code,
doing so in the execution loop as well will cause us to pop contexts
multiple times, which is not very good.
Before we were doing so while exiting the catch-block, but not when
exiting the try-block.
This now centralizes the responsibility to exit the unwind context to
the finalizer, ignoring return/break/continue.
This makes it easier to handle the return case in a future commit.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Currently placing floating blocks in anonymous nodes makes
https://stackoverflow.com/ hang so let's leave it to try
to place only absolute blocks in anonymous nodes for now.
Also it breaks flex formatting when element with floating is
flex child.
This doesn't have any immediate uses, but this adapts the code a bit
more to `Core::Stream` conventions (as most functions there use
NonnullOwnPtr to handle streams) and it makes it a bit clearer that this
pointer isn't actually supposed to be null. In fact, MP3LoaderPlugin
and FlacLoaderPlugin apparently forgot to check for that completely
before starting to decode data.
This now prepares all the needed (fallible) components before actually
constructing a LoaderPlugin object, so we are no longer filling them in
at an arbitrary later point in time.
`Bytes` is very slim, so the memory and/or performance gains from
passing it by reference isn't that big, and it passing it by value is
more compatible with xvalues, which is handy for things like
`::try_create(buffer.bytes())`.
This fixes a rendering issue where box-shadows would not appear or
render completely broken if the blur radius was larger than the
border radius (border-radius < 2 * blur-radius to be exact).
Here I try to address bug where content of table overflows
it's width (hacker news is an example of such site) by
reimplementing some parts of table formatting context.
Now TFC implements first steps of:
https://www.w3.org/TR/css-tables-3/#table-layout-algorithm
but column width and row height distribution steps are
still very incomplete.
Before these tests could be flaky if they happened to be called around
the edge of a second. Now we try up to 5 times to execute the tests
while staying within the same second.
The hostent struct's h_aliases field conventionally contains a pointer
to an array of alternate hostnames, where the final entry in this array
is a nullptr (signifying the end of the list).
At least one POSIX application (Pine email client) does not expect
`h_aliases` itself to be nullptr.
Turns out most things expect lines to include the endpoint,
e.g. 0,0 -> 3,0 is a 4px long line. But the fill_path() implementation
seems to expect the line to be the distance between the two points
(so the above example is a 3px line instead).
This now adds an option to pick between PointToPoint line length or
Distance line length and uses the latter for fill_path().
This pass tries to eliminate repeated lookups of variables by name, by
remembering where these where last loaded to.
For now the lookup cache needs to be fully cleared with each call or
property access, because we do not have a way to check if these have any
side effects on the currently visible scopes.
Note that property accesses can cause getters/setters to be called, so
these are treated as calls in all cases.