We should only look at the framebuffer structure members if the
MULTIBOOT_INFO_FRAMEBUFFER_INFO bit is set in the flags field.
Also add some logging if we ignored the fbdev command line argument
due to either not having a framebuffer provided by the bootloader, or
because we don't support the framebuffer format.
This allows us to specify virtual addresses for things the kernel should
access via virtual addresses later on. By doing this we can make the
kernel independent from specific physical addresses.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This makes it possible to run Serenity with more than 64 MB of RAM.
Because each physical page is represented by a PhysicalPage object, and such
objects are allocated using kmalloc_eternal(), more RAM means more pressure
on kmalloc_eternal(), so we're gonna need a better strategy for this.
But for now, let's just celebrate that we can use the 128 MB of RAM we've
been telling QEMU to run with. :^)
Define the multiboot info struct properly so we don't have to grab at byte
offsets in the memory access checker code. Also print kernel command line
in init().