This class is intended to replace all IOAddress usages in the Kernel
codebase altogether. The idea is to ensure IO can be done in
arch-specific manner that is determined mostly in compile-time, but to
still be able to use most of the Kernel code in non-x86 builds. Specific
devices that rely on x86-specific IO instructions are already placed in
the Arch/x86 directory and are omitted for non-x86 builds.
The reason this works so well is the fact that x86 IO space acts in a
similar fashion to the traditional memory space being available in most
CPU architectures - the x86 IO space is essentially just an array of
bytes like the physical memory address space, but requires x86 IO
instructions to load and store data. Therefore, many devices allow host
software to interact with the hardware registers in both ways, with a
noticeable trend even in the modern x86 hardware to move away from the
old x86 IO space to exclusively using memory-mapped IO.
Therefore, the IOWindow class encapsulates both methods for x86 builds.
The idea is to allow PCI devices to be used in either way in x86 builds,
so when trying to map an IOWindow on a PCI BAR, the Kernel will try to
find the proper method being declared with the PCI BAR flags.
For old PCI hardware on non-x86 builds this might turn into a problem as
we can't use port mapped IO, so the Kernel will gracefully fail with
ENOTSUP error code if that's the case, as there's really nothing we can
do within such case.
For general IO, the read{8,16,32} and write{8,16,32} methods are
available as a convenient API for other places in the Kernel. There are
simply no direct 64-bit IO API methods yet, as it's not needed right now
and is not considered to be Arch-agnostic too - the x86 IO space doesn't
support generating 64 bit cycle on IO bus and instead requires two 2
32-bit accesses. If for whatever reason it appears to be necessary to do
IO in such manner, it could probably be added with some neat tricks to
do so. It is recommended to use Memory::TypedMapping struct if direct 64
bit IO is actually needed.
The i8042 controller with its attached devices, the PS2 keyboard and
mouse, rely on x86-specific IO instructions to work. Therefore, move
them to the Arch/x86 directory to make it easier to omit the handling
code of these devices.
The AHCI code doesn't rely on x86 IO at all as it only uses memory
mapped IO so we can simply remove the header.
We also simply don't use x86 IO in the Intel graphics driver, so we can
simply remove the include of the x86 IO header there too.
Everything else was a bunch of stale includes to the x86 IO header and
are actually not necessary, so let's remove them to make it easier to
compile non-x86 Kernel builds.
The VMWare backdoor handling code involves many x86-specific
instructions and therefore should be in the Arch/x86 directory. This
ensures we can easily omit the code in compile-time for non-x86 builds.
Only use the Bochs debug output if we compile a x86 build since bochs
debug output relies on x86 specific instructions.
We also remove the CONSOLE_OUT_TO_BOCHS_DEBUG_PORT flag as we always
compile bochs debug output for x86 builds and we always want to include
the bochs debug output capability as it is very handy and doesn't hurt
bare metal hardware or do any other problem besides taking a small
amount of CPU cycles.
Many code patterns and hardware procedures rely on reliable delay in the
microseconds granularity, and since they are using such delays which are
valid cases, but should not rely on x86 specific code, we allow to
determine in compile time the proper platform-specific code to use to
invoke such delays.
Before this change, we had File::mmap() which did all the work of
setting up a VMObject, and then creating a Region in the current
process's address space.
This patch simplifies the interface by removing the region part.
Files now only have to return a suitable VMObject from
vmobject_for_mmap(), and then sys$mmap() itself will take care of
actually mapping it into the address space.
This fixes an issue where we'd try to block on I/O (for inode metadata
lookup) while holding the address space spinlock. It also reduces time
spent holding the address space lock.
This forces anyone who wants to look into and/or manipulate an address
space to lock it. And this replaces the previous, more flimsy, manual
spinlock use.
Note that pointers *into* the address space are not safe to use after
you unlock the space. We've got many issues like this, and we'll have
to track those down as wlel.
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:
- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable
This patch renames the Kernel classes so that they can coexist with
the original AK classes:
- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable
The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
Instead of having two separate implementations of AK::RefCounted, one
for userspace and one for kernelspace, there is now RefCounted and
AtomicRefCounted.
All users which relied on the default constructor use a None lock rank
for now. This will make it easier to in the future remove LockRank and
actually annotate the ranks by searching for None.
It is starting to get a little messy with how each device can try to add
or remove itself to either /sys/dev/block or /sys/dev/char directories.
To better do this, we introduce 4 virtual methods to take care of that,
so until we ensure all nodes in /sys/dev/block and /sys/dev/char are
actual symlinks, we allow the Device base class to call virtual methods
upon insertion or before being destroying, so it add itself elegantly to
either of these directories or remove itself when needed.
For special cases where we need to create symlinks, we have two virtual
methods to be called otherwise to do almost the same thing mentioned
before, but to use symlinks instead.
This change in fact does the following:
1. Use support for symlinks between /sys/dev/block/ storage device
identifier nodes and devices in /sys/devices/storage/{LUN}.
2. Add basic nodes in a /sys/devices/storage/{LUN} directory, to let
userspace to know about the device and its details.
These methods are essentially splitted from the after_inserting method
and the will_be_destroyed method so later on we can allow Storage
devices to override the after_inserting method and the will_be_destroyed
method while still being able to use shared functionality as before,
such as adding the device to and removing it from the device list.
This folder in the SysFS code represents everything related to /sys/dev,
which is a directory meant to be a convenient interface to track all IDs
of all block and character devices (ID = major:minor numbers).
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
When the size of the audio data was not a multiple of a page size,
subtracting the page size from this unsigned variable would underflow it
close to 2^32 and be clamped to the page size again. This would lead to
writes into garbage addresses because of an incorrect write size,
interestingly only causing the write() call to error out.
Using saturating math neatly fixes this problem and allows buffer
lengths that are not a multiple of a page size.
In a previous commit I moved everything into the new subdirectories in
FileSystem/SysFS directory without trying to actually make changes in
the code itself too much. Now it's time to split the code to make it
more readable and understandable, hence this change occurs now.
In most cases it's safe to abort the requested operation and go forward,
however, in some places it's not clear yet how to handle these failures,
therefore, we use the MUST() wrapper to force a kernel panic for now.
On the QEMU microvm machine type, it became apparent that the BIOS was
not setting the i8042 controller to function as expected. To ensure that
the controller is always outputting correct scan codes, set it to scan
code 2 and enable first port translation to ensure all scan codes are
translated to scan code set 1. This is the expected behavior when using
SeaBIOS, but on qboot (the BIOS for the QEMU microvm machine type), the
firmware doesn't take care of this so we need to do this ourselves.
Some error indication was done by returning bool. This was changed to
propagate the error by ErrorOr from the underlying functions. The
returntype of the underlying functions was also changed to propagate the
error.
Expose the block size variable via a member function in the
AsyncBlockDeviceRequest so that the driver doesn't need to assume any
value such as 512 bytes.
This will replace the /dev/tty symlink created by SystemServer, so
instead of a symlink, a character device will be created. When doing
read(2), write(2) and ioctl(2) on this device, it will "redirect" these
operations to the attached TTY of the current process.
Instead, hold the lock while we copy the contents to a stack-based
Vector then iterate on it without any locking.
Because we rely on heap allocations, we need to propagate errors back
in case of OOM condition, therefore, both PCI::enumerate API function
and PCI::Access::add_host_controller_and_enumerate_attached_devices use
now a ErrorOr<void> return value to propagate errors. OOM Error can only
occur when enumerating the m_device_identifiers vector under a spinlock
and trying to expand the temporary Vector which will be used locklessly
to actually iterate over the PCI::DeviceIdentifiers objects.
We now only reset the PCM out channel during initialization, and handle
the case where the channel's current index has passed the last valid
index properly.
This fixes issues with stuttering audio between multiple subsequent
`aplay` invocations, for example.
This might help with debugging on bare metal. Since the minimum version
that can be specified is revision 2.1, and we do not use any feature
from revision 2.2 or newer, this is merely future-proofing ourselves
for new features yet to be built. Additionally, removing the `VERIFY()`
ensures we will not crash on cards that only support earlier revisions.