Since we deliberately skip positioned elements in paint_descendants(),
we have to make sure we actually paint them in the subsequent
paint_internal() pass.
Before this change, we were only painting positioned elements whose
paintable was a PaintableBox, neglecting inline-level relpos elements.
For a long time, our shutdown procedure has basically been:
- Acquire big process lock.
- Switch framebuffer to Kernel debug console.
- Sync and lock all file systems so that disk caches are flushed and
files are in a good state.
- Use firmware and architecture-specific functionality to perform
hardware shutdown.
This naive and simple shutdown procedure has multiple issues:
- No processes are terminated properly, meaning they cannot perform more
complex cleanup work. If they were in the middle of I/O, for instance,
only the data that already reached the Kernel is written to disk, and
data corruption due to unfinished writes can therefore still occur.
- No file systems are unmounted, meaning that any important unmount work
will never happen. This is important for e.g. Ext2, which has
facilites for detecting improper unmounts (see superblock's s_state
variable) and therefore requires a proper unmount to be performed.
This was also the starting point for this PR, since I wanted to
introduce basic Ext2 file system checking and unmounting.
- No hardware is properly shut down beyond what the system firmware does
on its own.
- Shutdown is performed within the write() call that asked the Kernel to
change its power state. If the shutdown procedure takes longer (i.e.
when it's done properly), this blocks the process causing the shutdown
and prevents any potentially-useful interactions between Kernel and
userland during shutdown.
In essence, current shutdown is a glorified system crash with minimal
file system cleanliness guarantees.
Therefore, this commit is the first step in improving our shutdown
procedure. The new shutdown flow is now as follows:
- From the write() call to the power state SysFS node, a new task is
started, the Power State Switch Task. Its only purpose is to change
the operating system's power state. This task takes over shutdown and
reboot duties, although reboot is not modified in this commit.
- The Power State Switch Task assumes that userland has performed all
shutdown duties it can perform on its own. In particular, it assumes
that all kinds of clean process shutdown have been done, and remaining
processes can be hard-killed without consequence. This is an important
separation of concerns: While this commit does not modify userland, in
the future SystemServer will be responsible for performing proper
shutdown of user processes, including timeouts for stubborn processes
etc.
- As mentioned above, the task hard-kills remaining user processes.
- The task hard-kills all Kernel processes except itself and the
Finalizer Task. Since Kernel processes can delay their own shutdown
indefinitely if they want to, they have plenty opportunity to perform
proper shutdown if necessary. This may become a problem with
non-cooperative Kernel tasks, but as seen two commits earlier, for now
all tasks will cooperate within a few seconds.
- The task waits for the Finalizer Task to clean up all processes.
- The task hard-kills and finalizes the Finalizer Task itself, meaning
that it now is the only remaining process in the system.
- The task syncs and locks all file systems, and then unmounts them. Due
to an unknown refcount bug we currently cannot unmount the root file
system; therefore the task is able to abort the clean unmount if
necessary.
- The task performs platform-dependent hardware shutdown as before.
This commit has multiple remaining issues (or exposed existing ones)
which will need to be addressed in the future but are out of scope for
now:
- Unmounting the root filesystem is impossible due to remaining
references to the inodes /home and /home/anon. I investigated this
very heavily and could not find whoever is holding the last two
references.
- Userland cannot perform proper cleanup, since the Kernel's power state
variable is accessed directly by tools instead of a proper userland
shutdown procedure directed by SystemServer.
The recently introduced Firmware/PowerState procedures are removed
again, since all of the architecture-independent code can live in the
power state switch task. The architecture-specific code is kept,
however.
Once we move to a more proper shutdown procedure, processes other than
the finalizer task must be able to perform cleanup and finalization
duties, not only because the finalizer task itself needs to be cleaned
up by someone. This global variable, mirroring the early boot flags,
allows a future shutdown process to perform cleanup on its own.
Note that while this *could* be considered a weakening in security, the
attack surface is minimal and the results are not dramatic. To exploit
this, an attacker would have to gain a Kernel write primitive to this
global variable (bypassing KASLR among other things) and then gain some
way of calling the relevant functions, all of this only to destroy some
other running process. The same effect can be achieved with LPE which
can often be gained with significantly simpler userspace exploits (e.g.
of setuid binaries).
Since we never check a kernel process's state like a userland process,
it's possible for a kernel process to ignore the fact that someone is
trying to kill it, and continue running. This is not desireable if we
want to properly shutdown all processes, including Kernel ones.
This is correct since unmount doesn't treat bind mounts specially. If we
don't do this, unmounting bind mounts will call
prepare_for_last_unmount() on the guest FS much too early, which will
most likely fail due to a busy file system.
Recreating the previous screenshot in a current build of the system will
show many, usually subtle, changes in comparison.
This patch adds a new screenshot of the SerenityOS desktop with
Terminal, File Manager, System Monitor and Ladybird visible.
This allows us to get rid of another mime-type list in the codebase.
To do so, the `get_description_from_mime_type` function is introduced in
this patch.
We used to have two separate lists for mime-type detection, one for
detection based on the file extension, and the other one for detection
based on byte sniffing.
This list also contains a general description that will be of use in
`file.cpp`.
To create this list, I had to fill in some gaps as the two lists started
to diverge.
If the exception from the `try` block has already been caught by
`catch`, we need to clear the saved exception before entering `finally`
so that ContinuePendingUnwind will not re-throw it.
9 new passes on test262 :^)
DeprecatedString::substring() makes a copy of the substring.
Instead, use a StringView, which can make substring views in constant
time.
Reduces time for `pdf --dump-contents image-based-pdf-sample.pdf` to
2.2s (from not completing for 1+ minutes).
That file contains a 221 kB jpeg.
Find it on the internet here:
https://nlsblog.org/wp-content/uploads/2020/06/image-based-pdf-sample.pdf
This makes the compiler assign a serial ID to each checkpoint instead of
using the IP as the identifier.
This will be used in a future commit to replace the backing store of
checkpoints with a vector.
The TextEditor widget was always accepting the Key_Escape event even if
the `on_escape_pressed` was empty. In other words, it was discarding the
event.
This behavior prevented shortcuts to be activated at a higher level.
With this, you can scale, flip, and rotate vector graphics in the image
viewer like any other image, but with no pixelation :^)
With this change, vector graphics are decoded in-process (since there's
no standard way to encode them over IPC, a new encoding would be needed
for each format, which would be pretty much just be recreating that
format).
Raster images are still decoded out of process, so the surface area for
attack is still kept to a minimum.
Only supported for plugins that set is_vector() to true. This returns
the frames as Gfx::VectorGraphics, which allows painting/rasterizing
them with arbitrary transforms and scales.