Commit graph

54 commits

Author SHA1 Message Date
Andreas Kling
f0cde70c18 LibGUI: Simplify submenu construction
The API for adding a submenu to a menu is now:

auto& submenu = menu.add_submenu("Name");
submenu.add_action(my_action);
2020-04-29 11:48:11 +02:00
Hüseyin ASLITÜRK
089022e7f6 Applications: Add "thread" for HexEditor
HexEditor crashes during try OpenFile dialog.
2020-04-26 21:31:41 +02:00
Andreas Kling
3af8fcc839 HexEditor: Fill main widget with background to prevent gaps 2020-04-23 18:52:34 +02:00
Andreas Kling
0af5e0b9f8 Applications: Tweak main layout spacing and background 2020-04-23 18:30:59 +02:00
Andreas Kling
52a250cb61 LibGUI: Make MenuBar a Core::Object
This makes it show up in Inspector with all the menus inside it. :^)
2020-04-21 16:19:18 +02:00
Andreas Kling
26eeaef0a8 LibGUI: Add MenuBar::add_menu(name)
This allows us to construct menus in a more natural way:

    auto& file_menu = menubar->add_menu("File");
    file_menu.add_action(...);

Instead of the old way:

    auto file_menu = GUI::Menu::construct();
    file_menu->add_action(...);
    menubar->add_menu(file_menu);
2020-04-04 12:58:05 +02:00
Tibor Nagy
f347dd5c5e Applications: Use "Document - AppName" window title format
Fixes #1444
2020-03-13 23:30:12 +01:00
Andreas Kling
37fc6c117c Userspace: Add missing #includes now that AK/StdLibExtras.h is smaller 2020-03-08 13:06:51 +01:00
Shannon Booth
6a3b12664a LibGUI: Move Icon and FontDatabase into the GUI namespace
We also clean up some old references to the old G prefixed GUI classes

This also fixes a potential bug with using: C_OBJECT_ABSTRACT(GAbstractButton)
instead of C_OBJECT_ABSTRACT(AbstractButton)
2020-03-07 01:33:53 +01:00
Andreas Kling
b29ff7b821 LibGUI: Don't use Core::Object::add() to instantiate dialogs
Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.

And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
2020-03-04 21:04:06 +01:00
Andreas Kling
0f3e57a6fb LibGUI: Use GUI::Window::set_main_widget<WidgetType>() in clients 2020-03-04 14:26:16 +01:00
Andreas Kling
4697195645 LibGUI: Use set_layout<LayoutType>() in lots of client code 2020-03-04 13:49:48 +01:00
Andreas Kling
c5d913970a LibGUI: Remove parent parameter to GUI::Widget constructor 2020-02-23 12:27:53 +01:00
Andreas Kling
bfd86c4631 LibGUI: Make GUI::Frame have the 2px sunken container look by default
The overwhelming majority of GUI::Frame users set the same appearance,
so let's just make it the default.
2020-02-23 11:10:52 +01:00
Andreas Kling
88b9fcb976 AK: Use size_t for ByteBuffer sizes
This matches what we already do for string types.
2020-02-20 13:20:34 +01:00
Tibor Nagy
6eae2ef9cf HexEditor: Make the application theme-aware
Also updates the ruler style a bit to be more consitent with TextEditor.
2020-02-19 12:24:39 +01:00
Tibor Nagy
ca4d4cac45 HexEditor: Clear tracked changes when setting a new buffer 2020-02-19 10:10:53 +01:00
Tibor Nagy
97878dfb4d HexEditor: Fix out of bounds cursor
Fixing out of bounds cursor in three different cases:
- when the buffer is empty
- when loading new files
- when entering values at the end of the buffer
2020-02-19 10:10:53 +01:00
Andreas Kling
2143da6434 LibGUI: Add forwarding header
This patch adds <LibGUI/Forward.h> and uses it a bunch.
It also dragged various header dependency reduction changes into it.
2020-02-16 09:41:56 +01:00
Andreas Kling
b011ea9962 LibGUI: Reduce menu-related header dependencies 2020-02-15 01:56:30 +01:00
Andreas Kling
34c7322d77 LibGUI: Remove some header dependencies from Widget.h 2020-02-14 23:53:11 +01:00
Andreas Kling
3fe2640c8c LibGfx: Add forward declaration header
This patch adds <LibGfx/Forward.h> with forward declarations for Gfx.
2020-02-14 23:31:18 +01:00
Andreas Kling
3bbf4610d2 AK: Add a forward declaration header
You can now #include <AK/Forward.h> to get most of the AK types as
forward declarations.

Header dependency explosion is one of the main contributors to compile
times at the moment, so this is a step towards smaller include graphs.
2020-02-14 23:31:18 +01:00
Andreas Kling
6a9cc66b97 LibGUI: Remove leading G from filenames 2020-02-06 20:33:02 +01:00
Andreas Kling
d17e23bd27 LibCore: Remove leading C from filenames 2020-02-06 15:04:03 +01:00
Andreas Kling
799b0a4fa8 LibGUI: Rename {H,V}BoxLayout => {Horizontal,Vertical}BoxLayout 2020-02-06 14:44:13 +01:00
Andreas Kling
5c06c32df4 LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
2020-02-06 13:39:17 +01:00
Andreas Kling
20cfd2a6bf LibGfx: Unpublish Gfx::Rect from global namespace 2020-02-06 13:02:38 +01:00
Andreas Kling
9ac94d393e LibGfx: Rename from LibDraw :^) 2020-02-06 12:04:00 +01:00
Andreas Kling
11580babbf LibDraw: Put all classes in the Gfx namespace
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
2020-02-06 11:56:38 +01:00
joshua stein
46601690d9 HexEditor: Remove unused m_hover_pos 2020-02-05 18:39:45 +01:00
Andreas Kling
c5bd9d4ed1 LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00
Andreas Kling
2d39da5405 LibCore: Put all classes in the Core namespace and remove the leading C
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.

The new convention is:

- "LibFoo" is a userspace library that provides the "Foo" namespace.

That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
2020-02-02 15:15:30 +01:00
Andreas Kling
d67da8c101 LibGUI: Add GHBoxLayout and GVBoxLayout convenience classes 2020-02-02 15:09:48 +01:00
Andreas Kling
94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Andreas Kling
26a31c7efb Kernel: Add "accept" pledge promise for accepting incoming connections
This patch adds a new "accept" promise that allows you to call accept()
on an already listening socket. This lets programs set up a socket for
for listening and then dropping "inet" and/or "unix" so that only
incoming (and existing) connections are allowed from that point on.
No new outgoing connections or listening server sockets can be created.

In addition to accept() it also allows getsockopt() with SOL_SOCKET
and SO_PEERCRED, which is used to find the PID/UID/GID of the socket
peer. This is used by our IPC library when creating shared buffers that
should only be accessible to a specific peer process.

This allows us to drop "unix" in WindowServer and LookupServer. :^)

It also makes the debugging/introspection RPC sockets in CEventLoop
based programs work again.
2020-01-17 11:19:06 +01:00
Andreas Kling
56428e764e Applications: Use pledge()
Add some basic pledges to the following apps:

- Calculator
- DisplayProperties
- FontEditor
- HexEditor
- PaintBrush
2020-01-13 14:41:15 +01:00
Jami Kettunen
cece0d230d Applications: Add new keyboard shortcuts & update few existing ones 2020-01-01 01:23:27 +01:00
Jami Kettunen
7f15604f72 HexEditor: Clarify in InputBox which offset (Hex/Dec) you're Going To 2020-01-01 01:23:27 +01:00
joshua stein
c127d16326 Build: support library and generator dependencies
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".

This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM).  This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.

Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.

This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
2019-12-25 10:11:09 +01:00
Andreas Kling
a79bac428b LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.

It is possible to override the GApplication palette, and the palette
of any GWidget.

The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.

Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
2019-12-24 21:27:16 +01:00
Andreas Kling
b6eba388e3 LibDraw: Add Selection and SelectionText system theme colors 2019-12-24 12:13:49 +01:00
joshua stein
ac25438d54 Build: clean up build system, use one shared Makefile
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'.  Also support these in any particular subdirectory.

Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.

Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
2019-12-20 20:20:54 +01:00
Andreas Kling
fd5eb79d19 LibGUI: Make GMenu inherit from CObject
This is primarily to make it possible to pass a GMenu* where a CObject*
is expected.
2019-12-09 21:05:44 +01:00
Brandon Scott
98e556fee9 HexEditor: Created has_selection() method.
Created has_selection() method and fixed a few small issues.
2019-10-27 00:44:42 +02:00
Brandon Scott
c77fe5161c HexEditor: Added fill selection action.
Added the ability to fill the current selection with a given byte.
2019-10-27 00:44:42 +02:00
Brandon Scott
f947353a56 HexEditor: Added new file action.
Added a new file action, allowing you to create a new file of a specific
size.
2019-10-27 00:44:42 +02:00
Brandon Scott
bddabad3d9 HexEditor: Fixed startup error
When attempting to open a file that doesnt exist or has permission
problems, the application would end after hitting OK on the message
box instead of starting up to an empty editor.

I believe this has something to do with the dialog event loop
interfering with the application event loop, or possibly the fact
that the window creation code is in the show() method.

To work around this I now call the open_file() method after the
show() method.
2019-10-24 09:57:27 +02:00
Brandon Scott
e3fbd2fe60 HexEditor: Added a multi-label status bar, and a new copy option.
Make use of the new multi-label status bar, and added a menu
option to allow you to copy generated C code from a selection
to the clipboard.
2019-10-24 09:57:27 +02:00
Brandon Scott
465a33443c HexEditor: Fix half byte offset bug
If you had made a change to the first 4 bits of a byte and then changed
your offset via keyboard or menu option it would change the last 4 bits
of the new offset the next time you made a change and would not show that
the byte had been changed at the new offset.
2019-10-21 09:45:21 +02:00