This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.
This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
Instead of poking into the the applet window backing store whenever
the keymap changes, we now drive the GUI updates properly via
update() and paint_event().
This fixes an issue where changing the system font would cause a
"ghosting" effect in the keymap applet.
This is not guaranteed to always work correctly as ArgsParser deals in
StringViews and might have a non-properly-null-terminated string as a
value. As a bonus, using StringView (and DeprecatedString where
necessary) leads to nicer looking code too :^)
`Stream` will be qualified as `AK::Stream` until we remove the
`Core::Stream` namespace. `IODevice` now reuses the `SeekMode` that is
defined by `SeekableStream`, since defining its own would require us to
qualify it with `AK::SeekMode` everywhere.
Rip that bandaid off!
This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
the only one.
The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
In 7c5e30daaa, the focus was "only" on
Userland/Libraries/, whereas this commit cleans up the remaining
headers in the repo, and any new badly-formatted include.
This generally seems like a better name, especially if we somehow also
need a better name for "read the entire buffer, but not the entire file"
somewhere down the line.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Makes the Audio applet, Taskbar clock, CommandPalette, EmojiPicker,
and Assistant work as Popup windows. Popups are frameless, unmovable,
and unresizable by default, in addition to their preemptive function.
Also sets Assistant not to obey widget min size so its search result
area resizes correctly
and the CaptureInput mode. They are a source of unneeded complexity
in WindowServer and have proven prone to regressions, so this patch
replaces them with a simple input preemption scheme using Popups.
Popup windows now have ergonomics similar to menus: When open,
a popup preempts all mouse and key events for the entire window
stack; however, they are fragile and will close after WindowServer
swallows the first event outside them. This is similar to how combo
box windows and popups work in the classic Windows DE and has the
added benefit of letting the user click anywhere to dismiss a popup
without having to worry about unwanted interactions with other
widgets.
Otherwise, we end up propagating those dependencies into targets that
link against that library, which creates unnecessary link-time
dependencies.
Also included are changes to readd now missing dependencies to tools
that actually need them.
This is a partial revert of commit 7af5eef. After 97d15e9, the 'proc'
promise is not needed for operations using getsid().
This also fixes launching several applications in which 7af5eef added
the 'proc' promise only in the second call to pledge().
This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.
Userland: Switch over servers to sid based sockets
Userland: Properly pledge and unveil for sid based sockets
Now uses the Selection ColorRole for the active desktop and a
slightly darkened Window for inactive ones. Several themes use
the same color for thread highlighting and inactive windows which
was causing frames to draw without the correct perception of depth.
Previously you had to open Display Settings and navigate to the
"Workspaces" tab in order to edit workspace settings. This patch adds a
context menu shortcut to the same place.
This patch makes the picker applet react instantly to a click on a
workspace or scroll on the widget, instead of waiting for an event from
WindowServer and as such until the switching animation has ended. This
synchronises the switching with the overlay shown.
Note that WindowServer events will still get handled in case the
workspace were to be updated from somewhere else.