The kernel now bills processes for time spent in kernelspace and userspace
separately. The accounting is forwarded to the parent process in reap().
This makes the "time" builtin in bash work.
Clang demands that the size argument to the various operator new()'s
to be exactly whatever it thinks std::size_t is.
Since we can't include STL headers, this little trick will do.
(Don't) use this to implement short-form output in ls.
I'm too tired to make a nice column formatting algorithm.
I just wanted something concise when I type "ls".
This way the scheduler doesn't need to plumb the exit status into the waiter.
We still plumb the waitee pid though, I don't love it but it can be fixed.
mmap() will now map uncommitted pages that get allocated and zeroed upon the
first access. I also made /proc/PID/vm show number of "committed" bytes in
each region. This is so cool! :^)
I feel like this concept might be useful in more places. It's very naive
right now and uses dynamically growing buffers. It should really use static
size buffers and never kmalloc().
...by adding a new class called Ext2Inode that inherits CoreInode.
The idea is that a vnode will wrap a CoreInode rather than InodeIdentifier.
Each CoreInode subclass can keep whatever caches they like.
Right now, Ext2Inode caches the list of block indices since it can be very
expensive to retrieve.
I was surprised to find that dup()'ed fds don't share the close-on-exec flag.
That means it has to be stored separately from the FileDescriptor object.
Pass the file name in a stack-allocated buffer instead of using an AK::String
when iterating directories. This dramatically reduces the amount of cycles
spent traversing the filesystem.
Skip over entirely full buckets when scanning for a big-enough memory slot.
This means I can postpone writing a better kmalloc() for a while longer! :^)
The ELF loader was doing huge amounts of unnecessary work.
Got rid of the "export symbols" and relocation passes since we don't need them.
They were useful things when bringing up the ELF loading code.
Also added a simple TSC-based Stopwatch RAII thingy to help debug performance issues.