We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Previously keymap did switching of the selected keymap twice when the
command was executed. First set it to the first keymap on the list and
later, if present, to the chosen one.
Currently the switching to the first keymap on the list is done only
when the selection is not present or it's not on the list of keymaps.
Currently this method always succeeds, but that won't be true once we
switch to the Core::Stream API. :^)
Some of these places would ideally show an error message to the user,
since failure to save a file is significant, but let's not get
distracted right now.
I've attempted to handle the errors gracefully where it was clear how to
do so, and simple, but a lot of this was just adding
`release_value_but_fixme_should_propagate_errors()` in places.
Makes CharacterMapFile::load_from_file and CharacterMap::load_from_file
return ErrorOr instead of Optional. This makes them a little nicer to
use and a little easier to read, as they seem to have been approximating
this.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *