This device will assist userspace to manage hotplug events.
A userspace application reads a DeviceEvent entry until the return value
is zero which indicates no events that are queued and waiting for
processing.
Trying to read with a buffer smaller than sizeof(DeviceEvent) results in
EOVERFLOW.
For now, there's no ioctl mechanism for this device but in the future an
acknowledgement mechanism can be implemented via ioctl(2) interface.
This was easily done, as the Kernel and Userland don't actually share
any of the APIs exposed by it, so instead the Kernel APIs were moved to
the Kernel, and the Userland APIs stayed in LibKeyboard.
This has multiple advantages:
* The non OOM-fallible String is not longer used for storing the
character map name in the Kernel
* The kernel no longer has to link to the userland LibKeyboard code
* A lot of #ifdef KERNEL cruft can be removed from LibKeyboard
Two classes are added - HostBridge and MemoryBackedHostBridge, which
both derive from HostController class. This allows the kernel to map
different busses from different PCI domains in the same time. Each
HostController implementation doesn't take the Address object to address
PCI devices but instead we take distinct numbers of the PCI bus, device
and function as it allows us to specify arbitrary PCI domains in the
Address structure and still to get the correct PCI devices. This also
matches the hardware behavior of PCI domains - the host bridge merely
takes memory operations or IO operations and translates them to
addressing of three components - PCI bus, device and function.
These changes also greatly simplify how enumeration of Host Bridges work
now - scanning of the hardware depends on what the Host bridges can do
for us, so in case we have multiple host bridges that expose a memory
mapped region or IO ports to access PCI configuration space, we simply
let the code of the host bridge to figure out how to fetch data for us.
Another semantical change is that a PCI domain structure is no longer
attached to a PhysicalAddress, so even in the case that the machine
doesn't implement PCI domains, we still treat that machine to contain 1
PCI domain to treat that one host bridge in the same way, like with a
machine with one or more PCI domains.
Add a basic NVMe driver support to serenity
based on NVMe spec 1.4.
The driver can support multiple NVMe drives (subsystems).
But in a NVMe drive, the driver can support one controller
with multiple namespaces.
Each core will get a separate NVMe Queue.
As the system lacks MSI support, PIN based interrupts are
used for IO.
Tested the NVMe support by replacing IDE driver
with the NVMe driver :^)
By using the binary from our build of binutils, we can be sure that `nm`
supports demangling symbols, so we can avoid spawning a separate
`c++filt` process.
We used to build with -Os in order to fit within a certain size, but
there isn't really a good reason for that kind of restriction.
Switching to -O2 yields a significant improvement in throughput,
for example `test-js` is roughly 20% faster on my machine. :^)
Now that the userland has a compatiblity wrapper for select(), the
kernel doesn't need to implement this syscall natively. The poll()
interface been around since 1987, any code still using select()
should be slapped silly.
Note: the SerenityOS source tree mostly uses select() and not poll()
despite SerenityOS having support for poll() since early 2019...
Like what happened with the PCI and USB code, this feels like the right
thing to do because we can improve on the ATA capabilities and keep it
distinguished from the rest of the subsystem.
We create a base class called GenericFramebufferDevice, which defines
all the virtual functions that must be implemented by a
FramebufferDevice. Then, we make the VirtIO FramebufferDevice and other
FramebufferDevice implementations inherit from it.
The most important consequence of rearranging the classes is that we now
have one IOCTL method, so all drivers should be committed to not
override the IOCTL method or make their own IOCTLs of FramebufferDevice.
All graphical IOCTLs are known to all FramebufferDevices, and it's up to
the specific implementation whether to support them or discard them (so
we require extensive usage of KResult and KResultOr, together with
virtual characteristic functions).
As a result, the interface is much cleaner and understandable to read.
A VirtIO graphics adapter is really the VirtIO GPU, so the virtualized
hardware has no distinction between both components so there's no
need to put such distinction in software.
We might need to split things in the future, but when we do so, we must
take proper care to ensure that the interface between the components
is correct and use the usual codebase patterns.
By enabling LTO for the kernel_heap object too, we open the door for
optimization opportunities that come from (partially) inlining `::new`
or kmalloc. Every software spends a non-trivial amount of its run time
on allocating memory, so hopefully this change will make LTO builds even
faster.
This commit updates the Clang toolchain's version to 13.0.0, which comes
with better C++20 support and improved handling of new features by
clang-format. Due to the newly enabled `-Bsymbolic-functions` flag, our
Clang binaries will only be 2-4% slower than if we dynamically linked
them, but we save hundreds of megabytes of disk space.
The `BuildClang.sh` script has been reworked to build the entire
toolchain in just three steps: one for the compiler, one for GNU
binutils, and one for the runtime libraries. This reduces the complexity
of the build script, and will allow us to modify the CI configuration to
only rebuild the libraries when our libc headers change.
Most of the compile flags have been moved out to a separate CMake cache
file, similarly to how the Android and Fuchsia toolchains are
implemented within the LLVM repo. This provides a nicer interface than
the heaps of command-line arguments.
We no longer build separate toolchains for each architecture, as the
same Clang binary can compile code for multiple targets.
The horrible mess that `SERENITY_CLANG_ARCH` was, has been removed in
this commit. Clang happily accepts an `i686-pc-serenity` target triple,
which matches what our GCC toolchain accepts.
LLD fails to define the _GLOBAL_OFFSET_TABLE_ symbol if all inputs to it
are LLVM bitcode files (i.e. those used for LTO). To allow the kernel to
be built with ThinLTO, the workaround suggested in the original LLVM bug
report (<https://bugs.llvm.org/show_bug.cgi?id=39634>) is added in this
commit.
There's basically no real difference in software between a SATA harddisk
and IDE harddisk. The difference in the implementation is for the host
bus adapter protocol and registers layout.
Therefore, there's no point in putting a distinction in software to
these devices.
This change also greatly simplifies and removes stale APIs and removes
unnecessary parameters in constructor calls, which tighten things
further everywhere.
This singleton simplifies many aspects that we struggled with before:
1. There's no need to make derived classes of Device expose the
constructor as public anymore. The singleton is a friend of them, so he
can call the constructor. This solves the issue with try_create_device
helper neatly, hopefully for good.
2. Getting a reference of the NullDevice is now being done from this
singleton, which means that NullDevice no longer needs to use its own
singleton, and we can apply the try_create_device helper on it too :)
3. We can now defer registration completely after the Device constructor
which means the Device constructor is merely assigning the major and
minor numbers of the Device, and the try_create_device helper ensures it
calls the after_inserting method immediately after construction. This
creates a great opportunity to make registration more OOM-safe.
Replace the old logic where we would start with a host build, and swap
all the CMake compiler and target variables underneath it to trick
CMake into building for Serenity after we configured and built the Lagom
code generators.
The SuperBuild creates two ExternalProjects, one for Lagom and one for
Serenity. The Serenity project depends on the install stage for the
Lagom build. The SuperBuild also generates a CMakeToolchain file for the
Serenity build to use that replaces the old toolchain file that was only
used for Ports.
To ensure that code generators are rebuilt when core libraries such as
AK and LibCore are modified, developers will need to direct their manual
`ninja` invocations to the SuperBuild's binary directory instead of the
Serenity binary directory.
This commit includes warning coalescing and option style cleanup for the
affected CMakeLists in the Kernel, top level, and runtime support
libraries. A large part of the cleanup is replacing USE_CLANG_TOOLCHAIN
with the proper CMAKE_CXX_COMPILER_ID variable, which will no longer be
confused by a host clang compiler.
This change removes the halt and reboot syscalls, and create a new
mechanism to change the power state of the machine.
Instead of how power state was changed until now, put a SysFS node as
writable only for the superuser, that with a defined value, can result
in either reboot or poweroff.
In the future, a power group can be assigned to this node (which will be
the GroupID responsible for power management).
This opens an opportunity to permit to shutdown/reboot without superuser
permissions, so in the future, a userspace daemon can take control of
this node to perform power management operations without superuser
permissions, if we enforce different UserID/GroupID on that node.
Both should reside in the SysFS firmware directory which is normally
located in /sys/firmware.
Also, apply some OOM-safety patterns when creating the BIOS and ACPI
directories.
This will somwhat help unify them also under the same SysFS directory in
the commit.
Also, it feels much more like this change reflects the reality that both
ACPI and the BIOS are part of the firmware on x86 computers.
These interfaces are broken for about 9 months, maybe longer than that.
At this point, this is just a dead code nobody tests or tries to use, so
let's remove it instead of keeping a stale code just for the sake of
keeping it and hoping someone will fix it.
To better justify this, I read that OpenBSD removed loadable kernel
modules in 5.7 release (2014), mainly for the same reason we do -
nobody used it so they had no good reason to maintain it.
Still, OpenBSD had LKMs being effectively working, which is not the
current state in our project for a long time.
An arguably better approach to minimize the Kernel image size is to
allow dropping drivers and features while compiling a new image.
Let's remove the DynamicParser class, as it really did nothing yet in
the Kernel. Instead, when we add support for AML parsing, we can figure
out how to do it properly without the need of a derived class that just
complicates everything for no good reason.
The current implementation of DevFS resembles the linux devtmpfs, and
not the traditional DevFS, so let's rename it to better represent the
direction of the development in regard to this filesystem.
The abbreviation for DevTmpFS is still "dev", because it doesn't add
value as a commandline option to make it longer.
In quick summary - DevFS in unix OSes is simply a static filesystem, so
device nodes are generated and removed by the kernel code. DevTmpFS
is a "modern reinvention" of the DevFS, so it is much more like a TmpFS
in the sense that not only it's stored entirely in RAM, but the userland
is responsible to add and remove devices nodes as it sees fit, and no
kernel code is directly being involved to keep the filesystem in sync.
A couple of things were changed:
1. Semantic changes - PCI segments are now called PCI domains, to better
match what they are really. It's also the name that Linux gave, and it
seems that Wikipedia also uses this name.
We also remove PCI::ChangeableAddress, because it was used in the past
but now it's no longer being used.
2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as
they made a bunch of unnecessary complexity. Instead, Windowed access is
removed entirely (this was tested, but never was benchmarked), so we are
left with IO access and memory access options. The memory access option
is essentially mapping the PCI bus (from the chosen PCI domain), to
virtual memory as-is. This means that unless needed, at any time, there
is only one PCI bus being mapped, and this is changed if access to
another PCI bus in the same PCI domain is needed. For now, we don't
support mapping of different PCI buses from different PCI domains at the
same time, because basically it's still a non-issue for most machines
out there.
2. OOM-safety is increased, especially when constructing the Access
object. It means that we pre-allocating any needed resources, and we try
to find PCI domains (if requested to initialize memory access) after we
attempt to construct the Access object, so it's possible to fail at this
point "gracefully".
3. All PCI API functions are now separated into a different header file,
which means only "clients" of the PCI subsystem API will need to include
that header file.
4. Functional changes - we only allow now to enumerate the bus after
a hardware scan. This means that the old method "enumerate_hardware"
is removed, so, when initializing an Access object, the initializing
function must call rescan on it to force it to find devices. This makes
it possible to fail rescan, and also to defer it after construction from
both OOM-safety terms and hotplug capabilities.