GIFLoader now uses a single frame buffer to cache the last decoded
frame. This drastically reduces memory usage at the small expense of
re-decoding frames on each loop.
RestoreBackground disposal mode is now a transparent fill to allow
background to show through.
RestorePrevious disposal mode now restores the previous frame.
Before, we had about these occurrence counts:
COPY: 13 without, 33 with
MOVE: 12 without, 28 with
Clearly, 'with' was the preferred way. However, this introduced double-semicolons
all over the place, and caused some warnings to trigger.
This patch *forces* the usage of a semi-colon when calling the macro,
by removing the semi-colon within the macro. (And thus also gets rid
of the double-semicolon.)
GUI::TabWidget has long has a TabPosition::Bottom option, but we still
rendered the tab buttons the same as TabPosition::Top.
This patch implements a custom look for bottom-side tabs. I've done my
best to match the look of the top-side ones, but there might be some
improvements we can make here. :^)
This avoids a call to clone() which would be discarded immediately.
Also, avoid essentially cloning for each hammer rectangle unless
there is actually a need for it.
StylePainter's behavior is now handled by a static instance
of BaseStylePainter. The original static behavior of StylePainter
is left as-is for API compatibility.
The SI prefixes "k", "M", "G" mean "10^3", "10^6", "10^9".
The IEC prefixes "Ki", "Mi", "Gi" mean "2^10", "2^20", "2^30".
Let's use the correct name, at least in code.
Only changes the name of the constants, no other behavior change.
This fixes an issue where transparent pixels in GIF animation frames
have their alpha values incorrectly set to zero, allowing the
background behind the GIF to show through, instead of the previous
animation frame.
Additionally, transparent pixels are now correctly identified based on
their index matching the image transparency index, instead of their
color values.
This patch introduces the ClassicWindowTheme, which is our default
theme implemented as a Gfx::WindowTheme subclass.
In this initial cut, we move normal window frame painting and title
bar metrics helpers out of WindowServer and into LibGfx.
This will eventually allow us much greater flexibility with theming
windows, and also makes it easier to build applications that want to
render a window with a specific style for some reason. :^)
Right now we just guess that the x-height is glyph_height/2, which is
obviously not accurate. We currently don't store the x-height in fonts,
so that's something we'll need to fix.
This function did a const_cast internally which made the call side look
"safe". This method is removed completely and call sites are replaced
with ByteBuffer::wrap(const_cast<void*>(data), size) which makes the
behaviour obvious.
Change #2811 made window title stripes and window title shadow themable,
but it used the same stripe and shadow color for all window modes.
This is fine for the new 'basalt' theme which uses the same color
in all four window modes, but it changed the default theme so that
background windows had brown stripes and a brown shadow.
Instead, make the title stripe and title shadow themable per window mode,
and change the default theme to restore the colors it had before
change #2811: The title stripe color is the same as Border1 for all
window modes, and the title shadow is the same as the title stripe
darkened by 0.6.