Newer cmake's have internal functions to un-compress files. These
functions will work on pure windows - as well as linux. This
eliminates the need to search for external tools (TAR,GZIP,ZIP) - and
helps fixing #9866.
In order to finally fix#9866 we need to decide to bump the cmake
version requirements and remove the checks. If we demand a newer cmake
version, we will loose Ubuntu 20.04 as a build target - as it ships
with CMake 3.16.
For now - we keep compatibility with CMake 3.16 - and only if CMake
3.18 as been found - we use its new functionality.
Currently, LibUnicodeData contains the generated UCD and CLDR data. Move
the UCD data to the main LibUnicode library, and rename LibUnicodeData
to LibLocaleData. This is another prepatory change to migrate to
LibLocale.
To prepare for placing all CLDR generated data in a new library,
LibLocale, this moves the code generators for the CLDR data to the
LibLocale subfolder.
Add overrides for serenity_bin and serenity_lib to allow the actual
CMakeLists.txt from Userland to be used to build as many services as
possible without adding more clutter to Meta/Lagom/CMakeLists.txt
In preparation for future refactoring of Lagom, let's use the variables
from GNUInstallDirs as much as possible for the helper macros and other
scripts used by the main build already.
This option sets -fprofile-instr-generate -fcoverage-mapping for Clang
builds only on almost all of Userland. Loader and LibTimeZone are
exempt. This can be used for generating code coverage reports, or even
PGO in the future.
With regular builds, the generated IPC headers exist inside the Build
directory. The path Userland/Services under the build directory is
added to the include path.
For in-system builds the IPC headers are installed at /usr/include/.
To support this, we add /usr/include/Userland/Services to the build path
when building from Hack Studio.
Co-Authored-By: Andrew Kaster <akaster@serenityos.org>
This function will handle download failures. It doesn't support hashing
for integrity yet, but if the download times out or otherwise fails, the
build itself will fail. But default, file(DOWNLOAD) in CMake doesn't
fail the build; we must pass in and check a STATUS variable.
This commit adds support for building the SerenityOS userland with the
new [mold linker].
This is not enabled by default yet; to link using mold, run the
`Toolchain/BuildMold.sh` script to build the latest release of mold, and
set the `ENABLE_MOLD_LINKER` CMake variable to ON. This option relies on
toolchain support that has been added just recently, so you might need
to rebuild your toolchain for mold to work.
[mold linker]: https://github.com/rui314/mold
This function will be used by the time zone database parser. Move it to
the common utilities file, and rename it remove_path_if_version_changed
to be more generic.
The serenity_install_sources function now infers the path under
`/usr/src/serenity` in which to install the source files according to
the relative path of the source files in the repository.
For example `Userland/Libraries/LibGUI/Widget.h` gets installed at
`/usr/src/serenity/Userland/Libraries/LibGUI/Widget.h`.
This fixes cases where the source files of libraries are not under
`Userland/Libraries` (for example LibShell & LibLanguageServer).
libc++ uses a Pthread condition variable in one of its initialization
functions. This means that Pthread forwarding has to be set up in LibC
before libc++ can be initialized. Also, because LibPthread is written in
C++, (at least some) parts of the C++ standard library have to be linked
against it.
This is a circular dependency, which means that the order in which these
two libraries' initialization functions are called is undefined. In some
cases, libc++ will come first, which will then trigger an assert due to
the missing Pthread forwarding.
This issue isn't necessarily unique to LibPthread, as all libraries that
libc++ depends on exhibit the same circular dependency issue.
The reason why this issue didn't affect the GNU toolchain is that
libstdc++ is always linked statically. If we were to change that, I
believe that we would run into the same issue.
This allows libraries and binaries to explicitly link against
`<library>.so.serenity`, which avoids some confusion if there are other
libraries with the same name, such as OpenSSL's `libcrypto`.
This commit updates the Clang toolchain's version to 13.0.0, which comes
with better C++20 support and improved handling of new features by
clang-format. Due to the newly enabled `-Bsymbolic-functions` flag, our
Clang binaries will only be 2-4% slower than if we dynamically linked
them, but we save hundreds of megabytes of disk space.
The `BuildClang.sh` script has been reworked to build the entire
toolchain in just three steps: one for the compiler, one for GNU
binutils, and one for the runtime libraries. This reduces the complexity
of the build script, and will allow us to modify the CI configuration to
only rebuild the libraries when our libc headers change.
Most of the compile flags have been moved out to a separate CMake cache
file, similarly to how the Android and Fuchsia toolchains are
implemented within the LLVM repo. This provides a nicer interface than
the heaps of command-line arguments.
We no longer build separate toolchains for each architecture, as the
same Clang binary can compile code for multiple targets.
The horrible mess that `SERENITY_CLANG_ARCH` was, has been removed in
this commit. Clang happily accepts an `i686-pc-serenity` target triple,
which matches what our GCC toolchain accepts.
Replace the old logic where we would start with a host build, and swap
all the CMake compiler and target variables underneath it to trick
CMake into building for Serenity after we configured and built the Lagom
code generators.
The SuperBuild creates two ExternalProjects, one for Lagom and one for
Serenity. The Serenity project depends on the install stage for the
Lagom build. The SuperBuild also generates a CMakeToolchain file for the
Serenity build to use that replaces the old toolchain file that was only
used for Ports.
To ensure that code generators are rebuilt when core libraries such as
AK and LibCore are modified, developers will need to direct their manual
`ninja` invocations to the SuperBuild's binary directory instead of the
Serenity binary directory.
This commit includes warning coalescing and option style cleanup for the
affected CMakeLists in the Kernel, top level, and runtime support
libraries. A large part of the cleanup is replacing USE_CLANG_TOOLCHAIN
with the proper CMAKE_CXX_COMPILER_ID variable, which will no longer be
confused by a host clang compiler.
This is needed so all headers and files exist on disk, so that
the sonar cloud analyzer can find them when executing the compilation
commands contained in compile_commands.json, without actually building.
Co-authored-by: Andrew Kaster <akaster@serenityos.org>
By using SerenityOS_SOURCE_DIR we can make custom targets and commands
agnostic to the actual location of the root CMakeLists directory.
All we care about is the root of the SerenityOS project.
compile_gml, compile_ipc, and generate_state_machine all use host
tools to generate sources for the target build. As part of trying to
organize host tools into a common area, let's move these helper rules to
a common file that we can add other host tools to later. And, keep the
host tool helpers separate from the CMake target helpers for apps and
libraries.
It's hard to follow how all the functions in the utils.cmake helper file
flow together, so let's move the pieces that are related to each other
into specialized helpers. First up: all the ConfigureComponents related
properties and functions.
By using the power of object libraries and $<TARGET_OBJECTS> we can make
sure to only build TestMain.cpp and JavaScriptTestRunnerMain.cpp once.
Previously we built these cpp files into object files once for every
single test executable. This change reduces the number of total compile
jobs in a Serenity target build by around 100.
Components are a group of build targets that can be built and installed
separately. Whether a component should be built can be configured with
CMake arguments: -DBUILD_<NAME>=ON|OFF, where <NAME> is the name of the
component (in all caps).
Components can be marked as REQUIRED if they're necessary for a
minimally functional base system or they can be marked as RECOMMENDED
if they're not strictly necessary but are useful for most users.
A component can have an optional description which isn't used by the
build system but may be useful for a configuration UI.
Components specify the TARGETS which should be built when the component
is enabled. They can also specify other components which they depend on
(with DEPENDS).
This also adds the BUILD_EVERYTHING CMake variable which lets the user
build all optional components. For now this defaults to ON to make the
transition to the components-based build system easier.
The list of components is exported as an INI file in the build directory
(e.g. Build/i686/components.ini).
Fixes#8048.
This had very bad interactions with ccache, often leading to rebuilds
with 100% cache misses, etc. Ali says it wasn't that big of a speedup
in the end anyway, so let's not bother with it.
We can always bring it back in the future if it seems like a good idea.
This commit replaces the former, hand-written parser with a new one that
can be generated automatically according to a state change diagram.
The new `EscapeSequenceParser` class provides a more ergonomic interface
to dealing with escape sequences. This interface has been inspired by
Alacritty's [vte library](https://github.com/alacritty/vte/).
I tried to avoid changing the application logic inside the `Terminal`
class. While this code has not been thoroughly tested, I can't find
regressions in the basic command line utilities or `vttest`.
`Terminal` now displays nicer debug messages when it encounters an
unknown escape sequence. Defensive programming and bounds checks have
been added where we access parameters, and as a result, we can now
endure 4-5 seconds of `cat /dev/urandom`. :D
We generate EscapeSequenceStateMachine.h when building the in-kernel
LibVT, and we assume that the file is already in place when the userland
library is being built. This will probably cause problems later on, but
I can't find a way to do it nicely.
Make messages which should be fatal, actually fail the build.
- FATAL is not a valid mode keyword. The full list is available in the
docs: https://cmake.org/cmake/help/v3.19/command/message.html
- SEND_ERROR doesn't immediately stop processing, FATAL_ERROR does.
We should immediately stop if the Toolchain is not present.
- The app icon size validation was just a WARNING that is easy to
overlook. We should promote it to a FATAL_ERROR so that people will
not overlook the issue when adding a new application. We can only make
the small icon message FATAL_ERROR, as there is currently one
violation of the medium app icon validation.
As many macros as possible are moved to Macros.h, while the
macros to create a test case are moved to TestCase.h. TestCase is now
the only user-facing header for creating a test case. TestSuite and its
helpers have moved into a .cpp file. Instead of requiring a TEST_MAIN
macro to be instantiated into the test file, a TestMain.cpp file is
provided instead that will be linked against each test. This has the
side effect that, if we wanted to have test cases split across multiple
files, it's as simple as adding them all to the same executable.
The test main should be portable to kernel mode as well, so if
there's a set of tests that should be run in self-test mode in kernel
space, we can accomodate that.
A new serenity_test CMake function streamlines adding a new test with
arguments for the test source file, subdirectory under /usr/Tests to
install the test application and an optional list of libraries to link
against the test application. To accomodate future test where the
provided TestMain.cpp is not suitable (e.g. test-js), a CUSTOM_MAIN
parameter can be passed to the function to not link against the
boilerplate main function.
Until we get the goodness that C++ modules are supposed to be, let's try
to shave off some parse time using precompiled headers.
This commit only adds some very common AK headers, only to binaries,
libraries and the kernel (tests are not covered due to incompatibility
with AK/TestSuite.h).
This option is on by default, but can be disabled by passing
`-DPRECOMPILE_COMMON_HEADERS=OFF` to cmake, which will disable all
header precompilations.
This makes the build about 30 seconds faster on my machine (about 7%).
The only icons we are currently warning about are designed
and rendered as small icons intentionally, as their only use
is in desktop applets, and thus are exempt to this rule.
This reduces build spam back down to a minimum.
I should have just done this in the first place, back in #4729
Resources embedded by the embed_resource() function will now also expose
a SECTION_start and SECTION_size symbol so the embedded resource can be found
by an application without having to parse its own ELF image which is not
something applications can currently do from userspace.
We now configure the gcc spec files to use a different crt files for
static & PIE binaries.
This relieves us from the need to explicitly specify the desired crt0
file in cmake scripts.
Problem:
- These utility functions are only used in `AK`, but are being defined
in the top-level. This clutters the top-level.
Solution:
- Move the utility functions to `Meta/CMake/utils.cmake` and include
where needed.
- Also, move `all_the_debug_macros.cmake` into `Meta/CMake` directory
to consolidate the location of `*.cmake` script files.