CMake specifies -arch arm64 for our toolchain. Unfortunately that's an
option GCC only understands when built for macOS. This causes the build
to fail.
I haven't been able to get CMake to not specify that option so this adds
a dummy option to GCC.
This makes stdlib.h and stdio.h functions available in the std
namespace for C++.
libstdc++v3's link tests can fail if you don't have an up-to-date
build directory, for example:
1. Have libc with missing _Exit symbol because you haven't done
a build since that was added.
2. Run toolchain rebuild. libstdc++v3's configure script will
realize that it can do link tests in general but will fail
later on when it tries to link a program that tests for _Exit.
Even though this is a toolchain patch this does not necessarily
require rebuilding the toolchain right away. This is only required
once we start using any of these new members in the std namespace,
e.g. for ports.
This fixes the -nodefaultlibs flag for gcc which previously
linked against libgcc_s anyway. Even though this is a toolchain
patch we don't need to rebuild the toolchain right away.
Ordinarily this would force the compiler to not inline certain
symbols and call them via the PLT instead. To counteract this
I've also added -fno-semantic-interposition which disables
ELF symbol interposition. Our dynamic loader doesn't support
this anyway and we might even consider not implementing this
at all.
Even though this is a toolchain change this doesn't require
rebuilding the toolchain unless you're planning to build
for the x86_64 arch.
Previously the toolchain's binutils would not have been able to
build binaries on 32-bit host systems (not that this would be
much of an issue nowadays) because one of the #ifdefs was in
the wrong place.
I moved the #ifdef in the port's patch and this now updates
the toolchain's patch file to match the port's patch.
This enables building usermode programs with exception handling. It also
builds a libstdc++ without exception support for the kernel.
This is necessary because the libstdc++ that gets built is different
when exceptions are enabled. Using the same library binary would
require extensive stubs for exception-related functionality in the
kernel.
Instead GCC should be used to automatically link against crt0
and crt0_shared depending on the type of object file that is being
built.
Unfortunately this requires a rebuild of the toolchain as well
as everything that has been built with the old GCC.
Our TLS implementation relies on the TLS model being "initial-exec".
We previously enforced this by adding the '-ftls-model=initial-exec'
flag in the root CmakeLists file, but that did not affect ports - So
now we put that flag in the gcc spec files.
Closes#5366
We now configure gcc to always use the -fno-exceptions flag.
This does not affect our code since we do not use exceptions, and also
fixes the gcc port.
We now configure the gcc spec files to use a different crt files for
static & PIE binaries.
This relieves us from the need to explicitly specify the desired crt0
file in cmake scripts.
Turns out the reason GCC wasn't as smart about startup code for
shared objects as we hoped is because nobody told it to be :D
Change the STARTFILE_SPEC and ENDFILE_SPEC in gcc/config/serenity.h to
skip crt0.o and to link the S variants of crtbegin
and crtend for shared objects.
Because we're using the crtbegin and crtend from libgcc, also tell
libgcc in libgcc/config.host to compile crtbeginS and crtendS from
crtstuff.c.
Toolchain build makes git repo out of toolchain to allow patching
Fix Makefiles to use new libstdc++
Parameterize BuildIt with default TARGET of i686 but arm is experimental