If PulseAudio is available, the Qt6 audio plugin will never be used. So
let's remove it from the build.
Note that on macOS, the Qt6 audio plugin will be used if the Qt chrome
is enabled. Otherwise, Audio Unit will be used for the AppKit chrome.
This follows the pattern for the other services spawned by WebContent.
The notable quirk about this service is that it's actually spawned by
the ImageCodecPlugin rather than in main.cpp in the non-Android port.
As a result we needed to do some ifdef surgery to get all the pieces
in place. But we can now load images in the Android port again :^).
Instead of relying on AK_OS_LINUX, actually use the more accurate
HAS_ACCELERATED_GRAPHICS define to figure out if we should try to use
the generic LibAccelGfx GPU painter.
This patch brings a service to handle image decompression. With it comes
security enhancement due to the process boundary. Indeed, consequences
of a potential attack is reduced as only the decoder will crash without
perturbing the WebContent process.
It also allows us to display pages containing images that we claim to
support but still make us crash, like for not-finished-yet decoders.
As an example, we can now load https://jpegxl.info/jxl-art.html without
crashing the WebContent process.
The setting for the search engine to use is currently ephemeral. Once we
have a settings dialog, we can implement this setting there, and persist
that setting.
The default behavior of QPushButton is much closer to what we want from
a drop-down menu, as shown in the QPushButton::setMenu documentation:
https://doc.qt.io/qt-6/qpushbutton.html#setMenu
This also results in much less of a "squished" look than before.
The current size is too small to be able to read the new tab URL. Use
the `resize` API rather than setting a fixed-size as well, to allow the
user to resize the dialog themselves.
This lets the user zoom in and out on a web page using the View menu or
keyboard shortcuts. This does not implement zooming with ctrl+scroll.
In the future, it'd be nice to embed the zoom level display inside the
location toolbar. But to do that, we will need to invent our own custom
search field and all of the UI classes (controller, cell, etc.) to draw
the field. So for now, this places the zoom level display to the right
of the location toolbar.