In the future all (normal) output should be written by any of the
following functions:
out (currently called new_out)
outln
dbg (currently called new_dbg)
dbgln
warn (currently called new_warn)
warnln
However, there are still a ton of uses of the old out/warn/dbg in the
code base so the new functions are called new_out/new_warn/new_dbg. I am
going to rename them as soon as all the other usages are gone (this
might take a while.)
I also added raw_out/raw_dbg/raw_warn which don't do any escaping,
this should be useful if no formatting is required and if the input
contains tons of curly braces. (I am not entirely sure if this function
will stay, but I am adding it for now.)
Now, right-clicking on an image allows you to open that image in this
tab or a new tab. You can also copy the image URL, and even copy the
image itself to the clipboard! :^)
Copying to the clipboard will not work in a multi-process context yet,
since we need to send the image bitmap across the IPC boundary and this
patch does not do that.
Each JS global object has its own "console", so it makes more sense to
store it in GlobalObject.
We'll need some smartness later to bundle up console messages from all
the different frames that make up a page later, but this works for now.
This finally takes care of the kind-of excessive boilerplate code that were the
ctype adapters. On the other hand, I had to link `LibC/ctype.cpp` to the Kernel
(for `AK/JsonParser.cpp` and `AK/Format.cpp`). The previous commit actually makes
sense now: the `string.h` includes in `ctype.{h,cpp}` would require to link more LibC
stuff to the Kernel when it only needs the `_ctype_` array of `ctype.cpp`, and there
wasn't any string stuff used in ctype.
Instead of all this I could have put static derivatives of `is_any_of()` in the
concerned AK files, however that would have meant more boilerplate and workarounds;
so I went for the Kernel approach.
More work on decoupling the general runtime from Interpreter. The goal
is becoming clearer. Interpreter should be one possible way to execute
code inside a VM. In the future we might have other ways :^)
This patch moves the exception state, call stack and scope stack from
Interpreter to VM. I'm doing this to help myself discover what the
split between Interpreter and VM should be, by shuffling things around
and seeing what falls where.
With these changes, we no longer have a persistent lexical environment
for the current global object on the Interpreter's call stack. Instead,
we push/pop that environment on Interpreter::run() enter/exit.
Since it should only be used to find the global "this", and not for
variable storage (that goes directly into the global object instead!),
I had to insert some short-circuiting when walking the environment
parent chain during variable lookup.
Note that this is a "stepping stone" commit, not a final design.
Currently only supports setting the foregound and the background colours.
This patch also unifies `foreground_color' and `background_color' used
throughout to a `Format' struct, in hopes of getting more formatting
options one day :P
This enables inline editing of filenames for table views, where this is
already supported. More work in LibGUI will be required to support the
feature in icon and columns views.
To make it a little clearer what this is for. (This is an RAII helper
class for adding and removing an Interpreter to a VM's list of the
currently active (executing code) Interpreters.)
Taking a big step towards a world of multiple global object, this patch
adds a new JS::VM object that houses the JS::Heap.
This means that the Heap moves out of Interpreter, and the same Heap
can now be used by multiple Interpreters, and can also outlive them.
The VM keeps a stack of Interpreter pointers. We push/pop on this
stack when entering/exiting execution with a given Interpreter.
This allows us to make this change without disturbing too much of
the existing code.
There is still a 1-to-1 relationship between Interpreter and the
global object. This will change in the future.
Ultimately, the goal here is to make Interpreter a transient object
that only needs to exist while you execute some code. Getting there
will take a lot more work though. :^)
Note that in LibWeb, the global JS::VM is called main_thread_vm(),
to distinguish it from future worker VM's.
When opening something in the left-side treeview, it also opens in the
right-side directory view. That triggers the "path changed" hook in the
directory view, which causes us to fully reveal the opened directory
in the left-side treeview.
This feedback loop made the UI feel weird since it caused directories
to expand just by selecting them in the left-side treeview. So let's
break that loop.
Use the new TreeView::expand_all_parent_of() API to ensure that newly
opened directories are revealed and scrolled-into-view in the left-side
treeview. :^)
When we enter an inaccessible directory, we still allow that directory
to become selected in the left-side treeview, so we need to update the
location box and window title to reflect the new current path.
This is not perfectly factored and there's a bit of duplication between
the model's on_error and on_complete hook callbacks in DirectoryView.
Needs more work. :^)
Instead of popping up a message box whenever we can't read an opened
directory, show the error message inside the DirectoryView (as a label)
instead.
This fixes a visual inconsistency where an inaccessible directory would
be selected in the left-side treeview while the previous directory's
contents were still showing on the right.
This also makes keyboard navigation a bit more pleasant since you're
not suddenly interrupted by a message box.
This gives you something to click on if you actually want to open
the root directory. Previously, if you wanted to get to /, you had to
use the "to parent directory" repeatedly. Silly. :^)
This code was confusing two different versions of scroll_into_view that
were getting mixed up due to member function shadowing.
Adding an "override" to the subclass declaration exposed the problem.
With this fixed, we no longer lose our scroll position wildly when
using the mouse to select TreeView items.
This is our first client of the new JSON GUI declaration thingy.
The skeleton of the TextEditor app GUI is now declared separately from
the C++ logic, and we use the Core::Object::name() of widgets to locate
them once they have been instantiated by the GUI builder.
This is a little bit messy since the left-side treeview also has a
delete action. Because of that, we have to put a focus-dependent action
that delegates to the relevant view-specific action in the tool bar
and menu bar.
I'm not sure yet what a good abstraction would be for this. We'll see
what we can think of.
Indexed bitmaps used to allocate four times the required amount of memory.
Also, we should acknowledge that the underlying data is not always RGBA32,
and instead cast it only when the true type is known.
Currently, every time the wallpaper picker changes, an additional
attempted file load happens on top of the file load to create the
bitmap. The only values that the wallpaper picker can take on are
filenames that can never be valid when loaded without the /res/wallpaper
prefix. To reduce the amount of log spam and speed up wallpaper picking,
this patch only attempts to load wallpapers with slash-prefixed names,
assumed to be the absolute path to that wallpaper. Additional wallpapers
outside of /res/wallpapers/ should still be accessible with this patch,
and the experience is improved for the more common case of selecting a
built-in wallpaper.
The move constructor of a lambda just copies it anyway.
Even if the first move() left an 'empty' closure behind, then
'm_editor->on_cursor_change' would only be able to see an empty
closure, which is certainly not what was intended.
Under the hood, a lambda is just a struct full of pointers/references/copies and whatever else
the compiler deems necessary. In the case of 'update_demo', the struct lives on the stack
frame of FontEditorWidget::FontEditorWidget(). Hence it is still alive when it's called
during the constructor.
However, when 'fixed_width_checkbox.on_checked' fires, that stack frame is no longer alive,
and thus the *reference* to the (struct of) the lambda is invalid\! This meant that
'update_demo' silently read invalid data, tried to call '.update()' on some innocent arbitrary
memory address, and it crashed somewhere unrelated.
Passing 'update_demo' by value (like with all the other event handlers) fixes this issue.
Note that this solution only works because 'update_demo' itself has no state; otherwise
the various copies of 'update_demo' might notice that they are, in fact, independent copies
of the original lambda. But that doesn't matter here.
Until we have better control over cell content alignment, let's make
them all right-aligned by default since that makes numbers look nice,
and numbers are the bread & butter of spreadsheets. :^)
Customize the cell editing delegate to stop editing when one of the
various cursor movement keys is hit. This allows you to type into a
cell and then move to an adjacent cell by simply pressing an arrow.
This may not be the best factoring for this feature, but it's pretty
dang cool and we'll see how it evolves over time. :^)
This commit adds a generic interface for cell types and hooks it up.
There is no way to set these from the UI, and so they're not saved
anywhere yet.
Also implicitly converts numeric values (strictly integers) to numeric
javascript values, as numbery-looking + numbery-looking === string is
not very interesting. :^)
This commit just moves some code around:
- Give Cell its own file
- Pull all forward-declared classes/structs into Forward.h
- Clean up the order of member functions a bit