As defined in: https://w3c.github.io/pointerevents
With the exception of the getCoalescedEvents and getPredictedEvents
APIs.
There are still many other parts of that spec (such as the event
handlers) left to implement, but this does get us at least some of the
way.
Doing multiple `for_each_in_subtree()` passes was kind of a hack. We
can resolve everything in a single pass with a little more control over
the layout process. This also fixes a few minor issues like the sizing
of nested `<g>` elements.
More work is needed here though as this is still fairly ad-hoc.
Note: This does regress `css-namespace-tag-name-selector.html`,
previously SVG text within `<a>` elements would appear. However, this
was only because `for_each_in_subtree()` would blindly look through the
InlineNodes from the unimplemented `SVGAElement`s.
If initial src of an iframe is "about:blank", it does synchronous
navigation that is not supposed to be interleaved by other navigation
or usage of Document.open().
Fixes crashing in navigation on https://twinings.co.uk/
The halftone region decoding procedure can draw patterns completely
outside the page bitmap. I haven't seen this in practice yet (not
many files use pattern/halftone segments), but it seems like it's
possible in theory and seems like a good thing to check for.
Annex C describes how to read a grayscale bitmap with n bits per pixel:
It's encoded as n bilevel bitmaps, where each bilevel bitmap stores one
bit of the grayscale value (using a en.wikipedia.org/wiki/Gray_code,
which is named after Frank Gray and doesn't normally have much to do
with grayscale images).
A halftone region stores a grayscale bitmap and a linear coordinate
system the grayscale bitmap is in. The grayscale bitmap is overlaid
the halftone region using the coordinate system, and each sample in
the grayscale bitmap is used as an index into a pattern dictionary
and the bitmap at that index is drawn at the current location.
This allows for efficient compression of ordered dithering
(but not error-diffusion dithering).
This does not yet implement halftone region decoding for MMR bitmaps.
The halftone region decoding procedure is the only way to call the
generic region decoding procedure with a skip pattern. This does
include code to compute the skip pattern, but support for that
is not yet implemented in the generic region decoding procedure,
so it'll error out when encountered. (I haven't yet found a file
using this feature, not a way to create such a file yet.)
A pattern dictionary stores n bitmaps with the same dimensions w x h.
They're stored in a single bitmap of width `n * w` that's then cut
into n stripes.
As the parser was trying to directly unwrap an unresolved duration.
Currently we are outputting the wrong results for the serialized
duration, but this is still a step forwards.
Fixes a crash seen on: https://evaparish.com/blog/how-i-edit
These allow us to binary search the code point compositions based on
the first code point being combined, which makes the search close to
O(log N) instead of O(N).
This lets us avoid false positives when a GCPtr-wrapped member is only
a weak reference which is automatically updated by the GC when the
member's gc state is updated.
A bunch of this is leftover from pre porting over to new AK::String.
For example, for functions which previously took a ByteString const&
now accepting a StringView.