Let's just say no to shenanigans by capping images at 16384 pixels both
wide and tall. If a day comes in the future where we need to handle
images larger than this, we can deal with it then.
It was possible to go outside the interlacing row strid/offset arrays.
Just fail the decode if this is about to happen. I've added a FIXME
about rejecting such images earlier, since it's a bit sad to only do
this once we realize the pass index is about to overflow.
Found by oss-fuzz: https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=28239
Problem:
- Functions are duplicated in [PBM,PGM,PPM]Loader class
implementations. They are functionally equivalent. This does not
follow the DRY (Don't Repeat Yourself) principle.
Solution:
- Factor out the common functions into a separate file.
- Refactor common code to generic functions.
- Change `PPM_DEBUG` macro to be `PORTABLE_IMAGE_LOADER_DEBUG` to work
with all the supported types. This requires adding the image type to
the debug log messages for easier debugging.
Problem:
- `Streamer` is the same in [PBM,PGM,PPM]Loader class implementations.
Solution:
- Extract it to its own header file to reduce maintenance burden.
- Implement `read` in terms of `read_bytes` to make the class "DRY".
- Decorate all functions with `constexpr`.
Problem:
- `(void)` simply casts the expression to void. This is understood to
indicate that it is ignored, but this is really a compiler trick to
get the compiler to not generate a warning.
Solution:
- Use the `[[maybe_unused]]` attribute to indicate the value is unused.
Note:
- Functions taking a `(void)` argument list have also been changed to
`()` because this is not needed and shows up in the same grep
command.
This patchset fixes:
- Some parts of the path being skipped and not drawn (often horizontal)
- The filled shape moving around on an int grid depending on the winding
number
- Winding number mess-up with four-way intersections
Remove ACCURATE_GAMMA_ADJUSTMENT, since it makes the implementation
uglier, isn't guaranteed to make gamma adjustment accurate and is much
slower. gamma_accurate_blend4 should either be always used or not
exist based on compilation flags, so there is no need to have it in
its own function. Finally, we should use AK/SIMD.h instead of defining
our own f32x4 type.
When create_with_shared_buffer() is called in the next line, the
RefPtr::operator* asserts that the RefPtr is not null. That can happen when
we're low-ish on memory, and the image is huge.
Previously, in the case of RLE4, parsing took suspiciously long.
What happened was that 'pixel_count' was 255, and 'i' was incremented
by *two* in each iteration, so the for-loop continued until the
entire output buffer was full, and then rejected the RLE data
as bogus.
This little diff allows pixel_count to reach 256, be greater than
pixel_count, and thus terminate the loop in the intended way.
- OSv2 DIBs were not checked at all
- Regular Info DIBs had the compression checked after applying a 0xFF mask,
which let many invalid compression values pass.
- There may still be a separate latent bug that causes mask_sizes and mask_shifts to be empty.
This is a hack which can be removed once GitHub Actions changes the
default version to clang 11.
This is apparently sometime in mid-December.
Note, clang-11 is not currently available on Ubuntu 20.04. However,
GitHub Actions uses 20.04, which probably means clang-11 will
become available around that time for all 20.04 users.
The JPEG spec allows component IDs to be chosen arbitrarily from the
interval [0, 255]. Storing components in a vector corrupts the decoder
when component IDs are not in the range 0-3. Normally, encoders don't
use IDs outside of that range because JPEG doesn't support more than
4 channels. But since there is a chance that a spec compliant JPEG
would have component IDs outside of [0-3], we should consider replacing
the vector, which enforces serial component access based on component
IDs, with a HashMap<u8, ComponentSpec>.