This reverts my previous commit in WebServer and fixes the whole issue
in a much better way. Instead of having the MIME type guesser take a
URL (which we don't actually have in the WebServer at that point),
just take a path as a StringView.
Also, make use of the case-insensitive StringView::ends_with() :^)
When you GET a directory with an index.html file, we were using the
mime type guessing logic from LibCore on the "/" filename, which gave
us "text/plain". Force the mime type to "text/html" in these cases
so browsers actually interpret it as HTML. :^)
In the future all (normal) output should be written by any of the
following functions:
out (currently called new_out)
outln
dbg (currently called new_dbg)
dbgln
warn (currently called new_warn)
warnln
However, there are still a ton of uses of the old out/warn/dbg in the
code base so the new functions are called new_out/new_warn/new_dbg. I am
going to rename them as soon as all the other usages are gone (this
might take a while.)
I also added raw_out/raw_dbg/raw_warn which don't do any escaping,
this should be useful if no formatting is required and if the input
contains tons of curly braces. (I am not entirely sure if this function
will stay, but I am adding it for now.)
If we're sharing buffers, we only want to share trivial structures
as anything else could potentially share internal pointers, which
most likely is going to cause problems due to different address
spaces.
Fix the GUI::SystemTheme structure, which was not trivial, which
is now caught at compile time.
Fixes#3650
I could not test these changes because I could not get my telnet client
(on Linux) to connect to the telnet server running in Serenity.
I tried the follwing:
# Serenity
su
TelnetServer
# Linux
telnet localhost 8823
The server then immediatelly closes the connection:
Connection closed by foreign host.
In the debug logs the following message appears:
[NetworkTask(5:5)]: handle_tcp: unexpected flags in FinWait2 state
[NetworkTask(5:5)]: handle_tcp: unexpected flags in Closed state
[NetworkTask(5:5)]: handle_tcp: unexpected flags in Closed state
This seems to be an unrelated bug in the TCP implementation.
There is a window between windows disappearing (e.g. closing or crashes)
and the Taskbar process being notified. So it is entirely possible that
it may call SetWindowTaskbarRect() for a window and/or client id that no
longer exists. As the Taskbar process does not own these windows, this
should not be treated as a misbehaving application request. Instead, just
silently ignore the request. The Taskbar will be notified shortly after
that the window no longer exist and remove it from its list.
Fixes#3494
Instead of everyone overriding save_to() and set_property() and doing
a pretty asymmetric job of implementing the various properties, let's
add a bit of structure here.
Object properties are now represented by a Core::Property. Properties
are registered with a getter and setter (optional) in constructors.
I've added some convenience macros for creating and registering
properties, but this does still feel a bit bulky. We'll have to
iterate on this and see where it goes.
This patch introduces IPC::Connection which becomes the new base class
of ClientConnection and ServerConnection. Most of the functionality
has been hoisted up to the base class since almost all of it is useful
on both sides.
This gives us the ability to send synchronous messages in both
directions, which is needed for the WebContent server process.
Unlike other servers, WebContent does not mind blocking on a response
from its client.
When invalidating the frame we need to properly flag that so that
we trigger rendering the frame, even if "all" was flagged as being
invalidated. Otherwise it will only get rendered if anything else
happens to trigger it (such as focus change).
Fixes#3427
Do not fill the backing store mismatch area with the solid window
color if the window is transparent. This caused some minor flicker
when such a window is e.g. snapped to the left/right or maximized.
A malicious caller of set_params could have caused the ifr_name field to
lack NUL-termination. I don't think this was an actual problem, though, as
the Kernel always forces NUL-termination by overwriting ifr_name's last byte
with NUL.
However, it feels better to do it properly.
No behaviour change (probably).
A malicious caller can create a SocketAddress for a local unix socket with an
over-long name that does not fit into struct sock_addr_un.
- Socket::connet: This caused the 'sun_path' field to
overflow, probably overwriting the return pointer of the call frame, and thus
crashing the process (in the best case).
- SocketAddress::to_sockaddr_un: This triggered a RELEASE_ASSERT, and thus
crashing the process.
Both have been fixed to return a nice error code instead of crashing.
When a resize_aspect_ratio is specified, and window will only be resized
to a multiple of that ratio. When resize_aspect_ratio is set, windows
cannot be tiled.
We need to clip painting to the actual size to prevent corrupting
the area outside of the applet as the backing store is not
guaranteed to be perfectly in sync.
Fixes#3107
We need to update all button rectangles when the layout changed.
We also need to clear the taskbar button rectangle when we
remove a modal window button, so that WindowServer uses the
parent's taskbar button rectangle for the minimize animation.
If a modal window is being minimized, it may not have its own
taskbar rectangle. In that case, try finding a parent in the
modal window stack that does have one, and use that for the
animation.
Rather than blitting and rendering each window every time, only
render what actually changed. And while doing so, only render
the portions that are visible on the screen. This avoids flickering
because flipping framebuffers isn't always perfectly in sync with
the code, so it's possible that the flip happens slightly delayed
and we can briefly see the next iteration having partially completed.
Also, avoid touching the mouse cursor unless it is in an area that
needs updating. This reduces flickering unless it is over an area
that is updated often. And because we no longer render the entire
screen, we'll save the contents below the cursor so that we can
hide it before touching that area.
Fixes#2981