Now we check before we set a FBResolution if the BXVGA device is capable
of setting the requested resolution.
If not, we revert the resolution to the previous one and return an error
to userspace.
Fixes#451.
Now the DMIDecoder code is more safer, because we don't use raw pointers
or references to objects or data that are located in the physical
address space, so an accidental dereference cannon happen easily.
Instead, we use the PhysicalAddress class to represent those addresses.
Also, the initializer_parser() method is simplified.
syscall_handler was not actually updating the value in regs->eax, so the
gettid() was always returning 85: the value of regs->eax was not
actually updated, and it remained the one from Userland (the value of
SC_gettid).
The syscall_handler was modified to actually get a pointer to
RegisterState, so any changes to it will actually be saved.
NOTE: This was actually more of a compiler optimization:
On the SC_gettid flow, we saved in regs.eax the return value of
sys$gettid(), but the compiler discarded it, since it followed a return.
On a normal flow, the value of regs.eax was reused in
tracer->did_syscall, so the compiler actually updated the value.
set_interrupted_by_death was never called whenever a thread that had
a joiner died, so the joiner remained with the joinee pointer there,
resulting in an assertion fail in JoinBlocker: m_joinee pointed to
a freed task, filled with garbage.
Thread::current->m_joinee may not be valid after the unblock
Properly return the joinee exit value to the joiner thread.
On 32-bit platforms, INT32_MIN == -INT32_MIN, so we can't expect this
to always work:
if (pid < 0)
positive_pid = -pid; // may still be negative!
This happens because the -INT32_MIN expression becomes a long and is
then truncated back to an int.
Fixes#1312.
It was possible to send signals to processes that you were normally not
allowed to send signals to, by calling ioctl(tty, TIOCSPGRP, targetpid)
and then generating one of the TTY-related signals on the calling
process's TTY (e.g by pressing ^C, ^Z, etc.)
This allows a process wich has more than 1 thread to call exec, even
from a thread. This kills all the other threads, but it won't wait for
them to finish, just makes sure that they are not in a running/runable
state.
In the case where a thread does exec, the new program PID will be the
thread TID, to keep the PID == TID in the new process.
This introduces a new function inside the Process class,
kill_threads_except_self which is called on exit() too (exit with
multiple threads wasn't properly working either).
Inside the Lock class, there is the need for a new function,
clear_waiters, which removes all the waiters from the
Process::big_lock. This is needed since after a exit/exec, there should
be no other threads waiting for this lock, the threads should be simply
killed. Only queued threads should wait for this lock at this point,
since blocked threads are handled in set_should_die.