RPC clients now send JSON-encoded requests to the RPC server.
The connection also stays alive instead of disconnecting automatically
after the initial CObject graph dump.
JSON payloads are preceded by a single host-order encoded 32-bit int
containing the length of the payload.
So far, we have three RPC commands:
- Identify
- GetAllObjects
- Disconnect
We'll be adding more of these as we go along. :^)
All programs that have a CEventLoop now allow local socket connections
via /tmp/rpc.PID and will dump a serialized JSON array of all the live
CObjects in the program onto connecting sockets.
Also added a small /bin/rpcdump tool that connects to an RPC socket and
produces a raw dump of the JSON that comes out.