(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Problem:
- `constexpr` functions are decorated with the `inline` specifier
keyword. This is redundant because `constexpr` functions are
implicitly `inline`.
- [dcl.constexpr], §7.1.5/2 in the C++11 standard): "constexpr
functions and constexpr constructors are implicitly inline (7.1.2)".
Solution:
- Remove the redundant `inline` keyword.
Problem:
- `Checked` is not `constexpr`-aware.
Solution:
- Decorate member functions with `constexpr` keyword.
- Add tests to ensure the functionality where possible.
Problem:
- Compiler-generated functions are being defined which results in
extra code to maintain.
Solution:
- Switch to compiler-generated default functions for default
construction, copy assignment, move assignment, copy construction
and move construction.
Specifically:
- post-increment actually implemented pre-increment
- helper-templates that provided operator{+,-,*,/}() couldn't possibly work,
because the interface of add (etc) were incompatible (not taking a Checked<>,
and returning void)
And switch the two-argument version of Checked::multiplication_would_overflow()
to use __builtin_mul_overflow_p(). This helps GCC optimize the code better.