Instead of waiting for the AHCI HBA to reset the signature after SATA
reset sequence, let's just check if the Port x Serial ATA Status
register was set to value 3, indicating that device was detected
and phy communication was established.
The intention is to make the boot to be faster, therefore we should
decrease the time deltas in timeout loops to allow earlier break
from these.
Also, there's no need to wait 10 milliseconds before setting
the interface state to "no action request" during the reset sequence.
This class is used in the AHCI code to handle a big request of
read/write to the disk. If we happen to encounter such request,
we will get the needed amount of physical pages from the
already-allocated physical pages in AHCIPort, and with that we
will create a ScatterList that will create a Region that maps
all of these pages in a contiguous virtual memory range.
Then, we could easily copy to/from this range, before and after
calling the operation on the StorageDevice as needed with
read or write operations.
The hierarchy is AHCIController, AHCIPortHandler, AHCIPort and
SATADiskDevice. Each AHCIController has at least one AHCIPortHandler.
An AHCIPortHandler is an interrupt handler that takes care of
enumeration of handled AHCI ports when an interrupt occurs. Each
AHCIPort takes care of one SATADiskDevice, and later on we can add
support for Port multiplier.
When we implement support of Message signalled interrupts, we can spawn
many AHCIPortHandlers, and allow each one of them to be responsible for
a set of AHCIPorts.
Previously all of the CommandLine parsing was spread out around the
Kernel. Instead move it all into the Kernel CommandLine class, and
expose a strongly typed API for querying the state of options.
This may seem like a no-op change, however it shrinks down the Kernel by a bit:
.text -432
.unmap_after_init -60
.data -480
.debug_info -673
.debug_aranges 8
.debug_ranges -232
.debug_line -558
.debug_str -308
.debug_frame -40
With '= default', the compiler can do more inlining, hence the savings.
I intentionally omitted some opportunities for '= default', because they
would increase the Kernel size.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
If we try to align a number above 0xfffff000 to the next multiple of
the page size (4 KiB), it would wrap around to 0. This is most likely
never what we want, so let's assert if that happens.
This change can be actually seen as two logical changes, the first
change is about to ensure we only read the ATA Status register only
once, because if we read it multiple times, we acknowledge interrupts
unintentionally. To solve this issue, we always use the alternate Status
register and only read the original status register in the IRQ handler.
The second change is how we handle interrupts - if we use DMA, we can
just complete the request and return from the IRQ handler. For PIO mode,
it's more complicated. For PIO write operation, after setting the ATA
registers, we send out the data to IO port, and wait for an interrupt.
For PIO read operation, we set the ATA registers, and wait for an
interrupt to fire, then we just read from the data IO port.
This replaces the current disk detection and disk access code with
code based on https://wiki.osdev.org/IDE
This allows the system to boot on VirtualBox with serial debugging
enabled and VMWare Player.
I believe there were several issues with the current code:
- It didn't utilise the last 8 bits of the LBA in 24-bit mode.
- {read,write}_sectors_with_dma was not setting the obsolete bits,
which according to OSdev wiki aren't used but should be set.
- The PIO and DMA methods were using slightly different copy
and pasted access code, which is now put into a single
function called "ata_access"
- PIO mode doesn't work. This doesn't fix that and should
be looked into in the future.
- The detection code was not checking for ATA/ATAPI.
- The detection code accidentally had cyls/heads/spt as 8-bit,
when they're 16-bit.
- The capabilities of the device were not considered. This is now
brought in and is currently used to check if the device supports
LBA. If not, use CHS.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
Since devices are enumerable and can compute their own name inside the
/dev hierarchy, there is no need to try and parse "root=/dev/xxx" by
hand.
This also makes any block device a candidate for the boot device, which
now includes ramdisk devices, so SerenityOS can now boot diskless too.
The disk image generated for QEMU is suitable, as long as it fits in
memory with room to spare for the rest of the system.
Besides removing the monolithic DevFSDeviceInode::determine_name()
method, being able to determine a device's name inside the /dev
hierarchy outside of DevFS has its uses.
..and allow implicit creation of KResult and KResultOr from ErrnoCode.
This means that kernel functions that return those types can finally
do "return EINVAL;" and it will just work.
There's a handful of functions that still deal with signed integers
that should be converted to return KResults.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.Everything:
The modifications in this commit were automatically made using the
following command:
find . -name '*.cpp' -exec sed -i -E 's/dbg\(\) << ("[^"{]*");/dbgln\(\1\);/' {} \;
When ProcFS could no longer allocate KBuffer objects to serve calls to
read, it would just return 0, indicating EOF. This then triggered
parsing errors because code assumed it read the file.
Because read isn't supposed to return ENOMEM, change ProcFS to populate
the file data upon file open or seek to the beginning. This also means
that calls to open can now return ENOMEM if needed. This allows the
caller to either be able to successfully open the file and read it, or
fail to open it in the first place.
Instead of specifying the boot argument to be root=/dev/hdXY, now
one can write root=PARTUUID= with the right UUID, and if the partition
is found, the kernel will boot from it.
This feature is mainly used with GUID partitions, and is considered to
be the most reliable way for the kernel to identify partitions.
Compared to version 10 this fixes a bunch of formatting issues, mostly
around structs/classes with attributes like [[gnu::packed]], and
incorrect insertion of spaces in parameter types ("T &"/"T &&").
I also removed a bunch of // clang-format off/on and FIXME comments that
are no longer relevant - on the other hand it tried to destroy a couple of
neatly formatted comments, so I had to add some as well.
The partitioning code was very outdated, and required a full refactor.
The new subsystem removes duplicated code and uses more AK containers.
The most important change is that all implementations of the
PartitionTable class conform to one interface, which made it possible
to remove unnecessary code in the EBRPartitionTable class.
Finding partitions is now done in the StorageManagement singleton,
instead of doing so in init.cpp.
Also, now we don't try to find partitions on demand - the kernel will
try to detect if a StorageDevice is partitioned, and if so, will check
what is the partition table, which could be MBR, GUID or EBR.
Then, it will create DiskPartitionMetadata object for each partition
that is available in the partition table. This object will be used
by the partition enumeration code to create a DiskPartition with the
correct minor number.
The StorageManagement class has 2 roles:
1. During boot, it should find all storage controllers in the machine,
and then determine what is the boot device.
2. Later on boot, it is a registrar of all storage controllers and
storage devices. Thus, it could be used to show information about these
devices when implemented.
This change allows the user to specify a boot driver other than /dev/hda
and if it's connected in the machine - it will boot.
Previously, the indexing scheme was that 0 is Primary-Master, 1 is
Primary-Slave, 2 is Secondary-Master, 3 is Secondary-Slave.
Instead of merely matching between numbers to the channel & position,
the IDEController code will try to find all available drives connected to
the two channels, then it will create a Vector with nonnull RefPtr to
them. Then we take use the given index with this Vector.
This new subsystem is somewhat replacing the IDE disk code we had with a
new flexible design.
StorageDevice is a generic class that represent a generic storage
device. It is meant that specific storage hardware will override the
interface. StorageController is a generic class that represent
a storage controller that can be found in a machine.
The IDEController class governs two IDEChannels. An IDEChannel is
responsible to manage the master & slave devices of the channel,
therefore an IDEChannel is an IRQHandler.