Web specs do not return through javascript percent decoded URL path
components - but we were doing this in a number of places due to the
default behaviour of URL::serialize_path.
Since percent encoded URL paths may not contain valid UTF-8 - this was
resulting in us crashing in these places.
For example - on an HTMLAnchorElement when retrieving the pathname for
the URL of:
http://ladybird.org/foo%C2%91%91
To fix this make the URL class only return the percent encoded
serialized path, matching the URL spec. When the decoded path is
required instead explicitly call URL::percent_decode.
This fixes a crash running WPT URL tests for the anchor element on:
https://wpt.live/url/a-element.html
Remove `for_each_section_of_type` in favor of making the module's
sections defined as distinct fields. This means it is no longer possible
to have two of the same section (which is invalid in WebAssembly, for
anything other than custom sections).
Currently, if we want to add a new e.g. WebContent command line option,
we have to add it to all of Qt, AppKit, and headless-browser. (Or worse,
we only add it to one of these, and we have feature disparity).
To prevent this, this moves command line flags to WebView::Application.
The flags are assigned to ChromeOptions and WebContentOptions structs.
Each chrome can still add its platform-specific options; for example,
the Qt chrome has a flag to enable Qt networking.
There should be no behavior change here, other than that AppKit will now
support command line flags that were previously only supported by Qt.
Skia painter is visibly faster than LibGfx painter and has more complete
CSS transforms support. With this change:
- On Linux, it will try to use Vulkan-backend with fallback to
CPU-backend
- On macOS it will try to use Metal-backend with fallback to
CPU-backend
- headless-browser always runs with CPU-backend in layout mode
LibGfx's output is consistent across different platforms, which allows
us to have one set of expectations for screenshot tests. This
consistency will not hold for Skia, where features like antialiasing and
gradient color interpolation vary slightly depending on the platform. In
upcoming changes, we are going to switch to using Skia as the default
painter, which leaves us with the following options:
- Have per-platform screenshot test expectations.
- Limit screenshot tests to run only on one platform and maintain a
single set of expectation files.
For now, I have decided to choose the latter option, using Linux as it
seems to be the most popular platform among developers.
This change will make it easier to disable screenshot comparison tests
on a specific platform or have per-platform expectations.
Additionally, it's nice to be able to tell if a ref-test uses a
screenshot as an expectation by looking at the test path.
This large commit also refactors LibWebView's process handling to use
a top-level Application class that uses a new WebView::Process class to
encapsulate the IPC-centric nature of each helper process.
This is the same behavior as RequestServer, with the added benefit that
we know how to gracefully reconnect ImageDecoder to all WebContent
processes on restart.
LibLocale was split off from LibUnicode a couple years ago to reduce the
number of applications on SerenityOS that depend on CLDR data. Now that
we use ICU, both LibUnicode and LibLocale are actually linking in this
data. And since vcpkg gives us static libraries, both libraries are over
30MB in size.
This patch reverts the separation and merges LibLocale into LibUnicode
again. We now have just one library that includes the ICU data.
Further, this will let LibUnicode share the locale cache that previously
would only exist in LibLocale.
This makes WebView::Database wrap around sqlite3 instead of LibSQL. The
effect on outside callers is pretty minimal. The main consequences are:
1. We must ensure the Cookie table exists before preparing any SQL
statements involving that table.
2. We can use an INSERT OR REPLACE statement instead of separate INSERT
and UPDATE statements.
The main intention of this change is to have a consistent look and
behavior across all scrollbars, including elements with
`overflow: scroll` and `overflow: auto`, iframes, and a page.
Before:
- Page's scrollbar is painted by Browser (Qt/AppKit) using the
corresponding UI framework style,
- Both WebContent and Browser know the scroll position offset.
- WebContent uses did_request_scroll_to() IPC call to send updates.
- Browser uses set_viewport_rect() to send updates.
After:
- Page's scrollbar is painted on WebContent side using the same style as
currently used for elements with `overflow: scroll` and
`overflow: auto`. A nice side effects: scrollbars are now painted for
iframes, and page's scrollbar respects scrollbar-width CSS property.
- Only WebContent knows scroll position offset.
- did_request_scroll_to() is no longer used.
- set_viewport_rect() is changed to set_viewport_size().
This was no longer doing anything. We'll eventually want a way to pass
system default fonts to each WebContent process, but we don't need to
squeeze everything through this API that was really meant for Serenity's
very idiosyncratic font system.
There was an issue with Clang that causes `consteval` function calls
from default initializers of fields to be made at run-time. This
manifested itself in the case of `ByteString::formatted` as an undefined
reference to `check_format_parameter_consistency` once format string
checking was enabled for Clang builds. The workaround is simple (just
move it to the member initializer list), and unblocks a useful change.
LibWeb will need to use unbuffered requests to support server-sent
events. Connection for such events remain open and the remote end sends
data as HTTP bodies at its leisure. The browser needs to be able to
handle this data as it arrives, as the request essentially never
finishes.
To support this, this make Protocol::Request operate in one of two
modes: buffered or unbuffered. The existing mechanism for setting up a
buffered request was a bit awkward; you had to set specific callbacks,
but be sure not to set some others, and then set a flag. The new
mechanism is to set the mode and the callbacks that the mode needs in
one API.
This actually allows us to re-introduce the ldd utility as a symlink to
our dynamic loader, so now ldd behaves exactly like on Linux - it will
load all dynamic dependencies for an ELF exectuable.
This has the advantage that running ldd on an ELF executable will
provide an exact preview of how the order in which the dynamic loader
loads the executable and its dependencies.
As a preparation to introducing ldd as a symlink to /usr/lib/Loader.so
we rename the ldd utility to be elfdeps, at its sole purpose is to list
ELF object dependencies, and not how the dynamic loader loads them.
Now both /bin/zcat and /bin/gunzip are symlinks to /bin/gzip, and we
essentially running it in decompression mode through these symlinks.
This ensures we don't maintain 2 versions of code to decompress Gzipped
data anymore, and handle the use case of gzipped-streaming input only
once in the codebase.
For example, for 7z7c.gif, we now store one 500x500 frame and then
a 94x78 frame at (196, 208) and a 91x78 frame at (198, 208).
This reduces how much data we have to store.
We currently store all pixels in the rect with changed pixels.
We could in the future store pixels that are equal in that rect
as transparent pixels. When inputs are gif files, this would
guaranteee that new frames only have at most 256 distinct colors
(since GIFs require that), which would help a future color indexing
transform. For now, we don't do that though.
The API I'm adding here is a bit ugly:
* WebPs can only store x/y offsets that are a multiple of 2. This
currently leaks into the AnimationWriter base class.
(Since we potentially have to make a webp frame 1 pixel wider
and higher due to this, it's possible to have a frame that has
<= 256 colors in a gif input but > 256 colors in the webp,
if we do the technique above.)
* Every client writing animations has to have logic to track
previous frames, decide which of the two functions to call, etc.
This also adds an opt-out flag to `animation`, because:
1. Some clients apparently assume the size of the last VP8L
chunk is the size of the image
(see https://github.com/discord/lilliput/issues/159).
2. Having incremental frames is good for filesize and for
playing the animation start-to-end, but it makes it hard
to extract arbitrary frames (have to extract all frames
from start to target frame) -- but this is mean tto be a
delivery codec, not an editing codec. It's also more vulnerable to
corrupted bytes in the middle of the file -- but transport
protocols are good these days.
(It'd also be an idea to write a full frame every N frames.)
For https://giphy.com/gifs/XT9HMdwmpHqqOu1f1a (an 184K gif),
output webp size goes from 21M to 11M.
For 7z7c.gif (an 11K gif), output webp size goes from 2.1M to 775K.
(The webp image data still isn't compressed at all.)