Instead of trying to support both client and server in CLocalSocket, let's
have a specialized server class.
The basic usage is:
CLocalServer server;
server.listen("/tmp/name-of-portal");
server.on_ready_to_accept = [&] {
CLocalSocket* client = server.accept();
...
};
This will make things a lot simpler, since an accepting socket doesn't need
half of the stuff that a regular CIODevice provides. :^)
Since ChildAdded events originate from the CObject constructor, they are not
fully constructed when their parent learns that they were added.
Added a little comment about this to the child_event() declaration.
Make GWindow::close() so we can override it in GDialog and quit from the
internal event loop when the window manager tells us to close ourselves.
The dialog will return GDialog::ExecCancel in these situations.
This makes assertion failures generate backtraces again. Sorry to everyone
who suffered from the lack of backtraces lately. :^)
We share code with the /proc/PID/stack implementation. You can now get the
current backtrace for a Thread via Thread::backtrace(), and all the traces
for a Process via Process::backtrace().
This macro goes at the top of every CObject-derived class like so:
class SomeClass : public CObject {
C_OBJECT(SomeClass)
public:
...
At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.
If we had already processed a couple of queued events by the time we were
told to un-nest the event loop, we'd put the entire current batch at the
head of the outer queue. This meant that we might end up trying to process
the same events multiple times.
Let's not do that. :^)
This one is a bit mysterious. I can't find any authoritative answer on what
the correct behavior is, but it seems reasonable to me that free() doesn't
step on errno, since it returns "void" and thus the caller won't know to
inspect errno anyway.
The C++ facilities of Serenity are getting pretty comfortable, and I'd like
to take them with me to projects outside the system.
Let's make it a bit easier to do that by bundling AK and LibCore (for now)
into a portable library called "Lagom". :^)
Clang loses the typestate when passing NonnullRefPtr's via lambda captures.
This is unfortunate, but not much we can do about it. Allowing ptr() makes
it possible to use captured NonnullRefPtrs as you'd expect.
Add an "ElementType" typedef to NonnullOwnPtr and NonnullRefPtr to allow
clients to easily find the pointee type. Then use this to remove a template
argument from NonnullPtrVector. :^)
It's not possible to grow one of these vectors beyond what's already in them
since it's not possible to default-construct Nonnull{Own,Ref}Ptr.
Add Vector::shrink() which can be used when you want to shrink the Vector
and delete resize() from the specialized Vectors.