Commit graph

22 commits

Author SHA1 Message Date
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Hendiadyoin1
0d934fc991 Kernel::CPU: Move headers into common directory
Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
2021-03-21 09:35:23 +01:00
Andreas Kling
ef1e5db1d0 Everywhere: Remove klog(), dbg() and purge all LogStream usage :^)
Good-bye LogStream. Long live AK::Format!
2021-03-12 17:29:37 +01:00
Andreas Kling
aae91dda66 Kernel: Remove repeated_{in,out}16()
These were some wrappers around x86 "insw/outsw" that are no longer
used for anything, so let's remove them.
2021-03-04 18:25:01 +01:00
Ben Wiederhake
860a3bbce3 Kernel: Use default con/de-structors
This may seem like a no-op change, however it shrinks down the Kernel by a bit:
.text -432
.unmap_after_init -60
.data -480
.debug_info -673
.debug_aranges 8
.debug_ranges -232
.debug_line -558
.debug_str -308
.debug_frame -40

With '= default', the compiler can do more inlining, hence the savings.
I intentionally omitted some opportunities for '= default', because they
would increase the Kernel size.
2021-02-28 18:09:12 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
7c4ddecacb Kernel: Convert a bunch of String::format() => String::formatted() 2021-01-11 22:07:01 +01:00
asynts
4e8fd0216b Everywhere: Replace a bundle of dbg with dbgln.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.
2021-01-09 21:11:09 +01:00
Andreas Kling
21d5f4ada1 Kernel: Absorb LibBareMetal back into the kernel
This was supposed to be the foundation for some kind of pre-kernel
environment, but nobody is working on it right now, so let's move
everything back into the kernel and remove all the confusion.
2020-05-16 12:00:04 +02:00
Liav A
e559af2008 Kernel: Apply changes to use LibBareMetal definitions 2020-02-09 19:38:17 +01:00
Liav A
f6ce24eb48 Kernel: Move the VMWare helpers out of the IO namespace 2020-02-05 18:58:27 +01:00
Liav A
6070fe581b Kernel: Add support for high bandwidth IO communication with VMWare 2020-02-05 18:58:27 +01:00
Liav A
47978a5828 Kernel: Add support for vmmouse
We add this feature together with the VMWareBackdoor class.
VMWareBackdoor class is responsible for enabling the vmmouse, and then
controlling it from the PS2 mouse IRQ handler.
2020-02-04 19:11:52 +01:00
Andreas Kling
94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Robin Burchell
6c4024c04a Kernel: First cut of a sb16 driver
Also add an AudioServer that (right now) doesn't do much.
It tries to open, parse, and play a wav file. In the future, it can do more.

My general thinking here here is that /dev/audio will be "owned" by AudioServer,
and we'll do mixing in software before passing buffers off to the kernel
to play, but we have to start somewhere.
2019-07-13 08:00:24 +02:00
Andreas Kling
27f699ef0c AK: Rename the common integer typedefs to make it obvious what they are.
These types can be picked up by including <AK/Types.h>:

* u8, u16, u32, u64 (unsigned)
* i8, i16, i32, i64 (signed)
2019-07-03 21:20:13 +02:00
Robin Burchell
0dc9af5f7e Add clang-format file
Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
2019-05-28 17:31:20 +02:00
Andreas Kling
243e1d8462 Kernel: Use rep insw/outsw for IDE transfers.
There are much faster ways to do disk transfers, but I'm not implementing
those today. In the meantime, this is slightly nicer. :^)
2019-04-23 03:45:55 +02:00
Andreas Kling
a58d7fd8bb Kernel: Get rid of Kernel/types.h, separate LinearAddress/PhysicalAddress. 2019-04-06 14:29:29 +02:00
Andreas Kling
731fc5a7c8 Kernel: Much improved BochsVGA (BXVGA) support.
Instead of cowboy-calling the VESA BIOS in the bootloader, find the emulator
VGA adapter by scanning the PCI bus. Then set up the desired video mode by
sending device commands.
2019-02-06 10:17:26 +01:00
Andreas Kling
05565bad58 Make IO helpers inline and use immediate-encoded ports when possible. 2018-11-02 10:14:26 +01:00
Andreas Kling
9396108034 Import the "gerbert" kernel I worked on earlier this year.
It's a lot crappier than I remembered it. It's gonna need a lot of work.
2018-10-16 11:02:00 +02:00