This adds support for parsing the ::placeholder pseudo-element and
injecting an anonymous layout node with that element when the input
element's data is empty.
The window prototypes alert, confirm, and prompt must "pause" execution
until a response is received from the user. This test page is meant to
ensure that a timeout queued before a prompt is not executed until after
that prompt is closed.
This adds a test of a conic-gradient() with just a center position
and no starting angle.
This also adds a gradient that gives each quadrant a different color,
this is very sensitive to the center position being correct.
When a flex item has a specific preferred size, that size should be its
contribution to the containers intrinsic sizes.
This fixes an issue on Patreon where the logo would cover the entire
viewport since the SVG had a large intrinsic size but the flex item
containing it had a small specified size in CSS.
Add ability to use values passed to grid-template-columns and
grid-template-rows for CSS Grid layout within a repeat() function.
E.g. grid-template-columns: repeat(2, 50px); means to have two columns
of 50px width each.
When the indicated column-span is greater than the implicit grid (like
in cases when the grid has the default size of 1x1, and the column is
supposed to span any number greater than that), then previously were
crashing.
Ensure that when a grid item is passed with a span and a fixed end
position, that if the resulting start of this item is less than 0 then
it won't throw. This is a temporary measure until the correct
functionality is implemented.
Implement span correctly when indicated in the grid-column-start,
grid-row-start, etc. CSS properties. Previously it had been implemented
as if span was something that went alongside the position property, but
actually it seems like if you do 'span 3' in the grid-column-start
property, for example, this means it literally spans 3 blocks, and the
3 has nothing to do with position.
Layout box offset coordinates are always relative to their containing
block. Therefore, the functions that convert between coordinate spaces
should only visit containing blocks and apply their offsets, not *every*
box in the parent chain.
This fixes an issue where some floating boxes were unexpectedly far away
from their containing block.
This patch combines a number of techniques to make inline content flow
more correctly around floats:
- During inline layout, BFC now lets LineBuilder decide the Y coordinate
when inserting a new float. LineBuilder has more information about the
currently accumulated line, and can make better breaking decisions.
- When inserting a float on one side, and the top of the newly inserted
float is below the bottommost float on the opposite side, we now reset
the opposite side back to the start of that edge. This improves
breaking behavior between opposite-side floats.
- After inserting a float during inline layout, we now recalculate the
available space on the line, but don't adjust X offsets of already
existing fragments. This is handled by update_last_line() anyway,
so it was pointless busywork.
- When measuring whether a line can fit at a given Y coordinate, we now
consider both the top and bottom Y values of the line. This fixes an
issue where the bottom part of a line would bleed over other content
(since we had only checked that the top Y coordinate of that line
would fit.)
There are some pretty brain-dead algorithms in here that we need to make
smarter, but I didn't want to complicate this any further so I've left
FIXMEs about them instead.
- Use the border box of the floated element when testing if something
needs to flow around it.
- Take the floated element's containing block size into account (instead
of the BFC root) when calculating available space on a line where a
right-side float intrudes.
Also added a local test for ensuring this behavior since it is unique to
browsers. Since we don't actually use WindowProxy anywhere yet we just
test on location for now.
Neither of the tests here actually passes properly right now. It's a
little more aspirational...
In the first one, the circle draws in the wrong place due apparently to
existing bugs in `CanvasRenderingContext2D::ellipse()`.
In the second, I just haven't yet implemented creating a Path2D from an
SVG path string, because that's going to take a fair bit of untangling
first.
The previous demo didn't work that well, not due to any LibWeb
issue (same in other browsers), it just was a broken demo.
This demo shows the neat tricks you can do with linear-gradient()s
much better.