We now have PrivateInodeVMObject and SharedInodeVMObject, corresponding
to MAP_PRIVATE and MAP_SHARED respectively.
Note that PrivateInodeVMObject is not used yet.
We add this feature together with the VMWareBackdoor class.
VMWareBackdoor class is responsible for enabling the vmmouse, and then
controlling it from the PS2 mouse IRQ handler.
This patch introduces sys$perf_event() with two event types:
- PERF_EVENT_MALLOC
- PERF_EVENT_FREE
After the first call to sys$perf_event(), a process will begin keeping
these events in a buffer. When the process dies, that buffer will be
written out to "perfcore" in the current directory unless that filename
is already taken.
This is probably not the best way to do this, but it's a start and will
make it possible to start doing memory allocation profiling. :^)
System components that need an IRQ handling are now inheriting the
InterruptHandler class.
In addition to that, the initialization process of PATAChannel was
changed to fit the changes.
PATAChannel, E1000NetworkAdapter and RTL8139NetworkAdapter are now
inheriting from PCI::Device instead of InterruptHandler directly.
The kernel and its static data structures are no longer identity-mapped
in the bottom 8MB of the address space, but instead move above 3GB.
The first 8MB above 3GB are pseudo-identity-mapped to the bottom 8MB of
the physical address space. But things don't have to stay this way!
Thanks to Jesse who made an earlier attempt at this, it was really easy
to get device drivers working once the page tables were in place! :^)
Fixes#734.
Introduce the 'debug-kernel' script to allow developers to
quickly attach a debugger to the QEMU debug remote. The
setting (-s) is already enabled by ./run today when using
QEMU for virtualisation.
If the system is running under QEMU, the debugger
will break in when the script is run. If you add
the -S option to QEMU it will wait for the debugger
to connect before booting the kernel. This allows
you to debug the init/boot process.
Personally I use cgdb instead of gdb, so I opted
to make the debugger used by the script customizable
via an environment variable.
This change also adds -g3 to the kernel build so that
rich debug symbols are available in the kernel binary.
We now have these API's in <Kernel/Random.h>:
- get_fast_random_bytes(u8* buffer, size_t buffer_size)
- get_good_random_bytes(u8* buffer, size_t buffer_size)
- get_fast_random<T>()
- get_good_random<T>()
Internally they both use x86 RDRAND if available, otherwise they fall
back to the same LCG we had in RandomDevice all along.
The main purpose of this patch is to give kernel code a way to better
express its needs for random data.
Randomness is something that will require a lot more work, but this is
hopefully a step in the right direction.
This code never worked, as was never used for anything. We can build
a much better SHM implementation on top of TmpFS or similar when we
get to the point when we need one.
The new PCI subsystem is initialized during runtime.
PCI::Initializer is supposed to be called during early boot, to
perform a few tests, and initialize the proper configuration space
access mechanism. Kernel boot parameters can be specified by a user to
determine what tests will occur, to aid debugging on problematic
machines.
After that, PCI::Initializer should be dismissed.
PCI::IOAccess is a class that is derived from PCI::Access
class and implements PCI configuration space access mechanism via x86
IO ports.
PCI::MMIOAccess is a class that is derived from PCI::Access
and implements PCI configurtaion space access mechanism via memory
access.
The new PCI subsystem also supports determination of IO/MMIO space
needed by a device by checking a given BAR.
In addition, Every device or component that use the PCI subsystem has
changed to match the last changes.
PR #591 defines the rationale for kernel-level timers. They're most
immediately useful for TCP retransmission, but will most likely see use
in many other areas as well.
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'. Also support these in any particular subdirectory.
Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.
Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
Toolchain build makes git repo out of toolchain to allow patching
Fix Makefiles to use new libstdc++
Parameterize BuildIt with default TARGET of i686 but arm is experimental
The kernel now supports basic profiling of all the threads in a process
by calling profiling_enable(pid_t). You finish the profiling by calling
profiling_disable(pid_t).
This all works by recording thread stacks when the timer interrupt
fires and the current thread is in a process being profiled.
Note that symbolication is deferred until profiling_disable() to avoid
adding more noise than necessary to the profile.
A simple "/bin/profile" command is included here that can be used to
start/stop profiling like so:
$ profile 10 on
... wait ...
$ profile 10 off
After a profile has been recorded, it can be fetched in /proc/profile
There are various limits (or "bugs") on this mechanism at the moment:
- Only one process can be profiled at a time.
- We allocate 8MB for the samples, if you use more space, things will
not work, and probably break a bit.
- Things will probably fall apart if the profiled process dies during
profiling, or while extracing /proc/profile
It's now possible to get purgeable memory by using mmap(MAP_PURGEABLE).
Purgeable memory has a "volatile" flag that can be set using madvise():
- madvise(..., MADV_SET_VOLATILE)
- madvise(..., MADV_SET_NONVOLATILE)
When in the "volatile" state, the kernel may take away the underlying
physical memory pages at any time, without notifying the owner.
This gives you a guilt discount when caching very large things. :^)
Setting a purgeable region to non-volatile will return whether or not
the memory has been taken away by the kernel while being volatile.
Basically, if madvise(..., MADV_SET_NONVOLATILE) returns 1, that means
the memory was purged while volatile, and whatever was in that piece
of memory needs to be reconstructed before use.
The kernel's Lock class now uses a proper wait queue internally instead
of just having everyone wake up regularly to try to acquire the lock.
We also keep the donation mechanism, so that whenever someone tries to
take the lock and fails, that thread donates the remainder of its
timeslice to the current lock holder.
After unlocking a Lock, the unlocking thread calls WaitQueue::wake_one,
which unblocks the next thread in queue.
It's now possible to load a .o file into the kernel via a syscall.
The kernel will perform all the necessary ELF relocations, and then
call the "module_init" symbol in the loaded module.
Turns out we can use abi::__cxa_demangle() for this, and all we need to
provide is sprintf(), realloc() and free(), so this patch exposes them.
We now have fully demangled C++ backtraces :^)
The kernel is now no longer identity mapped to the bottom 8MiB of
memory, and is now mapped at the higher address of `0xc0000000`.
The lower ~1MiB of memory (from GRUB's mmap), however is still
identity mapped to provide an easy way for the kernel to get
physical pages for things such as DMA etc. These could later be
mapped to the higher address too, as I'm not too sure how to
go about doing this elegantly without a lot of address subtractions.
This allows us to get rid of all the custom 64-bit division helpers.
I wanted to do this ages ago but couldn't get it working. Turns out it
was unstable due to libgcc using the regular ABI and the kernel being
built with -mregparm=3.
Now that we build the kernel with regular calls, we can just link with
libgcc and get this stuff for free. :^)
Move the kernel image to the 1 MB physical mark. This prevents it from
colliding with stuff like the VGA memory. This was causing us to end
up with the BIOS screen contents sneaking into kernel memory sometimes.
This patch also bumps the kmalloc heap size from 1 MB to 3 MB. It's not
the perfect permanent solution (obviously) but it should get the OOM
monkey off our backs for a while.
Also added a script to handle creation of GPT partitioned disk (with
GRUB config file). Block limit will be used to disallow potential access
to other partitions.
This is a freelist allocator with static size classes that works as a
complement to the generic kmalloc(). It's a lot faster than kmalloc()
since allocation just means popping from the freelist.
It's also significantly more compact when there are a lot of objects
smaller than the minimum kmalloc chunk size (32 bytes.)
This patch enables it for the Region and PhysicalPage classes.
In the PhysicalPage (8 bytes) case, it's a huge improvement since we
no longer waste 75% of the storage allocated.
There are also a number of ways this can be improved, so let's keep
working on it going forward.
This implements a very basic VGA device using the information provided
to us by the bootloader in the multiboot header. This allows Serenity to
boot to the desktop on basically any halfway modern system.
We were forced to do this because the page fault code would fall apart
when trying to generate a backtrace for a non-current thread.
This issue has been fixed for a while now, so let's go back to lazily
loading executable pages which should make everything a little better.
InodeVMObject is a VMObject with an underlying Inode in the filesystem.
AnonymousVMObject has no Inode.
I'm happy that InodeVMObject::inode() can now return Inode& instead of
VMObject::inode() return Inode*. :^)
This class works by eagerly allocating 1MB of virtual memory but only
adding physical pages on demand. In other words, when you append to it,
its memory usage will increase by 1 page whenever you append across a
page boundary (4KB.)