These functions are only used from within `dbgln_if` calls, so in
certain build configurations, they go unused. Similarly to variables, we
now signal to the compiler that we understand that these are not always
in use.
The `#pragma GCC diagnostic` part is needed because the class has
virtual methods with the same name but different arguments, and Clang
tries to warn us that we are not actually overriding anything with
these.
Weirdly enough, GCC does not seem to care.
If we are in a shared interrupt handler, the called handlers might
indicate it was not their interrupt, so we should not increment the
call counter of these handlers.
These functions should return success when being called when profiling
has been requested from multiple callers because enabling/disabling the
timer is a no-op in that case and thus didn't fail.
This fixes non-periodic comparators not receiving interrupts, as we
were never setting the InterruptEnable bit in their capabilities
register (unlike periodic comparators's bit, which was set as a side
effect of calling set_periodic on them to set their periodic bit).
This should help getting profiling work on bare-metal SerenityOS
installations, which were not guaranteed to have 2 periodic
comparators available.
This updates the profiling subsystem to use a separate timer to
trigger CPU sampling. This timer has a higher resolution (1000Hz)
and is independent from the scheduler. At a later time the
resolution could even be made configurable with an argument for
sys$profiling_enable() - but not today.
If the HPET main counter does not support full 64 bits, we should
not expect the upper 32 bit to work. This is a problem when writing
to the upper 32 bit of the comparator value, which requires the
TimerConfiguration::ValueSet bit to be set, but if it's not 64 bit
capable then the bit will not be cleared and leave it in a bad state.
Fixes#6990
The fact that current_time can "fail" makes its use a bit awkward.
All callers in the Kernel are trusted besides syscalls, so assert
that they never get there, and make sure all current callers perform
validation of the clock_id with TimeManagement::is_valid_clock_id().
I have fuzzed this change locally for a bit to make sure I didn't
miss any obvious regression.
The variety of checks for Processor::id() == 0 could use some assistance
in the readability department. This change adds a new function to
represent this check, and replaces the comparison everywhere it's used.
We had some inconsistencies before:
- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."
I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.
By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
Instead of declaring a reserved area from byte 0x160 to 0x400, we
change the declaration of TimerStructure array to be 32 units.
Also, a static_assert was added, to ensure that the calculation is
right.
This reverts commit af22204488.
According to the HPET specification, each theoretical comparator takes
32 bytes in the MMIO space.
Although I hardly believe that any system will implement all 32
comparators, in practice if a machine happens to have more than 3
comparators, we need to address the comparators correctly if we want to
use them.
Previously all of the CommandLine parsing was spread out around the
Kernel. Instead move it all into the Kernel CommandLine class, and
expose a strongly typed API for querying the state of options.
I don't dare touch the multi-threading logic and locking mechanism, so it stays
timespec for now. However, this could and should be changed to AK::Time, and I
bet it will simplify the "increment_time_since_boot()" code.
We were calibrating it to 260 instead of 250 ticks per second (being
off by one for the 1/10th second calibration time), resulting in
ticks of only ~3.6 ms instead of ~4ms. This gets us closer to ~4ms,
but because the APIC isn't nearly as precise as e.g. HPET, it will
only be a best effort. Then, use the higher precision reference
timer to more accurately calculate how many ticks we actually get
each second.
Also the frequency calculation was off, causing a "Frequency too slow"
error with VMware.
Fixes some problems observed in #5539
This may seem like a no-op change, however it shrinks down the Kernel by a bit:
.text -432
.unmap_after_init -60
.data -480
.debug_info -673
.debug_aranges 8
.debug_ranges -232
.debug_line -558
.debug_str -308
.debug_frame -40
With '= default', the compiler can do more inlining, hence the savings.
I intentionally omitted some opportunities for '= default', because they
would increase the Kernel size.
Because registering and unregistering interrupt handlers triggers
calls to virtual functions, we can't do this in the constructor
and destructor.
Fixes#5539
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
There's no real system here, I just added it to various functions
that I don't believe we ever want to call after initialization
has finished.
With these changes, we're able to unmap 60 KiB of kernel text
after init. :^)
This eliminates the window between calling Processor::current and
the member function where a thread could be moved to another
processor. This is generally not as big of a concern as with
Processor::current_thread, but also slightly more light weight.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.Everything:
The modifications in this commit were automatically made using the
following command:
find . -name '*.cpp' -exec sed -i -E 's/dbg\(\) << ("[^"{]*");/dbgln\(\1\);/' {} \;
Compared to version 10 this fixes a bunch of formatting issues, mostly
around structs/classes with attributes like [[gnu::packed]], and
incorrect insertion of spaces in parameter types ("T &"/"T &&").
I also removed a bunch of // clang-format off/on and FIXME comments that
are no longer relevant - on the other hand it tried to destroy a couple of
neatly formatted comments, so I had to add some as well.