Only return whatever a "return" statment told us to return.
The last computed value is now available in Interpreter::last_value()
instead, where the REPL can pick it up.
Calling save("file") in a repl saves all the typed lines so far
into the specified file. It currently does not have great support for
multilined functions since those get turned into one line.
This patch adds JS::Shape, which implements a transition tree for our
Object class. Object property keys, prototypes and attributes are now
stored in a Shape, and each Object has a Shape.
When adding a property to an Object, we make a transition from the old
Shape to a new Shape. If we've made the same exact transition in the
past (with another Object), we reuse the same transition and both
objects may now share a Shape.
This will become the foundation of inline caching and other engine
optimizations in the future. :^)
We now print thrown exceptions and clear the interpreter state so it
can continue running instead of refusing to do anything after an
exception has been thrown.
Fixes#1572.
Let's move towards using references over pointers in LibJS as well.
I had originally steered away from it because that's how I've seen
things done in other engines. But this is not the other engines. :^)
When we enter a repl we call initialize_global_object on our custom
ReplObject in order to expose REPL specific features. Specifically:
help(), exit(code), and load("file1.js", "file2.js", "fileEtc.js").
LibWeb now creates a WindowObject which inherits from GlobalObject.
Allocation of the global object is moved out of the Interpreter ctor
to allow for specialized construction.
The existing Window interfaces are moved to WindowObject with their
implementation code in the new Window class.
If you invoke `js` without a script path, it will now enter REPL mode,
where you input commands one by one and immediately get each one
interpreted in one shared interpreter. We support multi-line commands
in case we detect you have unclosed braces or parens or brackets.
When the Heap is going down, it's our last chance to run destructors,
so add a separate collector mode where we simply skip over the marking
phase and go directly to sweeping. This causes everything to get swept
and all live cells get destroyed.
This way, valgrind reports 0 leaks on exit. :^)
Now that we have the beginnings of a parser, let's take the script to
run as a command-line argument and move all the test scripts into
/home/anon/js :^)
To run a script, simply use "js":
$ js my-script.js
To get an AST dump before execution, you can use "js -A"
This adds a basic Javascript lexer and parser. It can parse the
currently existing demo programs. More work needs to be done to
turn it into a complete parser than can parse arbitrary JS Code.
The lexer outputs tokens with preceeding whitespace and comments
in the trivia member. This should allow us to generate the exact
source code by concatenating the generated tokens.
The parser is written in a way that it always returns a complete
syntax tree. Error conditions are represented as nodes in the
tree. This simplifies the code and allows it to be used as an
early stage parser, e.g for parsing JS documents in an IDE while
editing the source code.:
Previously, we were assuming all declared variables were bound to a
block scope, now, with the addition of declaration types, we can bind
a variable to a block scope using `let`, or a function scope (the scope
of the inner-most enclosing function of a `var` declaration) using
`var`.
The above snippet is a MemberExpression that necessitates the implicit
construction of a StringObject wrapper around a PrimitiveString.
We then do a property lookup (a "get") on the StringObject, where we
find the "length" property. This is pretty neat! :^)
It's now possible to assign expressions to variables. The variables are
put into the current scope of the interpreter.
Variable lookup follows the scope chain, ending in the global object.
I always tell people to start building things by working on the thing
that seems the most interesting right now. The most interesting thing
here was an AST + simple interpreter, so that's where we start!
There is no lexer or parser yet, we build an AST directly and then
execute it in the interpreter, producing a return value.
This seems like the start of something interesting. :^)