Commit graph

7 commits

Author SHA1 Message Date
Linus Groh
f318ab6bed Ports: Replace hardcoded Build/ paths with SERENITY_BUILD_DIR
Fixes #5710.
2021-03-11 21:01:29 +01:00
Jonathan Turner
0bf5669ba3
Meta: Get building on NixOS (#5005) 2021-01-22 17:44:05 +01:00
Sergey Bugaev
450a2a0f9c Build: Switch to CMake :^)
Closes https://github.com/SerenityOS/serenity/issues/2080
2020-05-14 20:15:18 +02:00
Emanuel Sprung
f46d80ac4f Ports: Added checksums / signature files and other fixes
* Use ${version} instead of explicit version numbers in urls/filenames
* Move -L option to port script, as this is always good
* Fix some various other stuff
2020-02-06 14:06:23 +01:00
Andreas Kling
3d239be7b4 Ports: Undo POSIX sh compliance changes for now
Partial revert of 704f48d7f3.
These changes made the ports system unusable.
2019-11-03 10:05:02 +01:00
George Pickering
704f48d7f3 POSIX compliance: (most) shell scripts converted to generic shell
Ports/.port_include.sh, Toolchain/BuildIt.sh, Toolchain/UseIt.sh
have been left largely untouched due to use of Bash-exclusive
functions and variables such as $BASH_SOURCE, pushd and popd.
2019-11-03 09:26:22 +01:00
Jesse Buhagiar
45e0c841ad Ports: Added quake package
Quake now will build and run on Serenity. There are a few issues,
that'll stop you from playing currently, however, such as SDL
not having any keyboard input, as well as `printf_internal` throwing
an assertion over the `.` format specifier. However, the game launches
perfectly.
2019-11-01 21:01:33 +01:00