Doesn't use them in libc headers so that those don't have to pull in
AK/Platform.h.
AK_COMPILER_GCC is set _only_ for gcc, not for clang too. (__GNUC__ is
defined in clang builds as well.) Using AK_COMPILER_GCC simplifies
things some.
AK_COMPILER_CLANG isn't as much of a win, other than that it's
consistent with AK_COMPILER_GCC.
This feels like it was a refactor transition kind of conversion. The
places that were relying on it can easily be changed to explicitly ask
for the ptr() or a new vaddr() method on Userspace<T*>.
FlatPtr can still implicitly convert to Userspace<T> because the
constructor is not explicit, but there's quite a few more places that
are relying on that conversion.
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
LLD fails to define the _GLOBAL_OFFSET_TABLE_ symbol if all inputs to it
are LLVM bitcode files (i.e. those used for LTO). To allow the kernel to
be built with ThinLTO, the workaround suggested in the original LLVM bug
report (<https://bugs.llvm.org/show_bug.cgi?id=39634>) is added in this
commit.
The only two paths for copying strings in the kernel should be going
through the existing Userspace<char const*>, or StringArgument methods.
Lets enforce this by removing the option for using the raw cstring APIs
that were previously available.
This implements a simple bootloader that is capable of loading ELF64
kernel images. It does this by using QEMU/GRUB to load the kernel image
from disk and pass it to our bootloader as a Multiboot module.
The bootloader then parses the ELF image and sets it up appropriately.
The kernel's entry point is a C++ function with architecture-native
code.
Co-authored-by: Liav A <liavalb@gmail.com>
GCC with -flto is more aggressive when it comes to inlining and
discarding functions which is why we must mark some of the functions
as NEVER_INLINE (because they contain asm labels which would be
duplicated in the object files if the compiler decides to inline
the function elsewhere) and __attribute__((used)) for others so
that GCC doesn't discard them.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
I dont know why we do a fast path in the Kernel, but not in Userspace
Also simplified the byte explosion in memset to "explode_byte"
it even seemed so, that we missed the highest byte when memseting something
Alot of code is shared between i386/i686/x86 and x86_64
and a lot probably will be used for compatability modes.
So we start by moving the headers into one Directory.
We will probalby be able to move some cpp files aswell.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
This commit adds an implementation of memmem, using the Bitap text
search algorithm for needles smaller than 32 bytes, and a naive loop
search for longer needles.
This was supposed to be the foundation for some kind of pre-kernel
environment, but nobody is working on it right now, so let's move
everything back into the kernel and remove all the confusion.
This will panic the kernel immediately if these functions are misused
so we can catch it and fix the misuse.
This patch fixes a couple of misuses:
- create_signal_trampolines() writes to a user-accessible page
above the 3GB address mark. We should really get rid of this
page but that's a whole other thing.
- CoW faults need to use copy_from_user rather than copy_to_user
since it's the *source* pointer that points to user memory.
- Inode faults need to use memcpy rather than copy_to_user since
we're copying a kernel stack buffer into a quickmapped page.
This should make the copy_to/from_user() functions slightly less useful
for exploitation. Before this, they were essentially just glorified
memcpy() with SMAP disabled. :^)
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.