Tim Ledbetter
881581820f
GameOfLife: Allow pressing escape to clear the selected pattern
2023-10-07 11:36:57 +02:00
Tim Ledbetter
f25f2ba047
GameOfLife: Focus on the game board when not editing settings
...
This makes single key shortcuts work again :^)
2023-10-07 11:36:57 +02:00
Tim Ledbetter
649c7ee11f
GameOfLife: Use the GML compiler
2023-10-07 11:36:57 +02:00
Sam Atkins
b53a633388
Hearts: Paint player names in white when background is a dark color
2023-10-04 20:10:04 +02:00
toadkarter
4e2e2027c3
MasterWord: Use GML compiler
2023-10-02 21:31:06 +02:00
Tim Ledbetter
12adaac08d
GameOfLife: Don't toggle cells on mouse move when placing patterns
...
Previously, it was very easy to inadvertently toggle cells when
placing a pattern by dragging the mouse slightly.
2023-09-27 19:12:14 +02:00
Tim Ledbetter
6eaae726fa
GameOfLife: Clear the selected pattern when the game starts running
2023-09-27 19:12:14 +02:00
Tim Ledbetter
4b48757586
GameOfLife: Allow ctrl+click to place multiple patterns
2023-09-27 19:12:14 +02:00
Tim Ledbetter
b4e134cb52
Userland: Use non-fallible EventReceiver::add()
where possible
2023-09-25 10:58:31 +02:00
Tim Ledbetter
3aa49f268c
Userland: Make Window::set_main_widget()
non-fallible
2023-09-21 10:20:23 +02:00
Tim Ledbetter
9cd3477763
GameOfLife: Replace DeprecatedString with String
2023-09-18 11:12:25 -06:00
Tim Ledbetter
a6f6a1afd2
Userland: Prefer non-fallible construction for LibGUI objects
2023-09-18 18:00:45 +02:00
Cubic Love
2767fa78f8
Solitaire: Rearrange Help Menu
...
Rearrange the Help menu actions so they're in the same order as other
application's Help menus.
2023-09-17 17:26:32 -06:00
Tim Ledbetter
19dfdeeaec
GameOfLife: Add a tick counter to the status bar
...
The counter is incremented after each new generation and reset
whenever any cell on the board is toggled. Resizing the board
does not reset the tick count.
2023-09-17 16:51:58 -06:00
Tim Ledbetter
0d7b13edac
Userland: Make GUI::Window
construction non-fallible
2023-09-17 16:47:28 -06:00
Tim Ledbetter
3c9dee5d5a
GameOfLife: Use the same play/pause action in the menu and toolbar
...
This prevents the menu and toolbar action state getting out of sync,
which could happen previously. The menu item also now shows the
appropriate icon rather than a checkbox.
2023-09-16 11:06:33 +02:00
Tim Ledbetter
ccab5ddf9b
LibGUI+Applications: Use String in make_about_action()
2023-09-16 11:05:49 +02:00
Tim Ledbetter
9a6927c575
GameOfLife: Ensure BoardWidget can always contain the board
...
Previously, when there were more rows or columns than the BoardWidget
could contain, nothing was displayed. The BoardWidget minimum size is
now set whenever the number of rows or columns changes.
2023-09-13 07:45:49 +01:00
Tim Ledbetter
871f5ba431
2048: Disable the undo and redo actions when unavailable
...
This change also ensures that the redo stack is cleared when a move is
made, so that it isn't possible to redo a previous move after having
made a new one.
2023-09-13 07:27:01 +02:00
Bastiaan van der Plaat
494a8cb816
AK: Add to_radians and to_degrees math functions
2023-09-10 08:38:29 +01:00
Reza
ffc0046d74
Snake: Replace DeprecatedString with String
2023-09-09 10:50:03 -06:00
Andreas Kling
545d8336b8
LibGfx: Convert Font APIs to return String instead of DeprecatedString
2023-09-06 11:29:03 -04:00
Cubic Love
91269a8064
Chess: Capitalize chess set names + Rename 'stelar7' to 'Classic'
...
Now when selecting a chess set in Games Settings, the names of the sets
are capitalized which looks much neater.
The default set 'stelar7' has been renamed to 'Classic' to reflect its
default vanilla design, as opposed to more stylized sets.
This commit also updates any code references to this set.
2023-08-29 10:28:24 +02:00
implicitfield
2114c27656
Flood: Replace usage of DeprecatedString
2023-08-23 13:28:07 +02:00
implicitfield
adaf4a9ed5
Flood: Use the new GML compiler
2023-08-23 13:28:07 +02:00
implicitfield
8434b3a0c6
Flood: Propagate errors when creating SettingsDialog
2023-08-23 13:28:07 +02:00
thankyouverycool
57f3b18109
LibGUI+Userland: Remove Toolbar::try_add_{action,separator}()
...
These calls largely occur during initialization before there's
unsaved state worth preserving
2023-08-15 15:56:34 +02:00
Andreas Kling
bd61e75e0b
LibGUI: Remove Window::try_add_menu()
...
And fall back to the infallible add_menu().
2023-08-14 14:57:54 +02:00
Andreas Kling
f2faf2767f
LibGUI: Remove Menu::try_add_action()
...
And fall back to the infallible add_action().
2023-08-14 14:57:54 +02:00
Andreas Kling
eec328e2ab
LibGUI: Remove Menu::try_add_submenu()
...
And fall back to the infallible add_submenu().
2023-08-14 14:57:54 +02:00
Andreas Kling
1525fa3b8f
LibGUI: Remove Menu::try_add_separator()
...
And fall back to the infallible add_separator().
2023-08-14 14:57:54 +02:00
Andreas Kling
8322b31b97
LibGUI: Remove Widget::try_set_layout<T>()
...
And fall back to the infallible set_layout<T>().
Work towards #20557 .
2023-08-14 14:57:54 +02:00
kleines Filmröllchen
1e67435ff5
Meta: Rename compile_gml to stringify_gml
...
This is what this function really does, it doesn't compile anything.
2023-08-11 21:33:48 +02:00
Lucas CHOLLET
3f35ffb648
Userland: Prefer _string
over _short_string
...
As `_string` can't fail anymore (since 3434412
), there are no real
benefits to use the short variant in most cases.
2023-08-08 07:37:21 +02:00
Andreas Kling
34344120f2
AK: Make "foo"_string infallible
...
Stop worrying about tiny OOMs.
Work towards #20405 .
2023-08-07 16:03:27 +02:00
aryanbaburajan
eb85291a18
Chess: Replace usage of DeprecatedString
2023-08-06 22:21:10 +02:00
aryanbaburajan
bc8cad31de
2048: Replace usage of DeprecatedString
2023-08-06 22:21:10 +02:00
Valtteri Koskivuori
d1f6540196
Snake: Update snake skin color interactively while picking
...
The snake now changes color while interacting with `GUI::ColorPicker`
2023-07-24 11:30:54 +03:30
Sam Atkins
7d0f70bfa0
Userland: Use AK::human_readable_digital_time() instead of custom code
...
Use this handy AK function instead of reimplementing the formatting code
several times. The one minor difference is that now, hours are only
shown if the duration is at least an hour long, but that seems like an
improvement to me. :^)
2023-07-19 08:45:43 -04:00
Timothy Flynn
c911781c21
Everywhere: Remove needless trailing semi-colons after functions
...
This is a new option in clang-format-16.
2023-07-08 10:32:56 +01:00
Daniel
4314ed72e6
FlappyBug: Replace usage of DeprecatedString
2023-07-05 12:13:44 +01:00
Daniel
0eb09a0b59
BrickGame: Propagate errors
2023-07-05 08:48:10 +02:00
kleines Filmröllchen
33829f05fe
Userland: Convert config listener callbacks to use StringView
...
The immutability of the string is not relevant here, since the string
we're given was allocated in the IPC serialization layer and will be
destroyed shortly afterwards. Additionally, noone relies on
DeprecatedString-specific functionality. This will make it easier to
convert the IPC layer itself to String later on.
2023-06-27 15:37:00 +01:00
Sam Atkins
b264d29515
Snake: Show status tips in Statusbar
2023-06-17 20:36:03 +02:00
Sam Atkins
46f365df5c
MasterWord: Show status tips in Statusbar
2023-06-17 20:36:03 +02:00
Sam Atkins
2dc96155f7
GameOfLife: Show status tips in Statusbar
2023-06-17 20:36:03 +02:00
Karol Kosek
92ff12a0d0
LibGUI+Userland: Port StatusBar::set_override_text() to String
2023-06-15 13:53:22 +01:00
Karol Kosek
5234a30731
LibGUI+Userland: Port Action status tips to String
2023-06-15 13:53:22 +01:00
Karol Kosek
4b169cf25f
LibGUI+Userland: Use action text as a fallback in Action::status_tip()
...
Many applications already do this in their code. This change will simply
move the logic to a single function to stop repeating ourselves!
2023-06-15 13:53:22 +01:00
Karol Kosek
2029750519
LibGUI+Userland: Port StatusBar::text() and set_text functions to String
2023-06-15 13:53:22 +01:00