Similar to number formatting, the data for date-time formatting will be
located in its own generated file. This extracts the cldr-dates package
from the CLDR and sets up the generator plumbing to create the date-time
data files.
Currently, we generate separate data files for locale and number format
related tables/methods, but provide public accessors for all of the data
in one Locale.h file. Rather than continuing this trend for date-time,
relative time, etc. formatting, it's a bit easier to reason about if the
public accessors are also in separate files.
At the moment we just check if we *can* render a simple triangle, we do
not yet actually test if the image is indeed the triangle we wanted.
This test also outputs the rendered image when GL_DEBUG is enabled to a
file called "picture.bmp" for manual verification.
Co-authored-by: sunverwerth <s.unverwerth@serenityos.org>
Previously, a libc-like out-of-line error information was used in the
loader and its plugins. Now, all functions that may fail to do their job
return some sort of Result. The universally-used error type ist the new
LoaderError, which can contain information about the general error
category (such as file format, I/O, unimplemented features), an error
description, and location information, such as file index or sample
index.
Additionally, the loader plugins try to do as little work as possible in
their constructors. Right after being constructed, a user should call
initialize() and check the errors returned from there. (This is done
transparently by Loader itself.) If a constructor caused an error, the
call to initialize should check and return it immediately.
This opportunity was used to rework a lot of the internal error
propagation in both loader classes, especially FlacLoader. Therefore, a
couple of other refactorings may have sneaked in as well.
The adoption of LibAudio users is minimal. Piano's adoption is not
important, as the code will receive major refactoring in the near future
anyways. SoundPlayer's adoption is also less important, as changes to
refactor it are in the works as well. aplay's adoption is the best and
may serve as an example for other users. It also includes new buffering
behavior.
Buffer also gets some attention, making it OOM-safe and thereby also
propagating its errors to the user.
With this, we can now compile C++ programs with the LLVM port without
having to jump through hooks to build libc++ because it can't be
cross-compiled with our GNU toolchain.
If we do this, the LLVM port's Clang will pick up these paths, so we
won't have to compile libc++ twice. This does increase the size of
_disk_image by 5 MB, but that shouldn't be a problem.
The serenity_install_sources function now infers the path under
`/usr/src/serenity` in which to install the source files according to
the relative path of the source files in the repository.
For example `Userland/Libraries/LibGUI/Widget.h` gets installed at
`/usr/src/serenity/Userland/Libraries/LibGUI/Widget.h`.
This fixes cases where the source files of libraries are not under
`Userland/Libraries` (for example LibShell & LibLanguageServer).
This wasn't particularly difficult, and there's not much use for the
nicer interface yet either. While unveil() is of limited use in js(1)
as it should be able to open arbitrary files, I feel like we should be
able to add a pledge() call.
As noted by ECMA-402, if a supported locale contains all of a language,
script, and region subtag, then the implementation must also support the
locale without the script subtag. The most complicated example of this
is the zh-TW locale.
The list of locales in the CLDR database does not include zh-TW or its
maximized zh-Hant-TW variant. Instead, it inlcudes the zh-Hant locale.
However, zh-Hant-TW is listed in the default-content locale list in the
cldr-core package. This defines an alias from zh-Hant-TW to zh-Hant. We
must then also support the zh-Hant-TW alias without the script subtag:
zh-TW. This transitively maps zh-TW to zh-Hant, which is a case quite
heavily tested by test262.
Previously, we were just copying the locale data into default-content
locales (for example, copying the "en" data into "en-US"). Instead, we
can just define the default-content locales as aliases to their main
locales.
This will be used for locale aliases as well. Also rename the "property"
field in this struct to "name", as it no longer is only used for
property aliases.
Also add slightly richer parse errors now that we can include a string
literal with returned errors.
This will allow us to use TRY() when working with JSON data.
This wasn't the case for compact patterns, but unit patterns can contain
multiple (up to 2, really) identifiers that must each be recognized by
LibJS.
Each generated NumberFormat object now stores an array of identifiers
parsed. The format pattern itself is encoded with the index into this
array for that identifier, e.g. the compact format string "0K" will
become "{number}{compactIdentifier:0}".
This field is currently used to store the StringView into the compact
name/symbol in the format string. Units will need to store a similar
field, so rename the field to be more generic, and extract the parser
for it.
The compact scale of each formatting rule was precomputed in commit:
be69eae651
Using the formula: compact scale = magnitude - pattern scale
This computation was off-by-one.
For example, consider the format key "10000-count-one", which maps to
"00 thousand" in en-US. What we are really after is the exponent that
best represents the string "thousand" for values greater than 10000
and less than 100000 (the next format key). We were previously doing:
log10(10000) - "00 thousand".count("0") = 2
Which clearly isn't what we want. Instead, if we do:
log10(10000) + 1 - "00 thousand".count("0") = 3
We get the correct exponent for each format key for each locale.
This commit also renames the generated variable from "compact_scale" to
"exponent" to match the terminology used in ECMA-402.
For example, in en-US, the decimal, long compact pattern for numbers
between 10,000 and 100,000 is "00 thousand". In that pattern, "thousand"
is the compact identifier, and the generated format pattern is now
"{number} {compactIdentifier}". This also generates that identifier as
its own field in the NumberFormat structure.
Most locales have a single grouping size (the number of integer digits
to be written before inserting a grouping separator). However some have
a primary and secondary size. We parse the primary size as the size used
for the least significant integer digits, and the secondary size for the
most significant.
In order to implement Intl.NumberFormat.prototype.formatToParts, do not
replace {currency} keys in the format pattern before ECMA-402 tells us
to. Otherwise, the array return by formatToParts will not contain the
expected currency key.
Early replacement was done to avoid resolving the currency display more
than once, as it involves a couple of round trips to search through
LibUnicode data. So this adds a non-standard method to NumberFormat to
do this resolution and cache the result.
Another side effect of this change is that LibUnicode must replace unit
format patterns of the form "{0} {1}" during code generation. These were
previously skipped during code generation because LibJS would just
replace the keys with the currency display at runtime. But now that the
currency display injection is delayed, any {0} or {1} keys in the format
pattern will cause PartitionNumberPattern to abort.
Currencies are a bit strange; the layout of currency data in the CLDR is
not particularly compatible with what ECMA-402 expects. For example, the
currency format in the "en" and "ar" locales for the Latin script are:
en: "¤#,##0.00"
ar: "¤\u00A0#,##0.00"
Note how the "ar" locale has a non-breaking space after the currency
symbol (¤), but "en" does not. This does not mean that this space will
appear in the "ar"-formatted string, nor does it mean that a space won't
appear in the "en"-formatted string. This is a runtime decision based on
the currency display chosen by the user ("$" vs. "USD" vs. "US dollar")
and other rules in the Unicode TR-35 spec.
ECMA-402 shies away from the nuances here with "implementation-defined"
steps. LibUnicode will store the data parsed from the CLDR however it is
presented; making decisions about spacing, etc. will occur at runtime
based on user input.