This speeds up the script from about 170ms down to about 80ms for
changes in Debug.h.in or similarly "DEBUG"-rich files, down to <10ms for
more common changesets.
160ms may not feel like much, but it adds up quickly, especially since
we run a dozen scripts during pre-commit.
We're now able to detect all the regular CPUID feature flags from
ECX/EDX for EAX=1 :^)
None of the new ones are being used for anything yet, but they will show
up in /proc/cpuinfo and subsequently lscpu and SystemMonitor.
Note that I replaced the periods from the SSE 4.1 and 4.2 instructions
with underscores, which matches the internal enum names, Linux's
/proc/cpuinfo and the general pattern of replacing special characters
with underscores to limit feature names to [a-z0-9_].
The enum member stringification has been moved to a new function for
better re-usability and to avoid cluttering up Processor.cpp.
Detection broke when we moved from '#ifdef DEBUG_FOO dbgln()' to 'dbgln<DEBUG_FOO>()'.
This patch makes detection more general, which sadly runs into more false-positives.
No rotten code was found, hooray! :^)
Problem:
- These utility functions are only used in `AK`, but are being defined
in the top-level. This clutters the top-level.
Solution:
- Move the utility functions to `Meta/CMake/utils.cmake` and include
where needed.
- Also, move `all_the_debug_macros.cmake` into `Meta/CMake` directory
to consolidate the location of `*.cmake` script files.
Problem:
- Modifying CXXFLAGS directly is an old CMake style.
- The giant and ever-growing list of `*_DEBUG` macros clutters the
top-level CMakeLists.txt.
Solution:
- Use the more current `add_compile_definitions` function.
- Sort all the debug options so that they are easy to view.
- Move the `*_DEBUG` macros to their own file which can be included
directly.