Hugh Davenport
6272ee3104
Ports: Add hotkeys for games system menu
2024-01-14 15:16:45 -07:00
Tim Schumacher
456fd9f574
Ports: Switch to the new files
syntax
2023-09-09 01:06:31 +02:00
Tim Schumacher
fb4db096cb
Ports: Remove the filename
entry from files
2023-08-08 19:57:43 +02:00
Tim Schumacher
2732545b4c
Ports: Ensure that the download filename matches the URL basename
...
This is a preparation step for removing support for explicitly setting a
download filename entirely.
2023-08-08 19:57:43 +02:00
Tim Schumacher
284fee9e77
Ports: Make files
a proper array
2023-08-08 19:57:43 +02:00
Tim Schumacher
89b0a61067
Ports: Remove support for auth_type
s other than sha256
2023-07-10 13:08:27 +02:00
Jelle Raaijmakers
dcf33f9b8f
Ports: Add bind mount automatically for Quake3
...
We need a `wxallowed` bind mount for the `ioquake3` binary to be able to
compile and run its executable scripts in memory. Instead of instructing
the user how to do so in `/etc/fstab`, we can now use the fancy
`/etc/fstab.d` facility :^)
2023-02-02 14:38:26 +01:00
Gunnar Beutner
ce8d410f36
Ports: Make the quake3 port buildable on ARM64 hosts
...
Previously, on ARM64 hosts we'd try to build ARM64 binaries even when
SERENITY_ARCH was set to x86_64. This would cause the build to fail.
2022-10-18 17:23:52 +02:00
Jelle Raaijmakers
9cf329183f
Ports: Update Quake III's launcher name
...
Following what is commonly used on the internet as the game's title,
and making it consistent with Quake II.
2022-09-09 15:15:22 +02:00
Tim Schumacher
d426c5a4b2
Ports: Format patches without numbering, commit hash or version number
2022-06-08 17:58:36 +01:00
Jesse Buhagiar
e2f1da8cec
Ports: Add quake3 port :^)
2022-04-09 11:40:33 +02:00