This allows us to take advantage of the now-optimized (to do memmove())
Vector::append(const T*, int count) for collecting these strings.
This is a ~15% speedup on the load_4chan_catalog benchmark.
This can definitely be improved with better trivial type detection and
by using the TypedTransfer template in more places.
It's a bit annoying that we can't get <type_traits> in Vector.h since
it's included in the toolchain compilation before we have libstdc++.
This has several significant changes to the networking stack.
* Significant refactoring of the TCP state machine. Right now it's
probably more fragile than it used to be, but handles quite a lot
more of the handshake process.
* `TCPSocket` holds a `NetworkAdapter*`, assigned during `connect()` or
`bind()`, whichever comes first.
* `listen()` is now virtual in `Socket` and intended to be implemented
in its child classes
* `listen()` no longer works without `bind()` - this is a bit of a
regression, but listening sockets didn't work at all before, so it's
not possible to observe the regression.
* A file is exposed at `/proc/net_tcp`, which is a JSON document listing
the current TCP sockets with a bit of metadata.
* There's an `ETHERNET_VERY_DEBUG` flag for dumping packet's content out
to `kprintf`. It is, indeed, _very debug_.
Keep a 256-entry string cache during parse to avoid creating some new
strings when possible. This cache is far from perfect but very cheap.
Since none of the strings are transient, this only costs us a couple of
pointers and a bit of ref-count manipulation.
The cache hit rate on 4chan_catalog.json is ~33% and the speedup on
the load_4chan_catalog benchmark is ~7%.
I was able to get parsing time down to about 1/3 of the original time
by using callgrind+kcachegrind. There's definitely more improvements
that can be made here, but I'm gonna be happy with this for now. :^)
- Return more specific types from parse_array() and parse_object().
- Don't create a throwaway String in extract_while().
- Use a StringView in parse_number() to avoid a throwaway String.
This is a shameless copy-paste of String::to_int(). We should find some
way to share this code between String and StringView instead of having
two duplicate copies like this.
Use AK::exchange() to switch out the internal storage. Also mark these
functions with [[nodiscard]] to provoke an compile-time error if they
are called without using the return value.
This gives us much better error messages when you try to use them.
Without this change, it would complain about the absence of functions
named ref() and deref() on RefPtr itself. With it, we instead get a
"hey, this function is deleted" error.
Change operator=(T&) to operator=T(const T&) also, to keep assigning
a const T& to a NonnullRefPtr working.
Instead of aborting the program when we hit an assertion, just print a
message and keep going.
This allows us to write tests that provoke assertions on purpose.
There was a bug in the "prepend_vector_object" test but it was masked
by us not printing failures. (The bug was that we were adding three
elements to the "objects" vector and then checking that another
vector called "more_objects" indeed had three elements. Oops!)
This is a complement to append() that works by constructing the new
element in-place via placement new and forwarded constructor arguments.
The STL calls this emplace_back() which looks ugly, so I'm inventing
a nice word for it instead. :^)
It doesn't seem sane to try to iterate over a HashTable while it's in
the middle of being cleared. Since this might cause strange problems,
this patch adds an assertion if an iterator is constructed during
clear() or rehash() of a HashTable.
An operation often has two pieces of underlying information:
* the data returned as a result from that operation
* an error that occurred while retrieving that data
Merely returning the data is not good enough. Result<> allows exposing
both the data, and the underlying error, and forces (via clang's
consumable attribute) you to check for the error before you try to
access the data.
Put simply, Error<> is a way of forcing error handling onto an API user.
Given a function like:
bool might_work();
The following code might have been written previously:
might_work(); // but what if it didn't?
The easy way to work around this is of course to [[nodiscard]] might_work.
But this doesn't work for more complex cases like, for instance, a
hypothetical read() function which might return one of _many_ errors
(typically signalled with an int, let's say).
int might_read();
In such a case, the result is often _read_, but not properly handled. Like:
return buffer.substr(0, might_read()); // but what if might_read returned an error?
This is where Error<> comes in:
typedef Error<int, 0> ReadError;
ReadError might_read();
auto res = might_read();
if (might_read.failed()) {
switch (res.value()) {
case EBADF:
...
}
}
Error<> uses clang's consumable attributes to force failed() to be
checked on an Error instance. If it's not checked, then you get smacked.
We had some kernel-specific gizmos in AK that should really just be in the
Kernel subdirectory instead. The only thing remaining after moving those
was mmx_memcpy() which I moved to the ARCH(i386)-specific section of
LibC/string.cpp.
So we already have ByteBuffer::wrap() which is like a StringView for random
data. This might not be the best abstraction actually, but this will be
immediately useful so let's add it.