Try to do both FD allocations up front instead of interleaved between
assigning them to the descriptor table. This prevents us from failing
in the middle of setting up the pipes.
The way the Process::FileDescriptions::allocate() API works today means
that two callers who allocate back to back without associating a
FileDescription with the allocated FD, will receive the same FD and thus
one will stomp over the other.
Naively tracking which FileDescriptions are allocated and moving onto
the next would introduce other bugs however, as now if you "allocate"
a fd and then return early further down the control flow of the syscall
you would leak that fd.
This change modifies this behavior by tracking which descriptions are
allocated and then having an RAII type to "deallocate" the fd if the
association is not setup the end of it's scope.
Before we start disabling acquisition of the big process lock for
specific syscalls, make sure to document and assert that all the
lock is held during all syscalls.
The Process::Handler type has KResultOr<FlatPtr> as its return type.
Using a different return type with an equally-sized template parameter
sort of works but breaks once that condition is no longer true, e.g.
for KResultOr<int> on x86_64.
Ideally the syscall handlers would also take FlatPtrs as their args
so we can get rid of the reinterpret_cast for the function pointer
but I didn't quite feel like cleaning that up as well.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Process member variable like m_euid are very valuable targets for
kernel exploits and until now they have been writable at all times.
This patch moves m_euid along with a whole bunch of other members
into a new Process::ProtectedData struct. This struct is remapped
as read-only memory whenever we don't need to write to it.
This means that a kernel write primitive is no longer enough to
overwrite a process's effective UID, you must first unprotect the
protected data where the UID is stored. :^)
When ProcFS could no longer allocate KBuffer objects to serve calls to
read, it would just return 0, indicating EOF. This then triggered
parsing errors because code assumed it read the file.
Because read isn't supposed to return ENOMEM, change ProcFS to populate
the file data upon file open or seek to the beginning. This also means
that calls to open can now return ENOMEM if needed. This allows the
caller to either be able to successfully open the file and read it, or
fail to open it in the first place.
Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
This is something I've been meaning to do for a long time, and here we
finally go. This patch moves all sys$foo functions out of Process.cpp
and into files in Kernel/Syscalls/.
It's not exactly one syscall per file (although it could be, but I got
a bit tired of the repetitive work here..)
This makes hacking on individual syscalls a lot less painful since you
don't have to rebuild nearly as much code every time. I'm also hopeful
that this makes it easier to understand individual syscalls. :^)