Commit graph

207 commits

Author SHA1 Message Date
Daniel Bertalan
d3595477d8 Toolchain: Build libLLVM as a dynamic library
This library is used by virtually all executables in the Clang
toolchain. By default, it is linked statically, which leads to huge
file sizes and us running out of artifact storage disk space on CI.
2021-08-08 23:54:00 +02:00
Gunnar Beutner
a29c18f969 Toolchain+Ports: Let -nostdlib make us not link against libgcc_s
For now this is not a mandatory toolchain rebuild.
2021-08-08 16:41:51 +02:00
Daniel Bertalan
9809e685c1 Toolchain: Add caching to BuildClang.sh for CI 2021-08-08 10:55:36 +02:00
Daniel Bertalan
15e217ea68 Toolchain: Add LLVM patch and script for building it
This contains all the bits and pieces necessary to build a Clang binary
that will correctly compile SerenityOS.

I had some trouble with getting LLVM building with a single command, so
for now, I decided to build each LLVM component in a separate command
invocation. In the future, we can also make the main llvm build step
architecture-independent, but that would come with extra work to make
library and include paths work.

The binutils build invocation and related boilerplate is duplicated
because we only use `objdump` from GNU binutils in the Clang toolchain,
so most features can be disabled.
2021-08-08 10:55:36 +02:00
Linus Groh
a613e00caa Ports: Change Python's auth_type to sha256 2021-08-03 21:01:07 +01:00
Gunnar Beutner
5df8c274bb Toolchain+Ports: Fix building ports on x86_64
Fixes #8377.
2021-07-28 21:28:31 +02:00
Gunnar Beutner
9c431ae7ef Toolchain: Update GCC to version 11.2.0 2021-07-28 21:28:31 +02:00
Gunnar Beutner
cfeffbe524 Toolchain: Update binutils to version 2.37 2021-07-28 21:28:31 +02:00
Gunnar Beutner
12bfc7b3fc Toolchain+Ports: Ignore -arch on macOS M1 hosts
CMake specifies -arch arm64 for our toolchain. Unfortunately that's an
option GCC only understands when built for macOS. This causes the build
to fail.

I haven't been able to get CMake to not specify that option so this adds
a dummy option to GCC.
2021-07-24 14:04:13 +02:00
Gunnar Beutner
9bc3ad75b4 Toolchain: Use correct variable when deleting the QEMU tarball 2021-07-10 11:13:56 +01:00
modmuss50
036f2a14ed Toolchain: Fix building toolchain on arm64 macs
This patch is based off:
https://github.com/osx-cross/homebrew-avr/pull/248 and
https://github.com/riscv/riscv-gnu-toolchain/issues/800
2021-07-08 16:07:14 +02:00
Gunnar Beutner
d86275d271 Kernel+Toolchain: Remove the kernel-specific toolchain
This is no longer necessary now that the kernel doesn't use libsupc++
anymore.
2021-07-06 19:08:22 +02:00
Gunnar Beutner
128e504de6 Meta: Change the QEMU binary directory to Toolchain/Local/qemu
Previously we'd place the QEMU binaries into the architecture-specific
toolchain directory. This is a problem because the BuildIt.sh script
clears those directories which also removes the QEMU binaries users
may have built earlier. Also, the QEMU binaries are not specific to
the target architecture.
2021-07-03 12:06:20 +02:00
kleines Filmröllchen
7ff363127b Toolchain: Allow containerized work with Serenity via Docker
Docker is a nice way of doing build automation, or just
containerizing builds for increased safety and isolating unstable
packages. The old Dockerfile in the toolchain did not satisfy these
needs. The new Dockerfile is known to run successfully on Docker
version 20.10.7. It clones the SerenityOS repo and builds the
toolchain. In this way, it is intended to be a starting point for other
Docker images that can e.g. run builds. For example, one can simply run
this docker image as-is, exec a shell in it and run a build there.
2021-06-29 15:56:02 +02:00
Idan Horowitz
5b909a94e7 Toolchain: Build the x86_64 target in addition to i386 in BuildQemu.sh 2021-06-26 17:59:54 +02:00
Jelle Raaijmakers
3067ee9c4c Toolchain: Add gettext as a dependency to Dockerfile
We need `msgfmt` inside of the `gettext` package in order to build the
git port.
2021-06-07 22:46:53 +02:00
Jelle Raaijmakers
6af9d87258 Toolchain: Add ccache to Dockerfile
Following up on 2d38d56e, we were missing this in our Dockerfile.
2021-06-07 19:22:03 +02:00
Gunnar Beutner
988dfa7f33 Toolchain+Ports: Fix building binutils on FreeBSD
This imports the upstream patch from
https://sourceware.org/bugzilla/show_bug.cgi?id=27382

Fixes #7407.
2021-06-07 09:51:12 +02:00
Jelle Raaijmakers
68f0170bc6 Toolchain: Add ImageMagick to Dockerfile 2021-06-04 12:54:27 +02:00
Hediadyoin1
6fe7d4d7b8 Toolchain: Use gcc's ar
the vanilla versions might not handle all things, that gcc can do;
For example is lto not really supported by the vanilla versions
source:
https://gcc.gnu.org/wiki/LinkTimeOptimizationFAQ
2021-06-03 00:24:06 +01:00
Oleg Kosenkov
839aad6e5b
Toolchain: Set CMAKE_AR to the right executable 2021-06-02 23:25:44 +01:00
Gunnar Beutner
7dedf09f3d Toolchain: Remove dependency check for texinfo
Turns out we don't need that after all.
2021-05-30 23:36:10 +01:00
Gunnar Beutner
259822493f Toolchain: Check whether required tools and libraries are available
Rather than having the toolchain build fail half-way through we should
check whether the user has installed all the required tools and
libraries early on.
2021-05-30 13:06:28 +01:00
Gunnar Beutner
afbab621aa Toolchain: Use set -o pipefail to the toolchain build script
Previously the buildstep function would obscure error codes because
the return value of the function was the exit code for the sed command
which caused us to continue execution even though one of the build
steps had failed.

With set -o pipefail the return value of the buildstep function is
the real command's exit code.
2021-05-27 08:58:37 +01:00
Idan Horowitz
bcfde43849 Toolchain: Replace the -march=native flag with -mtune=native
This ensures inter-machine compatibility by not emitting any processor
specific instructions. This fixes the issue raised by the non AVX-512
supporting GitHub actions runners.
2021-05-21 15:23:07 +02:00
Brian Gianforcaro
17ff895e1c Toolchain: Enable native host optimizations when building toolchain
-march=native specializes the binaries for the CPU features available on
the CPU the binary is being compiled on. This matches the needs of the
Toolchain, as it's always built and used on that machine only.

This should be safe for the github actions VMs as well, as they all run
on a standard VM SKU in "the cloud".

I saw small but notable improvements in end-2-end build times in my
local testing. Each compilation unit is on average around a second
faster on my Intel(R) Core(TM) i7-8705G CPU @ 3.10GHz.
2021-05-21 10:04:49 +01:00
Gunnar Beutner
b223233b15 Toolchain+Ports: Skip link tests for libstdc++v3
This makes stdlib.h and stdio.h functions available in the std
namespace for C++.

libstdc++v3's link tests can fail if you don't have an up-to-date
build directory, for example:

1. Have libc with missing _Exit symbol because you haven't done
   a build since that was added.

2. Run toolchain rebuild. libstdc++v3's configure script will
   realize that it can do link tests in general but will fail
   later on when it tries to link a program that tests for _Exit.

Even though this is a toolchain patch this does not necessarily
require rebuilding the toolchain right away. This is only required
once we start using any of these new members in the std namespace,
e.g. for ports.
2021-05-09 15:35:01 +02:00
Gunnar Beutner
1889006b90 Toolchain: Make -nodefaultlibs not link against libgcc_s
This fixes the -nodefaultlibs flag for gcc which previously
linked against libgcc_s anyway. Even though this is a toolchain
patch we don't need to rebuild the toolchain right away.
2021-05-07 15:35:50 +02:00
Brian Gianforcaro
8b856bd5a1 Toolchain: Fix expansion bugs and make BuildIt.sh shellcheck compliant
BuildIt.sh had a bunch of SC2086 errors, where we were not quoting
variables in variable expansions. The logic being:

    Quoting variables prevents word splitting and glob expansion,
    and prevents the script from breaking when input contains spaces,
    line feeds, glob characters and such.

    Reference: https://github.com/koalaman/shellcheck/wiki/SC2086

As bcoles noticed in #6772, shellcheck actually found a real bug here,
where the user's build directory included spaces.

Close: #6772
2021-05-05 21:26:37 +02:00
Brian Gianforcaro
f558a44610 Toolchain: Make BuildFuseExt2.sh shellcheck compliant
BuildFuseExt2.sh was saying it should be run under /bin/sh but it is
using bash extensions like pushd/popd, ${BASH_SOURCE[0]}, etc. So just
run it under bash to avoid any potential issues.
2021-05-05 21:26:37 +02:00
Brian Gianforcaro
b4927a753d Toolchain: Make BuildPython.sh shellcheck compliant
Shellcheck is unable to source non-literal includes,
so inform shellcheck to just ignore this include.
2021-05-05 21:26:37 +02:00
Gunnar Beutner
d685db6eb6 Toolchain: Enable building all code with -fPIC
Ordinarily this would force the compiler to not inline certain
symbols and call them via the PLT instead. To counteract this
I've also added -fno-semantic-interposition which disables
ELF symbol interposition. Our dynamic loader doesn't support
this anyway and we might even consider not implementing this
at all.

Even though this is a toolchain change this doesn't require
rebuilding the toolchain unless you're planning to build
for the x86_64 arch.
2021-05-03 08:42:39 +02:00
Brian Gianforcaro
5acac54085 Toolchain: Upgrade to QEMU 6.0 release 2021-04-30 08:36:50 +02:00
Gunnar Beutner
19064eaaca Toolchain: Update the binutils patch file to match the port
Previously the toolchain's binutils would not have been able to
build binaries on 32-bit host systems (not that this would be
much of an issue nowadays) because one of the #ifdefs was in
the wrong place.

I moved the #ifdef in the port's patch and this now updates
the toolchain's patch file to match the port's patch.
2021-04-29 10:33:44 +02:00
Gunnar Beutner
8cd62b5780 Toolchain+Ports: Update GCC to version 11.1.0 2021-04-29 10:33:44 +02:00
Brian Gianforcaro
d19180433f Toolchain: Update QEMU to 6.0.0-rc5
Changes since rc4:

0cef06d187: Update version for v6.0.0-rc5 release
5351fb7cb2: hw/block/nvme: fix invalid msix exclusive uninit
ffa090bc56: target/s390x: fix s390_probe_access to check PAGE_WRITE_ORG
bc38e31b4e: net: check the existence of peer before trying to pad
2021-04-28 09:43:42 +02:00
Brian Gianforcaro
2ef93a3c07 Build: Use variables when concatenating Toolchain paths.
Make this stuff a bit easier to maintain by using the
root level variables to build up the Toolchain paths.

Also leave a note for future editors of BuildIt.sh to
give them warning about the other changes they'll need
to make.
2021-04-27 13:07:04 +02:00
Jelle Raaijmakers
03569f9686 Toolchain/Dockerfile: Add rsync and unzip
Both utilies are used in the .port_include.sh file.
2021-04-27 08:58:29 +02:00
Brian Gianforcaro
1399048662 Toolchain: Update QEMU to 6.0-rc4 2021-04-26 09:10:53 +02:00
Gunnar Beutner
e6953d14d8 Toolchain: Update cmake platform definition
This fixes building cmake and other ports which use cmake
to detect whether we have -ldl.
2021-04-25 10:14:50 +02:00
Jelle Raaijmakers
7b6954afe3 Toolchain/Dockerfile: Update to Ubuntu 21.04, add git 2021-04-22 12:30:02 +02:00
Gunnar Beutner
d71f64b97f Toolchain: Build GCC with optimizations 2021-04-20 23:23:23 +02:00
Gunnar Beutner
75d41657d5 Toolchain+Ports: Enable threads for gcc
This enables POSIX threads for GCC and makes the -pthread
argument available.
2021-04-20 21:08:17 +02:00
Panagiotis Vasilopoulos
e45e0eeb47 Everywhere: Replace SERENITY_ROOT with SERENITY_SOURCE_DIR 2021-04-20 15:27:52 +02:00
xackus
6e2f2cd8b1 Toolchain: Don't produce debug symbols
Previously debug symbols were produced and then stripped.
2021-04-19 09:49:14 +02:00
Emanuele Torre
685556ae84 Toolchain/BuildIt.sh: let's have colours on macOS too :^)
MacOS's sed doesn't support "\x1b" expansion unlike GNU sed, but we can
still use bash's $'\x1b' to expand it.
2021-04-18 19:00:49 +02:00
Gunnar Beutner
05d140e7bd Toolchain: Add missing buildstep calls 2021-04-18 15:51:56 +02:00
Gunnar Beutner
8a50c8431b Toolchain: Cache the output of uname -s 2021-04-18 15:51:56 +02:00
Gunnar Beutner
c60f02fbc2 Toolchain: Build fix for macOS
Unfortunately their sed behaves a tiny bit different to how
GNU sed does.
2021-04-18 15:51:56 +02:00
Gunnar Beutner
a1e0cf80e8 Toolchain: Colorize the toolchain build script's output 2021-04-18 10:55:25 +02:00
Gunnar Beutner
d7978a3317 Toolchain: Enable -fexceptions and build a separate libstdc++ for the kernel
This enables building usermode programs with exception handling. It also
builds a libstdc++ without exception support for the kernel.

This is necessary because the libstdc++ that gets built is different
when exceptions are enabled. Using the same library binary would
require extensive stubs for exception-related functionality in the
kernel.
2021-04-18 10:55:25 +02:00
Panagiotis Vasilopoulos
3b6454b9c2 Toolchain: Updated QEMU from 5.2.0 to 6.0.0-rc3 2021-04-17 16:11:42 +02:00
Gunnar Beutner
7edfe02dff Toolchain: Fix cmake definition for CMAKE_DL_LIBS
We don't have libdl (yet) so update the CMAKE_DL_LIBRARY
definition to match.
2021-04-17 11:40:56 +02:00
Gunnar Beutner
c9d5358685 Ports: Make sure ports are installed into /usr/local 2021-04-16 19:04:24 +02:00
Gunnar Beutner
594d480391 Toolchain+Ports: Move the CMake toolchain file into a subdirectory 2021-04-16 19:04:24 +02:00
Gunnar Beutner
c6c1e2037b Toolchain: Add platform definition for CMake
This also ensures that pkg-config finds packages in /usr/local
and changes the install prefix to /usr/local.
2021-04-16 19:04:24 +02:00
Gunnar Beutner
50e4cad4a0 Toolchain+LibC: Don't link LibC against crt0
Instead GCC should be used to automatically link against crt0
and crt0_shared depending on the type of object file that is being
built.

Unfortunately this requires a rebuild of the toolchain as well
as everything that has been built with the old GCC.
2021-04-16 17:56:12 +02:00
Brian Gianforcaro
73fab93ef5 Toolchain: Update to the latest gcc release 10.3.0
10.3.0 is a bugfix release, with 178 bugs fixed.
See: https://gcc.gnu.org/bugzilla/buglist.cgi?bug_status=RESOLVED&resolution=FIXED&target_milestone=10.3
2021-04-14 21:49:54 +02:00
Brian Gianforcaro
5d59affc18 Toolchain: Update binutils to version to latest 2.36.1 release
This updates binutils to the latest release. It looks like some
lines where shuffled around, so I had to fixup out patch to
apply cleanly again.
2021-04-14 21:49:54 +02:00
Gunnar Beutner
e95cb252be Toolchain: Install system headers before building GCC
GCC determines whether the system's <limits.h> header is usable
and installs a different version of its own <limits.h> header
depending on whether the system header file exists.

If the system header is missing GCC's <limits.h> header does not
include the system header via #include_next.

For this to work we need to install LibC's headers before
attempting to build GCC.

Also, re-running BuildIt.sh "hides" this problem because at that
point the sysroot directory also already has a <limits.h> header
file from the previous build.
2021-04-12 22:37:34 +02:00
Ben Wiederhake
100ce8fc1f Toolchain: Always strip compiler, not just on CI 2021-03-13 22:42:20 +01:00
Linus Groh
f45e16a6a2 Toolchain: Update build paths in CMakeToolchain.txt 2021-03-11 21:01:29 +01:00
Ben Wiederhake
c436c3e13d Toolchain: Remove unnecessary file from commit
This file is never read by gcc, and the filename looks like it was never meant to be added.
2021-03-11 12:32:53 +01:00
Tom
389dddd4b3 Meta: Add a build helper script
This script automatically manages the toolchain and cmake/ninja folders
making it easier to manage the different target architectures.
2021-03-09 07:28:59 +01:00
Brian Gianforcaro
90adfcad3a Toolchain: Upgrade BuildQemu.sh to the latest 5.2.0 release 2021-02-24 10:28:15 +01:00
AnotherTest
bd318dcdcd Toolchain: Always remove the previous artifacts when building 2021-02-21 23:50:34 +01:00
Itamar
7df61e2c9b Toolchain: Use -ftls-model=initial-exec by default
Our TLS implementation relies on the TLS model being "initial-exec".
We previously enforced this by adding the '-ftls-model=initial-exec'
flag in the root CmakeLists file, but that did not affect ports - So
now we put that flag in the gcc spec files.

Closes #5366
2021-02-19 15:21:24 +01:00
joshua stein
4a2209d0e0 Toolchain: Explicitly enable LTO, fix build on OpenBSD 2021-02-14 09:29:22 +01:00
joshua stein
0d215b5548 Build: Sprinkle some portability, fix on OpenBSD
realpath(1) is specific to coreutils and its behavior can be had
with readlink -f

Create the Toolchain Build directory if it doesn't exist before
calling readlink, since realpath(3) on at least OpenBSD will error
on a non-existent path
2021-02-14 09:29:22 +01:00
Jonathan Turner
0bf5669ba3
Meta: Get building on NixOS (#5005) 2021-01-22 17:44:05 +01:00
Linus Groh
39af1f8519 Ports: Add Python 3.9
The current version of our Python port (3.6.0) is over four years old by
now and has (or had, I haven't actually tried it in a while) some
limitations - time for an upgrade! The latest Python release is 3.9.1,
so I used that version. It's a from-scratch port, no patches are taken
from the previous port to ensure the smallest possible amount of code is
patched. The BuildPython.sh script is useful so I kept it, with some
tweaks. I added a short document explaining each patch to ease judging
their underlying problem and necessity in the future.

Compared to the old Python port, this one does support both the time
module as well as threading (at least _thread) just fine. Importing
modules written in C (everything in /usr/local/lib/python3.9/lib-dynload)
currently asserts in Serenity's dynamic loader, which is unfortunate but
probably solvable. Possibly related to #4642. I didn't try building
Python statically, which might be one possibility to circumvent this
issue.

I also renamed the directory to just "python3", which is analogous to
the Python 3.x package most Linux distributions provide. That implicitly
means that we likely will not support multiple versions of the Python
port at any given time, but again, neither do many other systems by
default. Recent versions are usually backwards compatible anyway though,
so having the latest shouldn't be a problem.
On the other hand bumping the version should now be be as simple as
updating the variables in version.sh, given that no new patches are
required.

These core modules to currently not build - I chose to ignore that for
now rather than adding more patches to make them work somehow, which
means they're fully unavailable. This should probably be fixed in
Serenity itself.

    _ctypes, _decimal, _socket, mmap, resource, termios

These optional modules requiring 3rd-party dependencies do currently not
build (even with depends="ncurses openssl zlib"). Especially the absence
of a readline port makes the REPL a bit painful to use. :^)

    _bz2, _curses, _curses_panel, _dbm, _gdbm, _hashlib, _lzma, _sqlite3,
    _ssl, _tkinter, _uuid, nis, ossaudiodev, readline, spwd, zlib

I did some work on LibC and LibM beforehand to add at least stubs of
missing required functions, it still encounters an ASSERT_NOT_REACHED()
/ TODO() every now and then, notably frexp() (implementations of that
can be found online easily if you want to get that working right now).
But then again that's our fault and not this port's. :^)
2021-01-18 22:28:56 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Itamar
8d04bb4d7b Toolchain: Disable exceptions by default
We now configure gcc to always use the -fno-exceptions flag.

This does not affect our code since we do not use exceptions, and also
fixes the gcc port.
2021-01-04 21:57:03 +01:00
Emanuele Torre
370ce42430 Toolchain+LibTTF: Remove some blank line at the end of CMake files. 2021-01-03 23:58:54 +01:00
Andrew Kaster
350d4d3543 Meta: Enable RTTI for Userspace programs
RTTI is still disabled for the Kernel, and for the Dynamic Loader. This
allows for much less awkward navigation of class heirarchies in LibCore,
LibGUI, LibWeb, and LibJS (eventually). Measured RootFS size increase
was < 1%, and libgui.so binary size was ~3.3%. The small binary size
increase here seems worth it :^)
2021-01-01 14:45:09 +01:00
Linus Groh
b3da5835f2 Toolchain: Fix incorrect use of ENV{SERENITY_ARCH} in CMakeToolchain.txt
This was setting CMAKE_C_COMPILER and CMAKE_CXX_COMPILER to
"ENV{SERENITY_ARCH}-pc-serenity-...", causing some ports to not build
properly.
2020-12-30 20:30:43 +01:00
meme
23b23cee5a Build: Support non-i686 toolchains
* Add SERENITY_ARCH option to CMake for selecting the target toolchain
* Port all build scripts but continue to use i686
* Update GitHub Actions cache to include BuildIt.sh
2020-12-29 17:42:04 +01:00
Luke
3bdaba0b28 Meta: Add macOS workflow to CI
A good number of contributors use macOS. However, we have a bit of
a tendency of breaking the macOS build without realising it.

Luckily, GitHub Actions does actually supply macOS environments,
so let's use it.
2020-12-28 19:35:32 +01:00
Itamar
bbedd320b5 Toolchain+LibC: Fix usage of crt files
We now configure the gcc spec files to use a different crt files for
static & PIE binaries.

This relieves us from the need to explicitly specify the desired crt0
file in cmake scripts.
2020-12-24 21:46:35 +01:00
Itamar
2ba5a325d5 Toolchain+Ports: Fix gcc patch file
Previously, some hunks of the t-slibgcc patch failed to apply
2020-12-14 23:05:53 +01:00
Itamar
758fc8c063 Toolchain: Fix usage of libgcc_s & build PIE executables by default
We can now build the porst with the shared libraries toolchain.
2020-12-14 23:05:53 +01:00
Itamar
e2d695eabb Build: Build libgcc_s.so
This is the shared version of libgcc
2020-12-14 23:05:53 +01:00
Itamar
b1c1d7661f Toolchain: Configure the path to the dynamic linker 2020-12-14 23:05:53 +01:00
Daniel Lemos
94c56d16b3
Toolchain: Bump Ubuntu version to 20.10 in the Dockerfile (#4401) 2020-12-13 11:00:00 +01:00
Ben Wiederhake
a82a17eee8 Toolchain: Trust cache blindly
This is necessary because cache reusability will be determined by Github Actions.

Note that we only cache if explicitly asked to do so,
which only happens on Github Actions.
2020-11-08 09:58:55 +01:00
Laurent Cimon
b4790010a8 Build: Modify various parts to allow the build to succeed on FreeBSD 2020-10-20 14:40:47 +02:00
Linus Groh
8fe89cf441 Toolchain: Set CACHED_TOOLCHAIN_ARCHIVE after computing hash 2020-10-19 21:11:39 +02:00
Linus Groh
602eb98479 Toolchain: Remove cached archive and rebuild if extracting fails
This is currently the case on Travis CI: the file exists but fails to
extract, breaking all the CI builds.
2020-10-19 20:06:59 +02:00
Andreas Kling
583bfa04e2 Toolchain: Upgrade to Binutils 2.35.1 2020-10-12 19:53:25 +02:00
Andreas Kling
75d5f436bc Toolchain: Upgrade to GCC 10.2.0 2020-10-12 19:53:25 +02:00
Brian Pfeil
50e9000b40
Toolchain: Fix outdated error message about SERENITY_ROOT (#3624) 2020-09-27 21:13:04 +02:00
Ben Wiederhake
3ab706cac3 Travis: Strip every executable
This cuts down the size of a Toolchain cache entry by another quarter.
(About 250 MiB to about 190 MiB).
2020-09-14 11:40:48 +02:00
Ben Wiederhake
5f724b6ca1 Travis: Toolchain only depends on headers, not impls
When libstdc++ was added in 4977fd22b8, just calling
'make install' was the easiest way to install the headers. And the headers are all
that is needed for libstdc++ to determine the ABI. Since then, BuildIt.sh was
rewritten again and again, and somehow everyone just silently assumed that
libstdc++ also depends on libc.a and libm.a, because surely it does?

Turns out, it doesn't! This massively reduces the dependencies of libstdc++,
hopefully meaning that the Toolchain doesn't need to be rebuilt so often on Travis.

Furthermore, the old method of trying to determine the dependency tree with
bash/grep/etc. has finally broken anyways:

    https://travis-ci.com/github/SerenityOS/serenity/builds/179805569#L567

In summary, this should eliminate most of the Toolchain rebuilds on Travis,
and therefore make Travis build blazingly fast! :^)
2020-08-15 16:49:55 +02:00
Luke
bba2da66e7 Toolchain: Update README to point to the current build instructions
This README contains *really* outdated build instructions.
Let's put a pointer to the latest build instructions there instead.
2020-08-15 00:15:20 +02:00
Ben Wiederhake
3f2b78a063 Build: Build libstdc++ in parallel 2020-08-02 18:50:28 +02:00
Ben Wiederhake
cdcc09f63b Travis: 'configure' is too chatty for CI
./configure generates about 3500 lines in a few seconds. Noone will ever read
those lines and they make loading the Travis webpage slower. And if there is
ever a problem, it will be because the Travis base image changed (which happens
only rarely) in a way that interferes with compiling gcc (which is incredibly
unlikely), or we update gcc (which happens very rarely) and gcc doesn't like
the Travis iamge (which again is incredibly unlikely). In all of these cases,
finding the culprit will be self-evident.
2020-08-02 18:50:28 +02:00
Nico Weber
06c59cce6f Toolchain: Strip cc1 2020-07-29 17:36:38 +02:00
Andreas Kling
9dcd776da9 Toolchain: Let's leave cc1 in place for now 2020-07-29 15:10:00 +02:00
Ben Wiederhake
f29fbe3c76 Meta: Fix shellcheck issues in BuildIt.sh 2020-07-29 01:24:24 +02:00
Ben Wiederhake
962e7855c5 Travis: Reduce Toolchain cache item size by 73%
Empirically, every single push or PR has to download *and then upload*
about 3.6 GiB of "cache stuff", which takes up about 400 seconds:
https://travis-ci.com/github/SerenityOS/serenity/builds/177500795
On every single push/PR! No matter what!

Those 3.6 GB consist of:
- 3.2 GB Toolchain cache (around 260 MB per compressed item)
- 0.4 GB ccache, but is capped at 0.5 GB: https://travis-ci.com/github/BenWiederhake/serenity/builds/177528549
- (And 200 KB for some weird debian package? Dunno.)

Investigating in the size, the Toolchain consists mostly of *DEBUG SYMBOLS IN
THE COMPILER BINARIES* which comically misses the point. If we ever run into
compiler crashes, any stacktrace would be lost anyway as soon as the Travis VM
shuts down. Furthermore, Travis will only ever compile Serenity itself, and
Serenity forbids C in it's Contribution Guidelines. That's another 20 MB we
don't need to cache.

Stripping the binaries and deleting the C compiler reduces the uncompressed size
from 1200 MB down to 220 MB. The compressed size gets reduced from 260 MB to 70MB.
That's a reduction of 73%.

It'll take a while until the 'old' toolchains get deleted.
I guess it'll take less than a week.

From that point onward, the Travis cache will be 1.2 GB, consisting of:
- 0.7 GB Toolchain cache
- 0.5 GB ccache
- (And that weird 200 KB deb file)

If network speeds are linear, then this should reduce the "cache network
overhead time" from about 400 seconds to about 120 seconds.

tl;dr: Strip unnecessary debug infos, delete an unused files, and speed
everything up by two minutes. (Both Toolchain cache hits and Toolchain rebuilds!)
2020-07-29 01:24:24 +02:00