Previously we would give up on loading the piece images if one fails.
That was awkward because 2 out of 3 places where `set_piece_set_name()`
is called can't propagate errors, so we'd just crash.
Instead, let's skip any images that fail to load, and then when painting
the preview, skip any missing bitmaps and show a warning message that
some are missing.
The first thing that `set_selection` does is return early if the DOM-
loaded flag is false. Set it to true so it can actually do something.
This fixes inspecting a DOM node from the context menu.
Previously these handlers duplicated code and used formats that
were different from the one Error.prototype.stack uses.
Now they use the same Error::stack_string function, which accepts
a new parameter for compacting stack traces with repeating frames.
The time zones were stored as a static Span until commit 0bc401a1d6, and
are now stored in a Vector. By continuing to tell the ItemListModel that
the container is a Span, we create a temporary Span in its constructor,
which the model tries to hold a constant reference to. Use the default
Vector container type now instead to prevent creating such temporaries.
Move TabPosition into its own file, and using it into the global
namespace the same way we do for Gfx::Orientation. This unbreaks the gn
build, and out of tree builds.
These were named foo_combo, when in reality there more spinboxes than
comboboxes. Change to foo_input to accomodate whatever type of input
they may be.
We were confusing the time spent rendering with the time spent rendering
_and_ waiting for the next frame, which is important since we render
frames on a timer.
This makes the parser more resilient to invalid IMAP messages.
Usages of `Optional` have also been removed where the empty case is
equivalent to an empty object.
This commit removes DeprecatedString's "null" state, and replaces all
its users with one of the following:
- A normal, empty DeprecatedString
- Optional<DeprecatedString>
Note that null states of DeprecatedFlyString/StringView/etc are *not*
affected by this commit. However, DeprecatedString::empty() is now
considered equal to a null StringView.
These functions all have a very common case that can be dealt with a
very simple inline check, often avoiding the need to call an out-of-line
function. This patch moves the common case to inline functions in a new
ValueInlines.h header (necessary due to header dependency issues..)
8% speed-up on the entire Kraken benchmark :^)
Replaces `set_tooltip_deprecated(string);` with
`set_tooltip(MUST(String::from_deprecated_string(string)));`
purely to get rid of the deprecated function in the following commit.
This most importantly gets rid of a chain of "String to DeprecatedString
to String" transformations when setting a tooltip from GUI::Widget's
set_tooltip function.
We currently only return primary time zones, i.e. time zones that are
not a Link. LibJS will require knowledge of Link entries, and whether
each entry is or is not a Link.
Previously, we would divide the widget width and height by the tile size
and round up, which did not result in enough tiles to cover the entire
widget. Although this calculation is correct if you starting drawing
tiles in the top left corner, we have an additional offset to account
for.
Now, we take the number of tiles that fit in the widget completely and
pad it with 2 tiles to account for the partial left/right and top/bottom
sides. An additional tile is added to account for the iterator
translating by width / 2, which rounds down again.
The resulting tile rects are always intersected with the widget
dimensions, so even if we're generating more tile coordinates than
strictly necessary, we're not performing the actual download or draw
operations.
The `operator++` of the spiraling tile iterator was repeating the first
coordinates (`0, 0`) instead of moving to the next tile on the first
iteration. Swapping the move and check ensures we get to the end of the
iterator, fixing gray tiles that would sometimes pop up in the lower
right.
Since we never return from `operator++` without setting a valid
position, we can drop `current_x` and `current_y` and just use the
`Gfx::Point<T>` directly.
Since we divide the width and height of the downscaled tiles by 2,
bilinear blending is identical to box sampling and should be preferred
since it's the simpler one of the two algorithms.