Commit graph

84 commits

Author SHA1 Message Date
Liav A
9b8b8c0e04 Kernel: Simplify reboot & poweroff code flow a bit
Instead of using ifdefs to use the correct platform-specific methods, we
can just use the same pattern we use for the microseconds_delay function
which has specific implementations for each Arch CPU subdirectory.

When linking a kernel image, the actual correct and platform-specific
power-state changing methods will be called in Firmware/PowerState.cpp
file.
2023-06-27 20:04:42 +02:00
implicitfield
007f3cdb00 Everywhere: Remove exceptions for using #include <LibC/...>
Once LibC is installed to the sysroot and its conflicts with libc++
are resolved, including LibC headers in such a way will cause errors
with a modern LLVM-based toolchain.
2023-06-27 12:40:38 +02:00
Liav A
89a8920764 Kernel: Untie PS2 mouse and keyboard devices from i8042 implementation
To ensure actual PS2 code is not tied to the i8042 code, we make them
separated in the following ways:
- PS2KeyboardDevice and PS2MouseDevice classes are no longer inheriting
  from the IRQHandler class. Instead we have specific IRQHandler derived
  class for the i8042 controller implementation, which is used to ensure
  that we don't end up mixing PS2 code with low-level interrupt handling
  functionality. In the future this means that we could add a driver for
  other PS2 controllers that might have only one interrupt handler but
  multiple PS2 devices are attached, therefore, making it easier to put
  the right propagation flow from the controller driver all the way to
  the HID core code.
- A simple abstraction layer is added between the PS2 command set which
  devices could use and the actual implementation low-level commands.
  This means that the code in PS2MouseDevice and PS2KeyboardDevice
  classes is no longer tied to i8042 implementation-specific commands,
  so now these objects could send PS2 commands to their PS2 controller
  and get a PS2Response which abstracts the given response too.
2023-06-21 05:02:09 -06:00
Liav A
d276cac82c Kernel: Re-organize the abstractions around i8042, PS2 and HID concepts
The HIDController class is removed and instead adding SerialIOController
class. The HIDController class was a mistake - there's no such thing in
real hardware as host controller only for human interface devices
(VirtIO PCI input controller being the exception here, but it could be
technically treated as serial IO controller too).

Instead, we simply add a new abstraction layer - the SerialIO "bus",
which will hold all the code that is related to serial communications
with other devices. A PS2 controller is simply a serial IO controller,
and the Intel 8042 Controller is simply a specific implementation of a
PS2 controller.
2023-06-21 05:02:09 -06:00
Liav A
d550b09871 Kernel: Move PC BIOS-related code to the x86_64 architecture directory
All code that is related to PC BIOS should not be in the Kernel/Firmware
directory as this directory is for abstracted and platform-agnostic code
like ACPI (and device tree parsing in the future).

This fixes a problem with the aarch64 architecure, as these machines
don't have any PC-BIOS in them so actually trying to access these memory
locations (EBDA, BIOS ROM) does not make any sense, as they're specific
to x86 machines only.
2023-06-19 23:49:00 +02:00
Liav A
5fd975da8f Kernel: Move MultiProcessor parsing code to the Arch/x86_64 directory
This code is very x86-specific, because Intel introduced the actual
MultiProcessor specification back in 1993, qouted here as a proof:

"The MP specification covers PC/AT-compatible MP platform designs based
on Intel processor architectures and Advanced Programmable Interrupt
Controller (APIC) architectures"
2023-06-19 23:49:00 +02:00
Liav A
428afca32b Kernel/ACPI: Make most of StaticParsing methods to be platform-agnostic
Most of the ACPI static parsing methods (methods that can be called
without initializing a full AML parser) are not tied to any specific
platform or CPU architecture.

The only method that is platform-specific is the one that finds the RSDP
structure. Thus, each CPU architecture/platform needs to implement it.
This means that now aarch64 can implement its own method to find the
ACPI RSDP structure, which would be hooked into the rest of the ACPI
code elegantly, but for now I just added a FIXME and that method returns
empty value of Optional<PhysicalAddress>.
2023-06-19 23:49:00 +02:00
Liav A
9ee098b119 Kernel: Move all Graphics-related code into Devices/GPU directory
Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".

Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
2023-06-06 00:40:32 +02:00
Liav A
336fb4f313 Kernel: Move InterruptDisabler to the Interrupts subdirectory 2023-06-04 21:32:34 +02:00
Liav A
927926b924 Kernel: Move Performance-measurement code to the Tasks subdirectory 2023-06-04 21:32:34 +02:00
Liav A
8f21420a1d Kernel: Move all boot-related code to the new Boot subdirectory 2023-06-04 21:32:34 +02:00
Liav A
c9a34cae66 Kernel: Move ExecutionMode.h to the Security subdirectory 2023-06-04 21:32:34 +02:00
Liav A
7c0540a229 Everywhere: Move global Kernel pattern code to Kernel/Library directory
This has KString, KBuffer, DoubleBuffer, KBufferBuilder, IOWindow,
UserOrKernelBuffer and ScopedCritical classes being moved to the
Kernel/Library subdirectory.

Also, move the panic and assertions handling code to that directory.
2023-06-04 21:32:34 +02:00
Liav A
aaa1de7878 Kernel: Move {Virtual,Physical}Address classes to the Memory directory 2023-06-04 21:32:34 +02:00
Liav A
490856453d Kernel: Move Random.{h,cpp} code to Security subdirectory 2023-06-04 21:32:34 +02:00
Liav A
1b04726c85 Kernel: Move all tasks-related code to the Tasks subdirectory 2023-06-04 21:32:34 +02:00
Liav A
500b7b08d6 Kernel: Move the Storage directory to be a new directory under Devices
The Storage subsystem, like the Audio and HID subsystems, exposes Unix
device files (for example, in the /dev directory). To ensure consistency
across the repository, we should make the Storage subsystem to reside in
the Kernel/Devices directory like the two other mentioned subsystems.
2023-06-02 11:04:37 +02:00
kleines Filmröllchen
0eddee44f3 Kernel: Remove unused Platform.h include in linker script
This had only been in use for architecture detection before
the removal of 32 bit x86.
2023-06-02 10:27:29 +02:00
kleines Filmröllchen
939600d2d4 Kernel: Use UnixDateTime wherever applicable
"Wherever applicable" = most places, actually :^), especially for
networking and filesystem timestamps.

This includes changes to unzip, which uses DOSPackedTime, since that is
changed for the FAT file systems.
2023-05-24 23:18:07 +02:00
kleines Filmröllchen
213025f210 AK: Rename Time to Duration
That's what this class really is; in fact that's what the first line of
the comment says it is.

This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
2023-05-24 23:18:07 +02:00
Pankaj Raghav
f0b6eb6932 Kernel: Implement helpers to manipulate MSI(x) data structures
MSIx table entry is used to program interrupt vectors and it is
architecture specific. Add helper functions declaration in
Arch/PCIMSI.h. The definition of the function is placed in the
respective arch specific code.
2023-05-07 21:16:41 +02:00
Pankaj Raghav
91da264a4c Kernel: Add reserve_interrupt_handlers API
MSI(x) interrupts need to reserve IRQs so that it can be programmed by
the device. Add an API to reserve contiguous ranges of interrupt
handlers so that it can used by PCI devices that use MSI(x) mechanism.

This API needs to be implemented by aarch64 architecture.
2023-05-07 21:16:41 +02:00
Pankaj Raghav
a5ec5f07fa Kernel/PCI: Set IRQ as reserved for pin-based interrupts
Set pin-based interrupt handler as reserved during PCI bus init.
This is required so that MSI(x) based interrupts can avoid sharing the
IRQ which has been marked as reserved.
2023-05-07 21:16:41 +02:00
Tim Schumacher
9ab598af49 Revert "Kernel/x86: Bake the Prekernel and the Kernel into one image"
Some hardware/software configurations crash KVM as soon as we try to
start Serenity. The exact cause is currently unknown, so just fully
revert it for now.

This reverts commit 897c4e5145.
2023-04-28 23:24:19 +02:00
Liav A
897c4e5145 Kernel/x86: Bake the Prekernel and the Kernel into one image
The new baked image is a Prekernel and a Kernel baked together now, so
essentially we no longer need to pass the Prekernel as -kernel and the
actual  kernel image as -initrd to QEMU, leaving the option to pass an
actual initrd or initramfs module later on with multiboot.
2023-04-28 09:23:30 +02:00
Pankaj Raghav
8944ca830f Kernel: Remove is_sharing_with_others API from GenericInterruptHandler
is_sharing_with_others API was never really put to use properly since
it was introduced. The only place where it is used in Interrupts.cpp is
in conjuction with is_shared_handler() which is only true for
SharedIRQHandler and is_sharing_with_others will always return false.

Remove that API.
2023-04-25 10:18:39 +02:00
Pankaj Raghav
fd8a154f8c Kernel: Set IRQHandler m_shared_with_others when the irq is shared
If IRQHandler's IRQ is shared, then disable_irq() should not call the
controller to disable that IRQ as some other device might be using it.
IRQHandler had a private variable to indicate if it is being shared:
m_shared_with_others but it was never modified even if the IRQ was
shared.

Add a new member function set_shared_with_others() to enable/disable
m_shared_with_others member of IRQHandler class. This function is
called when an IRQHandler is being added/removed as a part of
SharedIRQHandler.
2023-04-25 10:18:39 +02:00
Tim Schumacher
aefd6e9ee1 Kernel: Don't get rbp from internal context switch structures
This has been broken on x86_64 since its introduction, as it features
more registers to be saved, and we never held up the "rbp has to be the
last pushed register" there.

Instead, just copy rbp from the thread structure, which is now properly
updated since the last commit.
2023-04-17 20:30:17 +02:00
Tim Schumacher
0ee476948b Kernel: Properly update the stored thread rbp when switching contexts 2023-04-17 20:30:17 +02:00
Liav A
32557be930 Kernel/HID: Don't use *LockRefPtrs in the I8042Controller code 2023-04-15 12:53:31 +02:00
Liav A
747efc5265 Kernel: Re-organize header includes in the HID subsystem code
Just a small clean-up in the I8042Controller and HIDManagement code so
it will be easier to modify this code in future changes.
2023-04-15 12:53:31 +02:00
Liav A
0050358cd3 Kernel/Storage: Modernize ATA IDE controller initialization code
This is done by 2 ways which both fit very well together:
- We stop use LockRefPtrs. We also don't allow expansion of the
  m_channels member, by setting it to be a fixed Array of 2
  IDEChannels.
- More error propagation through the code, in the construction point of
  IDEChannel(s). This means that in the future we could technically do
  something meaningful with OOM conditions when initializing an IDE
  controller.
2023-04-14 19:20:43 +02:00
Liav A
bfffe88de5 Kernel/HID: Untie the PS2 protocol, i8042 hardware and generic devices
For a very long time, the kernel had only support for basic PS/2 devices
such as the PS2 AT keyboard and regular PS2 mouse (with a scroll wheel).

To adapt to this, we had very simple abstractions in place, essentially,
the PS2 devices were registered as IRQ handlers (IRQ 1 and 12), and when
an interrupt was triggered, we simply had to tell the I8042Controller to
fetch a byte for us, then send it back to the appropriate device for
further processing and queueing of either a key event, or a mouse packet
so userspace can do something meaningful about it.

When we added the VMWare mouse integration feature it was easily adapted
to this paradigm, requiring small changes across the handling code for
these devices.

This patch is a major cleanup for any future advancements in the HID
subsystem.
It ensures we do things in a much more sane manner:
- We stop using LockRefPtrs. Currently, after the initialization of the
  i8042 controller, we never have to change RefPtrs in that class, as we
  simply don't support PS2 hotplugging currently.
  Also, we remove the unnecessary getters for keyboard and mouse devices
  which also returned a LockRefPtr.
- There's a clear separation between PS2 devices and the actual device
  nodes that normally exist in /dev. PS2 devices are not polled, because
  when the user uses these devices, they will trigger an IRQ which when
  is handled, could produce either a MousePacket or KeyEvent, depending
  on the device state.
  The separation is crucial for buses that are polled, for example - USB
  is a polled bus and will not generate an IRQ for HID devices.
- There's a clear separation in roles of each structure. The PS2 devices
  which are attached to a I8042Controller object are managing the device
  state, while the generic MouseDevice and KeyboardDevice manage all
  related tasks of a CharacterDevice, as well as interpreting scan code
  events and mouse relative/absolute coordinates.
2023-04-09 18:11:37 +02:00
Liav A
d8cbda6950 Kernel: Move HIDDevice::enable_interrupts method to I8042Device class
It happens to be that only PS/2 devices that are connected via the i8042
controller can generate interrupt events, so it makes much more sense to
have those devices to implement the enable_interrupts method because of
the I8042Device class and not the HIDDevice class.
2023-04-09 18:11:37 +02:00
Liav A
d76c08c9b0 Kernel: Introduce a new super class called HIDController
Use the new class in HID code, because all other HID device controllers
will be using this class as their parent class.

Hence, we no longer keep a reference to any PS/2 device in HIDManagement
and rely on HIDController derived classes to do this for us.

It also means that we removed another instance of a LockRefPtr, which
is designated to be removed and is replaced by the better pattern of
SpinlockProtected<RefPtr<>> instead.
2023-04-09 18:11:37 +02:00
Liav A
6c4a47d916 Kernel: Remove redundant HID name from all associated files 2023-04-09 18:11:37 +02:00
Idan Horowitz
003989e1b0 Kernel: Store a pointer to the owner process in PageDirectory
This replaces the previous owning address space pointer. This commit
should not change any of the existing functionality, but it lays down
the groundwork needed to let us properly access the region table under
the address space spinlock during page fault handling.
2023-04-06 20:30:03 +03:00
Timon Kruiper
bd2011406e Kernel: Merge x86_64 and aarch64 init.cpp files 2023-04-03 20:01:28 -06:00
Timon Kruiper
c31dc82b17 Kernel: Move deferred call code into separate DeferredCallPool class
This allows us to share this code between the x86_64 and aarch64 build.
2023-04-03 20:01:28 -06:00
Idan Horowitz
a349570a04 Kernel: Abstract Processor::assume_context flags using InterruptsState
The details of the specific interrupt bits that must be turned on are
irrelevant to the sys$execve implementation. Abstract it away to the
Processor implementations using the InterruptsState enum.
2023-04-03 02:59:37 -06:00
Pankaj Raghav
b204da94b0 Kernel/Storage: Use NonnullRefPtr for storage controllers
Storage controllers are initialized during init and are never modified.
NonnullRefPtr can be safely used instead of the NonnullLockRefPtr. This
also fixes one of the UB issue that was there when using an NVMe device
because of NonnullLockRefPtr.

We can add proper locking when we need to modify the storage controllers
after init.
2023-03-15 11:25:59 +01:00
Liav A
633006926f Kernel: Make the Jails' internal design a lot more sane
This is done with 2 major steps:
1. Remove JailManagement singleton and use a structure that resembles
    what we have with the Process object. This is required later for the
    second step in this commit, but on its own, is a major change that
    removes this clunky singleton that had no real usage by itself.
2. Use IntrusiveLists to keep references to Process objects in the same
    Jail so it will be much more straightforward to iterate on this kind
    of objects when needed. Previously we locked the entire Process list
    and we did a simple pointer comparison to check if the checked
    Process we iterate on is in the same Jail or not, which required
    taking multiple Spinlocks in a very clumsy and heavyweight way.
2023-03-12 10:21:59 -06:00
Julian Offenhäuser
c705afa43a Kernel: Fix variable shadowing issue in PCIIDELegacyModeController
In this specific else case, primary_base_io_window would not be assigned
in the outer scope, leading to a crash immediately after.
2023-03-11 06:06:01 -07:00
Andreas Kling
7369d0ab5f Kernel: Stop using NonnullLockRefPtrVector 2023-03-06 23:46:36 +01:00
Liav A
c56e1c5378 Kernel/FileSystem: Simplify the ProcFS significantly
Since the ProcFS doesn't hold many global objects within it, the need
for a fully-structured design of backing components and a registry like
with the SysFS is no longer true.

To acommodate this, let's remove all backing store and components of the
ProcFS, so now it resembles what we had in the early days of ProcFS in
the project - a mostly-static filesystem, with very small amount of
kmalloc allocations needed.
We still use the inode index mechanism to understand the role of each
inode, but this is done in a much "static"ier way than before.
2023-02-24 22:14:18 +01:00
Timon Kruiper
cfd73e5d9f Kernel/aarch64: Implement Thread Local Storage
This commit adds Processor::set_thread_specific_data, and this function
is used to factor out architecture specific implementation of setting
the thread specific data. This function is implemented for
aarch64 and x86_64, and the callsites are changed to use this function
instead.
2023-02-15 22:53:19 +01:00
Timon Kruiper
816076f71a Kernel: Share CrashHandler.cpp between aarch64 and x86_64
This file contains no architecture specific code, so can be moved to the
Kernel/ directory, and thus shared between aarch64 and x86_64.
2023-02-08 18:19:48 +00:00
Agustin Gianni
bfbb4bcd9b Kernel: Remove trap based syscall handling
This patch removes the x86 mechanism for calling syscalls, favoring
the more modern syscall instruction. It also moves architecture
dependent code from functions that are meant to be architecture
agnostic therefore paving the way for adding more architectures.
2023-02-02 01:52:52 -07:00
Timon Kruiper
1fbf562e7e Kernel: Add ThreadRegisters::set_exec_state and use it in execve.cpp
Using this abstraction it is possible to compile this file for aarch64.
2023-01-27 20:47:08 +00:00
Sam Atkins
3cbc0fdbb0 Kernel: Remove declarations for non-existent methods 2023-01-27 20:33:18 +00:00