(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
This was causing WindowServer and Taskbar to crash sometimes when the
stars aligned and we tried cutting off a string ending with "..." right
on top of an emoji. :^)
Problem:
- `typedef` is a keyword which comes from C and carries with it old
syntax that is hard to read.
- Creating type aliases with the `using` keyword allows for easier
future maintenance because it supports template syntax.
- There is inconsistent use of `typedef` vs `using`.
Solution:
- Use `clang-tidy`'s checker called `modernize-use-using` to update
the syntax to use the newer syntax.
- Remove unused functions to make `clang-tidy` happy.
- This results in consistency within the codebase.